Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
Finn is a tank with offensive capabilities. Let’s take a look at this brief guide on what he has to offer to your team.
Type: Resistance, Tank
Side: Light
Synergy: Advantage, Defense, Defense Up, Offense, Expose, Stun, Self Heal
How to Get[Shards]: Data Cards, Holotable 3-E(Squad Cantina)
[easytable]Pros, Cons
Tanky with high health and armor, No AoE attacks
Has self heal and good defense, Only deals physical damage
Great leader for resistance allies,
Has expose and stun in 1 skill which is useful against any enemy,
Basic skill deals a lot of damage on the first shot, [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Crack Shot – Deal Physical damage to target enemy. This attack deals 65% more damage to enemies that haven’t already been struck by it.
- LvL 2: +5% Damage(16)
- LvL 3: +15% Damage(26)
- LvL 4: +5% Damage(36)
- LvL 5: +25% Bonus Damage(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: +15% Damage(76)
Special Ability 1: Hold the Line – Finn gains Advantage and Defense Up for 2 turns. In addition, he recovers 9% of his Max Health at the start of his next 2 Turns. (4 Turn CD)
- LvL 2: Add 6% Heal Over Time for 2 Turns(18)
- LvL 3: +1% Heal(28)
- LvL 4: +1% Heal(38)
- LvL 5: Cooldown -1(48)
- LvL 6: +1% (58)
- LvL 7: +1% Heal(68)
- LvL 8: Cooldown -1(78)
Special Ability 2: Takedown – Deal Physical damage to target enemy with a 85% chance to Expose them for 2 turns and a 65% chance to Stun them for 1 Turn.
- LvL 2: +5% Damage(20)
- LvL 3: +15% Stun Chance(30)
- LvL 4: +5% Damage(40
- LvL 5: +5% Damage(50)
- LvL 6: +15% Expose Chance(60)
- LvL 7: +5% Damage(70)
- LvL 8: +15% Damage(80)
Leader Skill: Balanced Tactics – Resistance allies gain 25% Offense and 35 Defense, and other allies gain half that amount.
- LvL 2: +3% Offense(22)
- LvL 3: +3% Offense(32)
- LvL 4: +15 Defense(42)
- LvL 5: +3% Offense(52)
- LvL 6: +3% Offense(62)
- LvL 7: +3% Offense(72)
- LvL 8: +15 Defense(82)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, N/A, N/A, N/A, 5, 6, 7, 8
Agility, N/A, N/A, N/A, 3.3, 4, 4.6, 5.3
Intelligence, N/A, N/A, N/A, 2.7, 3.3, 3.9, 4.4[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 24, 821
AGI, 16, 452
INT, 16, 458
Health, 682, 17658
Speed, 100, 107
Physical Damage, 48, 1476
Physical Critical, 6, 306
Armor, 4, 243
Armor Penetration, 0, 10
Dodge, 0, 0
Special Damage, 38, 1210
Special Critical Rate, 0, 20
Resist, 1, 117
Resist Penetration, 0, 0
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 2%
Tenacity, 15%, 35%
Hp Steal, 0, 0.1[/easytable]
Thoughts
Finn is a great character for arena and galactic war. His first skill deals bonus damage to anyone that hasn’t taken damage form him. That means he will deal a lot of damage to all team members every turn if you target a different member.
He has a built in self heal with defense up and advantage. This further increases his damage on crack shot. If you like the resistance characters, you can run a resistance team of Rey, Poe Dameron, Resistance Trooper and a healer like Luminara.
With a chance to expose and stun a single target, he is a great utility tank that can deal damage and disable prime targets.
The only downside of him is that he doesn’t have any AoE attacks to take advantage of the high amount of expose skills on resistance characters.
Rating
[usrlist “Campaign Map:4” “Arena:4” “Galactic War:4.5”]
Verdict: Max him and build a resistance team!
References: SWGOH