Days Gone 2 was a game that wasn’t meant to be. But the more we hear about it, the more it sounds like it would have gone down a treat. And the latest nugget of information – a shared cooperative universe with Deacon himself – would have surely been the cherry on the cake. So, with all this in mind, did Sony make the wrong decision?
Days Gone 2 was going to have a whole new story of its own. But rather than have the main feature suffer from all the attention needed by a cooperative mode, whether it was going to be built for launch day or even a later date, the studio was planning to repurpose the world from the first. That means, online multiplayer would have had Deacon making an appearance as you helped the main character survive in a world of undead. But it wouldn’t have just been the two of you – cosy as that would have been.
In fact, there was talk of gamers (survivalists?) being able to form their own “crews” and build some sort of clubhouse. But Sony threw the idea out with the garbage after it had been pitched and moved on to other projects. However, the amount of chatter that is rearing its head now makes me feel as though all hope may not be lost. Perhaps they’re even trying to gauge demand…
- Read more: Days Gone Gets a Next-Gen Update on PS5 for 4K 60FPS Gameplay
Obviously, this is all speculation. But you can never have too much of a good thing. And despite its faults, Days Gone did manage to grow itself quite the fan club. Although, sales were well below Sony’s targets.
It was David Jaffe – creator of God of War – who brought all this to light, stating “We wanted co-op from the beginning” and “It would’ve been a secondary mode if we’d have done it in the first one, or even in another one”. He then finished the interview with:
“But then take this world that you’ve built, and all these assets and systems, and repurpose them for some sort of similarly themed multiplayer version of this universe. So, [it] would be with guys like Deacon trying to survive, building up a clubhouse or a crew. I think it would be fun to be in that world co-operatively and see what horde battles could be like. It’s one of the things that we had in our pitch, yeah. It was the idea of a shared universe with co-op play.”
Which makes the whole thing sound like it would have really worked (and was actually quite thought out, too). But the official status of the sequel remains ‘Cancelled’, and I don’t think that’s going to change on the back of this. So, we’ll just have to wait for Sony to see the error in their ways.
Source: Video Games Chronicle