The Assassin’s Creed games have steadily gotten larger with titles like Odyssey and Valhalla, but Ubisoft is looking to bring the franchise back to its origins with this year’s Assassin’s Creed Mirage.
Talking to GamesRadar, creative director Stephane Boudon shares that Mirage will be bringing the franchise back to a ‘character-driven’ story. He says:
“Mirage’s creation has been the convergence of several inputs… Of course, the first one comes from our community: Origins, Odyssey, Valhalla they are all great games with the promise to live an epic journey in a strong fantasy. Their scopes have been calibrated to fulfil those ambitions as they all embrace the RPG mechanics. But amongst our fans, we started hearing the desire for a character driven story, focused on the core pillars of the first ACs in a more intimate scale. It resonates with us as well as developers and this was the starting point of the project.”
Though sequels for games are always expected to get bigger than the last one, there have been a lot of fans saying that these large-scale games have been too overwhelming to finish. Personally, I prefer these direct narratives as compared to having to make a choice of what to do next.
We don’t know when the next update for Mirage will come, but with the game expected to release this year, we should get something soon.
Here’s the official description:
In Assassin’s Creed Mirage, you are Basim, a cunning street thief with nightmarish visions, seeking answers and justice. After an act of deadly retribution, Basim flees Baghdad and joins an ancient organization – The Hidden Ones. As he learns their mysterious rituals and powerful tenets, he will hone his unique abilities, discover his true nature, and come to understand a new Creed – one that will change his fate in ways he never could have imagined.
Assassin’s Creed Mirage is set to release for the PlayStation 4|5, Xbox One, Xbox Series X|S, and PC sometime this year.