[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
6, S, S, S, A, S, S+[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
5★ – 6★, Squire, FF Tactics, Male, Human[/easytable]
Trust Master Rewards – Brave Suit [Armor Cloths] – Stats: ATK +15%, MAG + 15%, DEF +51
|Level||XP required||Total XP||Unlocked items||Rewards|
|2||1000||1000||Poke Ball x10|
|3||2000||3000||Poke Ball x15|
|4||3000||6000||Poke Ball x15|
|5||4000||10000||Gyms, Potions, Revives||Poke Ball x20, Potion x10, Revive x10, Incense|
|6||5000||15000||Poke Ball x15, Potion x10, Revive x5, Incubator|
|7||6000||21000||Poke Ball x15, Potion x10, Revive x5, Incense|
|8||7000||28000||Razz Berry||Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module|
|9||8000||36000||Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg|
|10||9000||45000||Super Potions||Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|11||10000||55000||Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3|
|12||10000||65000||Great Balls||Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3|
|13||10000||75000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|14||10000||85000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|15||15000||100000||Hyper Potions||Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|16||20000||120000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|17||20000||140000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|18||20000||160000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|19||25000||185000||Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5|
|20||25000||210000||Ultra Balls||Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2|
|21||50000||260000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|22||75000||335000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|23||100000||435000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|24||125000||560000||Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10|
|25||150000||710000||Max Potions||Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module|
|26||190000||900000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|27||200000||1,100,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|28||250000||1,350,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
The problem with 6-Star units is that they are so much better than their 5-Star counterparts its unfair. Ramza is first full support 6-Star unit with Delita being a hybrid between Attacker and Support. Ramza, unlike Delita though, excels in the role of support with great debuffing and buffing abilities, which makes Ramza a valuable member of any team.
Ramza’s 6-Star unit status comes through in the form of abilities that are just simply superior to their 5-Star counterparts. Yes it’s pure powercreep, but if you have a 6-Star unit now you’ll be all kinds of happy. Mind Break (Physical damage (1.8x) and reduce MAG (40%) for 5 turns to one enemy) and Weapon Break (Physical damage (1.8x) and reduce ATK (40%) for 5 turns to one enemy) are just plainly superior to Magic Break and Power Break.
Ramza also gets a full party buff in the form of Hero’s Rime (Increase ATK/DEF/MAG/SPR (40%) while singing for 3 turns to all allies) which is Cheer and Focus in song form, but if you’re not keen on losing 3 turns of a unit while they do their Final Fantasy Has Talent routine, you could also opt for his Second Wind (Increase ATK/DEF (50%) for 3 turns to one ally) which only helps melee units but +50% to attack is no joke. Did I mention Ramza also just happens to have this little spell called Ultima (Magic damage (2.8x) with ignore SPR (25%) to all enemies)?
Ramza’s Trust Master Reward is the epitome of fabrication technology. Ramza figured out a way to put the awesomeness of Hero Rings into wearable clothes. Brave Suit (Type: Armor (Clothes), Stats: ATK +15%, MAG +15%, DEF+51). I think any unit having +15% to attack and magic would be a bit braver in a fight.
Ramza’s limit break is bit lacking until you rank it up, at 6-Star Scream (Base: Increase ATK/MAG (40%) for 3 turns to one ally, Max: Increase ATK/MAG (64%) for 3 turns to one ally) is effectively worse than Cheer, Focus and Hero’s Rime in that it only effects one unit, but at its max rank a +64% to attack and magic would make it awesome.
Ramza is a pure support unit but that’s okay since he’s awesome at it. His abilities can swing any battle to your favor and those make Ramza a worthy addition to any team.
All around Ramza is a great unit on any team because of his power as a buffer and debuffer. Ramza has awesome abilities, an awesome trust master reward, fulfills his role as a support unit great, and in its later ranks has a great limit break.
Verdict: Top tier support. Use it alongside Lightning.
|Rarity||HP||MP||ATK||DEF||MAG||SPR||Attack Hits||LB Drops||Exp. Growth Pattern|
Ramza is neutral to all elements and status ailments.
|5★||14||Protect||Increase DEF (20%) for 3 turns to one ally||4|
|5★||14||Shell||Increase SPR (20%) for 3 turns to one ally||4|
|5★||42||Cura||Heal (400HP, 3x) to all allies||7|
|6★||100||Ultima||Magic damage (2.8x) with ignore SPR (25%) to all enemies||60|
|Second Wind||Increase ATK/MAG (50%) for 3 turns to one ally||12|
|5★||Scream||Base: Increase ATK/MAG (30%) for 3 turns to one ally|
Max: Increase ATK/MAG (49%) for 3 turns to one ally
|6★||Scream||Base: Increase ATK/MAG (40%) for 3 turns to one ally|
Max: Increase ATK/MAG (64%) for 3 turns to one ally
Ramza can equip 7 weapons and 9 armors.
|5★||4||White Magic Lvl 3, Black Magic Lvl 7, Green Magic Lvl 3|
|6★||4||White Magic Lvl 4, Black Magic Lvl 8, Green Magic Lvl 4|
|Rarity||Material 1||Material 2||Material 3||Material 4||Material 5|
|6★||Fairies’ Writ (20)||Rainbow Bloom (10)||Calamity Writ (10)||Prismatic Horn (5)||Divine Crystal (5)|
A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Ramza is the third and last son of the noble house of Beoulve, who always felt inferior to his two more successful half brothers.
A virtuous young man with little knowledge of the intrigues that hatch like snakes in times of war, Ramza remained oblivious to the dark side of the world he inhabited. He held great promise as the son of a respected house, but his life was much altered by the events that would follow the great conflict known as the War of Lions.