[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
5, A, B, B, B, C, B+[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
3★ – 5★, White Mage, FF2, Female, Human[/easytable]
Trust Master Rewards – Esuna – Magic Ability [White Magic Lv 4] – Effect: Cure poison, blind, sleep, silence, paralyze and confuse to one ally – MP: 8
|Level||XP required||Total XP||Unlocked items||Rewards|
|2||1000||1000||Poke Ball x10|
|3||2000||3000||Poke Ball x15|
|4||3000||6000||Poke Ball x15|
|5||4000||10000||Gyms, Potions, Revives||Poke Ball x20, Potion x10, Revive x10, Incense|
|6||5000||15000||Poke Ball x15, Potion x10, Revive x5, Incubator|
|7||6000||21000||Poke Ball x15, Potion x10, Revive x5, Incense|
|8||7000||28000||Razz Berry||Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module|
|9||8000||36000||Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg|
|10||9000||45000||Super Potions||Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|11||10000||55000||Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3|
|12||10000||65000||Great Balls||Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3|
|13||10000||75000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|14||10000||85000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|15||15000||100000||Hyper Potions||Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|16||20000||120000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|17||20000||140000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|18||20000||160000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|19||25000||185000||Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5|
|20||25000||210000||Ultra Balls||Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2|
|21||50000||260000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|22||75000||335000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|23||100000||435000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|24||125000||560000||Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10|
|25||150000||710000||Max Potions||Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module|
|26||190000||900000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|27||200000||1,100,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|28||250000||1,350,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
Maria is a 5 star character with pretty decent stats and is a Healing role character. Now for a healer her stats are pretty much what you’d expect them to be.
She is built to support the rest of the team and die very easily so there’s not going to be much of a variety when it comes to play style. That being said she is outfitted with all the spells any white mage would need.
Abilities give her a few basic buffs making her less of a fragile character but they really don’t do anything special. Keep her protected by stronger characters and keep those other characters alive.
With her spells she has exactly what you’d see a White mage having. All levels of cure, a heal for almost all status ailments, and raise to bring back fallen allies.
So as far as White Mages go she is out fitted pretty well to be put in any party. And her limit burst is actually really good and plays up on her healing capabilities.
Life Rain is just a team wide heal that cures everyone a set amount of HP. Having it maxed really helps when its used and after using it she can continue to throw her White Magic onto her team continuing the constant strain of heals.
The downside to Maria is the fact that she is so fragile. But like any mage you really can’t expect anything more than that.
She’s not meant to take damage or deal it out she is meant to keep the real fighters alive and keep everyone going. So her downside is that shared with any other White Mage.
Verdict: A solid healer that’s worth using.
|Rarity||HP||MP||ATK||DEF||MAG||SPR||Attack Hits||LB Drops||Exp. Growth Pattern|
Maximum Stats Increase
Maria is neutral to all elements and status ailments.
|3★||34||SPR +10%||Increase SPR (10%)||–||–|
|3★||40||Mystery Waltz||Physical damage (0.35x) with MP drain (30%) to one enemy||1||11|
|5★||21||MP +20%||Increase MP (20%)||–||–|
|5★||70||Thoughtfulness||Increase DEF (40%) for 3 turns to all allies||–||24|
Learned Magic Abilities
|3★||Healing Drop||Base: Heal (400 HP, 1.2x) to all allies|
Max: Heal (400 HP, 1.65x) to all allies
|4★||Life Rain||Base: Heal (600 HP, 1.4x) to all allies|
Max: Heal (600 HP, 2.1x) to all allies
|5★||Life Rain||Base: Heal (800 HP, 1.6x) to all allies|
Max: Heal (600 HP, 2.55x) to all allies
Maria can equip 3 weapons and 4 armors
|3★||2||White Magic Lvl 4|
|4★||3||White Magic Lvl 5|
|5★||4||White Magic Lvl 7|
|Rarity||Material 1||Material 2||Material 3||Material 4||Material 5|
|4★||Pearl of Wisdom (20)||Esper Cryst (10)||Aqua Pearl (8)||Heaven’s Ash (3)||Sacred Crystal (3)|
|5★||Aqua Pearl (20)||Heaven’s Ash (10)||Sacred Crystal (10)||Wicked Drop (5)||Holy Crystal (5)|
A young lady who appears in a tale of rebels and empires, in a far-flung world. Driven from her homeland after a strike by the Palamecian Empire, she joins the rebellion alongside her childhood friends Firion and Guy. She worries deeply for the fate of her lost brother, and is devastated when he reemerges before her as the evil emperor’s Dark Knight. Though strong of spirit, she is profoundly affected by the death and suffering around her, and wishes nothing more than to regain the peace she once knew.