Santa Roselia Review [Final Fantasy: Brave Exvius]

BY MATT BAKER

Matt Baker

Writer and Storywriter

PUBLISHED 6 YEARS AGO

Santa Roselia Review [Final Fantasy: Brave Exvius]

Rating

[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall

6, S, S, S, C, A, S+[/easytable]

[easytable]Rarity, Job, Origin, Gender, Family

4★ – 6★, White Magus,  FFBE, Female, Human[/easytable]

Trust Master Rewards – Pure Heart: HP/MP +15%, SPR +20% [Special Ability (Passive)]

LevelXP requiredTotal XPUnlocked itemsRewards
100
210001000Poke Ball x10
320003000Poke Ball x15
430006000Poke Ball x15
5400010000Gyms, Potions, RevivesPoke Ball x20, Potion x10, Revive x10, Incense
6500015000Poke Ball x15, Potion x10, Revive x5, Incubator
7600021000Poke Ball x15, Potion x10, Revive x5, Incense
8700028000Razz BerryPoke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module
9800036000Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg
10900045000Super PotionsPoke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module
111000055000Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3
121000065000Great BallsGreat Ball x20, Super Potion x10, Revive x3, Razz Berry x3
131000075000Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3
141000085000Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3
1515000100000Hyper PotionsGreat Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module
1620000120000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1720000140000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1820000160000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1925000185000Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5
2025000210000Ultra BallsUltra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2
2150000260000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
2275000335000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
23100000435000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
24125000560000Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10
25150000710000Max PotionsUltra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module
26190000900000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
272000001,100,000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
282500001,350,000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
4★5★6★

 

General Thoughts

The second 6-Star healer Santa Roselia also happens to be a global exclusive unit. She boost some impressive healer stats and good abilities, her one single drawback would be the lack of Raise or Full-Life but Santa Roselia still is decent enough to come in slightly below Refia in terms of healing ability, which for those of us who don’t have a Refia, Santa Roselia would be a good substitute.

Santa Roselia brings along these notable active abilities:
• Esuna & Cleanse & Stona, can remove any status ailment
• Curaja (Heal (1000HP, 3.4x) to all allies), can’t be a healer these days without having this all important spell
• Dispel (Remove all status effects from one enemy), useful on boss fights and arena
• Healer’s Resolve (Increase SPR (60%) and reduce ATK (30%) for 4 turns to caster), only drawback is that you can’t cast a spell after using it, good first turn spell however
• Entrust (Use own LB gauge to fill ally’s gauge), solid ability if you have a unit with a good limit break

Along with these notable passives:
• Divine Grace (Counter attacks (30%) with Heal Back):
o 60% chance to use Heal Self: Heal (500HP, 3x) to self
o 40% chance to use Mass Heal: Heal (500HP, 3x) to all allies
• Blessed Heart (Counter attacks (40%) with Resilience):
o Cure status ailments and increase all ailments resistance (100%) for 2 turns to self
• HP +20% & SPR +20%, extra stats are always nice
• Heart of Conviction (SPR +30%. Increase LB gauge (1) each turn), very high spirit and a limit gauge increaser

Pure Heart (Statistics: Type: Special Ability (Passive), Effect: HP/MP +15%, SPR +20%), it’s the more healer centric version of Seria’s Seal of Protection. While Pure Heart is a decent Trust Master Reward, it is not as game changing as it’s DPS equivalents are. Solid TMR but you probably have other things to farm.

Celestial Healing (Base: Heal (1200HP, 2x), cure all status ailments and increase SPR (30%) for 3 turns to all allies – Max: Heal (1200HP, 3.2x), cure all status ailments and increase SPR (30%) for 3 turns to all allies), solidly decent Limit Break and a definite upgrade to vanilla healing limit breaks since it not only heals but removes status ailments and increases SPR which could help against magic attacks as well.

If Santa Roselia at least had Raise she would be knocking at Refia’s door for the top healer spot, but its lack might be a glaring void for a few teams. With no insta-Reaper KO ability if you use Santa Roselia in arena plan accordingly since Cloud of Darkness is a common unit to face and a difficult one to beat without having good gear. Otherwise she’s a top notch healer.

Verdict: Decent TMR for healers, the 2nd best 6-Star healer (well it’s only out of 3 right now), but without raise you have have to dust off that Terra or Tellah and use them as your mage and Raise support unit.

Stats

LB Drops are crystal drops that fills up your limit burst.

