Thancred Review [Final Fantasy Brave Exvius]

BY MATT BAKER

PUBLISHED 8 YEARS AGO

Matt Baker

Writer and Storywriter

Unit Thancred 5

Thancred Review [Final Fantasy Brave Exvius]

Rating

[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall

5, A, A, B+, A+, B+, A[/easytable]

[easytable]Rarity, Job, Origin, Gender, Family

3★ – 5★, Seventh Dawn Scion, FFXIV, Male, Human[/easytable]

Trust Master Rewards – Follower’s Oath: Special Ability (Passive) – Increase HP/ATK (10%)

3★ 4★ 5★
Unit Thancred 3 Unit Thancred 4 Unit Thancred 5

General Thoughts

Thancred is a 5 star character with well rounded stats and is a Tank/Physical Damage character. He plays the roles very well having several different uses in his character.

The biggest help Thancred gives is that he can aggro almost all enemies keeping the rest of the team completely safe. His skills are completely designed to help him take and soak damage.

He’s got several boost abilities that cover his Defense and Attack getting him buffed in all the right places. Foresight and Fight or Flight both offering 30% increases for 5 turns.

Having such a good defense and buffs to it makes the use of Flash very useful because it increases the chance of Thancred being targeted keeping enemies off the rest of your team. So making Thancred the front and center character that takes all the damage is a great use of his abilities.

Another thing that makes him so good to be an aggro taker are his skills Perfect Dodge and Featherfoot. Perfect dodge negating physical damage for 2 turns and Featherfoot increasing the chance he has to negate all damage.

Now being a Tank and having the ability to negate damage is amazing in its own right but Thancred can back up the tankyness with his physical damage. He’s a good attacker along with being a tank and can absolutely handle himself while pulling all the aggro.

His final skill Circle of Scorn is great because it deals good physical damage and inflicts poison at the same time. And that added extra damage is always nice when using a Tank cause then you’re just playing a game of out lasting one another and you will typically win every time.

Verdict: Great Tank character worth the effort

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
3★ 1300 65 57 55 52 52 2 3 4
4★ 1690 86 77 72 68 68 2 4 4
5★ 2199 113 109 94 89 89 2 5 4

Maximum Stats Increase

Rarity HP MP ATK DEF MAG SPR
3★ 180 30 12 12 12 12
4★ 240 40 16 16 16 16
5★ 300 50 20 20 20 20

Resistance

Thancred is neutral to all elements and status ailments.

Learned Abilities

Active
Min rarity Level Icon Name Effect Hits MP
3★ 4 Crush Armor Fast Blade Physical damage (1.5x) to one enemy 1 10
3★ 8 Rush 1 Foresight Increase DEF (30%) for 5 turns to caster 15
3★ 18 Flash Flash Increase chance of being targeted (70%) for 3 turns to caster 8
3★ 40 Bloodfang Bass Bloodfang Bass Hybrid damage (1.4x) to one enemy
Hybrid damage (0.8x) with HP drain (30%) to one enemy
1
1
7
4★ 14 Rush 1 Fight or Flight Increase ATK (30%) for 5 turns to caster 15
4★ 48 Crush Armor Savage Blade Physical damage (1.5x) to one enemy
(Used after Fast Blade) Physical damage (3x) to one enemy
1 25
4★ 60 Triple Slip Perfect Dodge Negate 2 physical damage taken for 3 turns to caster 12
5★ 54 Cura Goad Recover HP (500) and MP (20) to all allies except caster 12
5★ 72 Leaders Disposition Tempered Will Increase resistance to poison and blind (100%) to caster 16
5★ 80 dusk edge 4 Circle of Scorn Physical damage (1.8x) to all enemies
Inflict poison (50%) to all enemies
1 35
Trait
Min rarity Level Icon Name Effect
3★ 32 Triple Slip Featherfoot Chance to negate physical damage taken (20%)

Limit Burst

Rarity Name Effect Hits Cost
3★ Rage of Halone
Base: Physical damage (2.3x) to one enemy
Inflict stop (30%) for 3 turns to one enemy
Max: Physical damage (2.75x) to one enemy
Inflict stop (39%) for 3 turns to one enemy
7 10
4★ Rage of Halone
Base: Physical damage (2.5x) to one enemy
Inflict stop (40%) for 3 turns to one enemy
Max: Physical damage (3.2x) to one enemy
Inflict stop (54%) for 3 turns to one enemy
7 12
5★ Rage of Halone
Base: Physical damage (2.7x) to one enemy
Inflict stop (50%) for 3 turns to one enemy
Max: Physical damage (3.65x) to one enemy
Inflict stop (69%) for 3 turns to one enemy
7 14

Equipment

Thancred can equip 6 weapons and 7 armors.

[easytable]Weapons, Armors

38px Equip Dagger 2Sword 2Long Sword 1Katana 2HarpThrowing 1Light Shield 1Heavy ShieldHelm 1AccessoryHatClothesLight Armor 3 [/easytable]

Rarity Ability Slots Affinity
3★ 2 White Magic Lv2, Green Magic Lv2
4★ 3  White Magic Lv3, Green Magic Lv3
5★ 4  White Magic Lv4, Green Magic Lv4

Exclusive Equipment

Icon Name Type Effect
Uldahn Falchion Ul’dahn Falchion Sword ATK+70, HP +10%, DEF +10%
Scion Thiefs Tunic Scion Thief’s Tunic Light Armor ATK+8, DEF+25, HP +10%, ATK +10%
Scion Thiefs Halfgloves Scion Thief’s Halfgloves Accessory ATK+10, HP +5%

Awakening

Rarity Material 1 Material 2 Material 3 Material 4 Material 5
4★ Beast Meat (25) Crimson Tear (10) Deepsea Bloom (5) Esper Cryst (15) Swordsmanship Notes (5)
5★ Crimson Tear (20) Deepsea Bloom (10) Dragon Heart (5) Sacred Crystal (10) Swordsmanship Notes (5)

Lore

A Hyur hailing from Eorzea who appears in the tales of the world of Hydaelyn. Although he claims to be a wandering bard, Thancred is actually one of the Scions of the Seventh Dawn, and heads an investigation being conducted in the desert city of Ul’dah. While a smooth-talker with a fondness for women off the field, the way he effectively overwhelms his opponents in battle shows no signs of delicacy. In the past, he lived as a thief on the streets of Limsa Liminsa until he met a sage by the name of Louisoix who persuaded him to turn his life around.

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