Rating
[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
5, S, A, A, D, A, S-[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
3★ – 5★, Black Wizard, FF 3, Male, Human[/easytable]
Trust Master Rewards – Omnirod [Weapon] – Stats: ATK+20, MAG+91
Level | XP required | Total XP | Unlocked items | Rewards |
---|---|---|---|---|
1 | 0 | 0 | ||
2 | 1000 | 1000 | Poke Ball x10 | |
3 | 2000 | 3000 | Poke Ball x15 | |
4 | 3000 | 6000 | Poke Ball x15 | |
5 | 4000 | 10000 | Gyms, Potions, Revives | Poke Ball x20, Potion x10, Revive x10, Incense |
6 | 5000 | 15000 | Poke Ball x15, Potion x10, Revive x5, Incubator | |
7 | 6000 | 21000 | Poke Ball x15, Potion x10, Revive x5, Incense | |
8 | 7000 | 28000 | Razz Berry | Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module |
9 | 8000 | 36000 | Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg | |
10 | 9000 | 45000 | Super Potions | Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
11 | 10000 | 55000 | Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3 | |
12 | 10000 | 65000 | Great Balls | Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3 |
13 | 10000 | 75000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
14 | 10000 | 85000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
15 | 15000 | 100000 | Hyper Potions | Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
16 | 20000 | 120000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
17 | 20000 | 140000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
18 | 20000 | 160000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
19 | 25000 | 185000 | Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5 | |
20 | 25000 | 210000 | Ultra Balls | Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2 |
21 | 50000 | 260000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
22 | 75000 | 335000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
23 | 100000 | 435000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
24 | 125000 | 560000 | Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10 | |
25 | 150000 | 710000 | Max Potions | Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module |
26 | 190000 | 900000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
27 | 200000 | 1,100,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
28 | 250000 | 1,350,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 |
3★ | 4★ | 5★ |
General Thoughts
When Arc came to FFBE he swindled Rydia out of her Blizzaga, Krille out of her Thundaga, and Vivi out of (its?) Firaga and Dual Black Magic put them all on himself and said, “I still want my ability slots open so I’ll just be a 5-Star unit.” True story.
Arc brings Dual Black Magic (Use black magic twice in one turn), Death (Instant KO (30%) to one enemy), and the elemental trio of Blizzaga, Firaga, and Thundaga. Add in an Osmose (Magic damage (0.3x) with MP drain (30%) to one enemy) and Arc is a top-tier mage.
Omnirod (Statistics – Type: Weapon (Rod), Stats: ATK+20, MAG+91) is the best caster weapon in the game right now, it’s +19MAG over the recently released Wizard Rod (ATK+18, MAG+72) and that’s a solid gap that won’t be bridged anytime soon.
Kind Heart (Base: Heal (400 HP, 9x) over 3 turns and increase MAG (40%) for 3 turns to all allies – Max: Heal (400 HP, 9.95x) over 3 turns and increase MAG (59%) for 3 turns to all allies). It has heals and it has a +MAG effect. Both are decent alone, both are much better together.
Natural Dual Black Magic on a unit that can cast any black magic ability in the game and natively has access to Blizzaga, Thundaga, and Firaga? Sign me up please! Oh, and his TMR is the best weapon he could use as well? Arc brought his A game to the table, your move Kefka.
Verdict: Top-tier mage until some 6-Star ones get introduced. Arc is King of the Casters for now, but it’s a title that may not last long. Still, he’s the best 5-Star caster right now, and is easily obtainable at his 3-Star form. Also has an end game TMR you must farm.
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | LB Drops | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3★ | 1241 | 88 | 52 | 50 | 63 | 57 | 1 | 6 | 4 |
4★ | 1613 | 115 | 68 | 65 | 82 | 74 | 1 | 8 | 4 |
5★ | 2097 | 149 | 88 | 85 | 107 | 96 | 1 | 10 | 4 |
Resistance
Arc is neutral to all elements and status ailments.
Learned Abilities
Min Rarity | Level | Icon | Name | Effect | MP |
---|---|---|---|---|---|
3★ | 26 | MP +20% | MP +20% | – | |
4★ | 60 | MAG +20% | MAG +20% | – | |
5★ | 80 | Dual Black Magic | Use black magic twice in one turn | 0 |
Learned Magic Abilities
Limit Burst
Rarity | Name | Effect |
---|---|---|
3★ | Kind Heart | Base: Heal (200 HP, 5x) over 3 turns and increase MAG (20%) for 3 turns to all allies Max: Heal (200 HP, 5.45x) over 3 turns and increase MAG (29%) for 3 turns to all allies |
4★ | Kind Heart | Base: Heal (300 HP, 7x) over 3 turns and increase MAG (30%) for 3 turns to all allies Max: Heal (300 HP, 7.7x) over 3 turns and increase MAG (44%) for 3 turns to all allies |
5★ | Kind Heart | Base: Heal (400 HP, 9x) over 3 turns and increase MAG (40%) for 3 turns to all allies Max: Heal (400 HP, 9.95x) over 3 turns and increase MAG (59%) for 3 turns to all allies |
Equipment
Arc can equip 2 weapons and 4 armors.
[easytable]Weapons, Armors
, [/easytable]
Rarity | Ability Slots | Affinity |
---|---|---|
3★ | 2 | Black Magic Lvl 6 |
4★ | 3 | Black Magic Lvl 7 |
5★ | 4 | Black Magic Lvl 8 |
Awakening
Rarity | Material 1 | Material 2 | Material 3 | Material 4 | Material 5 |
---|---|---|---|---|---|
4★ | Pearl of Wisdom (25) | Esper Cryst (15) | Mystic Ore (10) | Deepsea Bloom (5) | Sacred Crystal (5) |
5★ | Mystic Ore (20) | Deepsea Bloom (10) | Sacred Crystal (10) | Esper’s Tear (5) | Holy Crystal (5) |
Lore
A young boy hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Arc set off on a journey as one of the chosen Warriors of Light to save the world along with his friends.
Though an avid book reader and a gentle soul, his low self-esteem always made him feel wanting. When he and his friends visited Saronia as part of their journey, they met the exiled Prince Alus, whom Arc helped to gain confidence. This, of course, changed Arc himself as well, helping him grow into the person he was meant to be.