RarityHPMPATKDEFMAGSPRAttack HitsLB DropsExp. Growth Pattern
4★176510763667190184
5★22951398286921171104
6★29841801071121201521124

Maximum Stats Increase

RarityHPMPATKDEFMAGSPR
4★2103514141418
5★2404016161624
6★3906526262634

Resistance

Santa Roselia is neutral to most elements and all status ailments. She has 25% defense against Ice.

Learned Abilities

Min RarityLevelIconNameEffectMP
5★56SPR +20%SPR +20%
5★80Blessed HeartCounter attacks (40%) with Resilience:
Cure status ailments and increase all elemental resistance (100%) for 2 turns to self
6★1Heart of ConvictionSPR +30%. Increase LB gauge (1) each turn
6★8EntrustUse own LB gauge to fill ally’s gauge18
6★25Healer’s ResolveIncrease SPR (60%) and reduce ATK (30%) for 4 turns to caster32
6★75HP +20%HP +20%
6★100Divine GraceCounter attacks (30%) with Heal Back:
60% chance to use Heal Self: Heal (500HP, 3x) to self
40% chance to use Mass Heal: Heal (500HP, 3x) to all allies

Magic

Min RarityLevelIconNameEffectMP
4★5StonaCure stone to one ally5
4★12CuraHeal (400HP, 3x) to all allies7
4★18CleanseCure disease to one ally5
4★23BanishLight magic damage (1.2x) to one enemy3
4★40RegenHeal (400HP, 2x) over 3 turns to one ally3
4★60CuragaHeal (800HP, 3.4x) to one ally9
5★16DispelRemove all status effects from one enemy7
5★30EsunaCure poison, blind, sleep, silence, paralyze and confuse to one ally8
5★72CurajaHeal (1000HP, 3.4x) to all allies15

Ability Awakening

NameEffectHitsMPTypeT1T2T3T4T5Gil
Heart of Conviction +1Increase HP (10%) and SPR (50%)
Increase LB gauge (1) per turn
Increase resistance to paralyze and petrify (100%)
Guard15851250,000
Heart of Conviction +2Increase HP (30%) and SPR (80%)
Increase LB gauge (1) per turn
Increase resistance to paralyze and petrify (100%)
Recover MP (5%) per turn
Guard2312821250,000
Healer’s Resolve +1Increase SPR (100%) for 4 turns to caster
Decrease ATK (30%) for 4 turns to caster
32Support15851250,000
Healer’s Resolve +2Increase SPR (100%) for 4 turns to caster

Enables access to the following abilities for 3 turns: Dual White Magic, Full-Life

32Support2312821250,000
Blessed Heart+1Chance to counter physical attacks (40%) with Resilience
Chance to counter magic attacks (40%) with Resilience
Green158511250,000
Blessed Heart+2Chance to counter physical attacks (40%) with Resilience
Chance to counter magic attacks (40%) with Resilience
Green2312822250,000
Divine Grace+1Chance to counter physical attacks (35%) with Heal Back
Chance to counter magic attacks (35%) with Heal Back
Healing20151021500,000
Divine Grace+2Chance to counter physical attacks (40%) with Heal Back
Chance to counter magic attacks (40%) with Heal Back
Healing30231542500

Limit Burst

RarityNameEffect
4★Celestial HealingBase: Heal (800HP, 1.6x) and cure status ailments to all allies
Max: Heal (800HP, 2.3x) and cure status ailments to all allies
5★Celestial HealingBase: Heal (1000HP, 1.8x) and cure status ailments to all allies
Max: Heal (1000HP, 2.75x) and cure status ailments to all allies
6★Celestial HealingBase: Heal (1200HP, 2x), cure status ailments and increase SPR (30%) for 3 turns to all allies
Max: Heal (1200HP, 3.2x), cure status ailments and increase SPR (30%) for 3 turns to all allies

Equipment

Santa Roselia can equip three types of weapons and five types of armor!

[easytable]Weapons, Armors

Staff1Music InstrumentMaceAccessoryLight ShieldHatClothesRobe [/easytable]

RarityAbility SlotsAffinity
4★3White Magic Lvl 7
5★4White Magic Lvl 8
6★4White Magic Lvl 8

Awakening

RarityMaterial 1Material 2Material 3Material 4Material 5
5★Aqua Pearl (25)Brilliant Ray (10)Sacred Crystal (15)Wicked Drop (5)Holy Crystal (8)
6★Rainbow Bloom (20)Fairies’ Writ (10)Calamity Writ (10)Prismatic Horn (5)Divine Crystal (5)

Lore

A white magic expert born into the community of researchers that would one day become Mysidia. Santa Roselia immersed herself in magical research simply because she was good at it. However, her inability to cure her fellow researchers when the plague struck made her keenly aware of her own limitations.

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