[easytable] Role, Mage
Specialty, Damage / Cost
Cost, 24000 BP or 499 Diamonds
Durability, 6/10
Offense, 5/10
Ability Effects, 9/10
Difficulty, 8/10 [/easytable]
Thoughts
Gord is a good mage with all around basic stats. His abilities are great for minon control or hero damage but he can be difficult to play efficiently.
Attributes
MOVEMENT SPEED | 2.4 | MANA | 570 |
PHYSICAL ATTACK | 105 | ATTACK SPEED | 7.65 |
MAGIC POWER | 0 | HP REGEN | 32 |
ARMOR | 13 | MANA REGEN | 25 |
MAGIC RESISTANCE | 10 | BASIC ATTK CRIT RATE | 0 |
HP | 2302 | ABILITY CRIT RATE | 0 |
Abilities
Mystic Favor: Passive
Description: After dealing ability damage to an enemy, he will add a magic amplifier effect to the target. Subsequent ability damage dealt to the target will cause an extra 3% damage, stacking up to 10 times.
Mystic Projectile
Cooldown: 8 s
Mana Cost: 90
Description: Throws a magic bomb at the target area, dealing 255 magic damage to enemies in the area and lowering movement speed 60%, lasting 2s. Deals up to 30% extra damage to enemies in the center of the area and stuns them.
Mystic Injunction
Cooldown: 8 s
Mana Cost: 90
Description: Summons a field of energy which deals 55 magic damage per 0.5s to enemies within it.
Mystic Gush – Ultimate
Cooldown: 40 s
Mana Cost: 140
Description: Fires a sustained blast of emblem energy in a specified direction, dealing 170 magic damage per 0.4s to enemies affected by the energy beam and slowing them down 20%, lasting 3s.
Builds
Continuous Damage
Burst Damage
Durability
Skins
Lore
Gord was born in a magic world, and from birth manipulating magic energy was like breathing air to him. His love of mystic magic was particularly powerful, and almost immediately he was able to master some of the most profound mystic spells in all of magic. As he slowly grew older, his reliance on mystic energy became more severe, until finally mystic emblems seeped into his skin and bones and transformed his appearance.