[easytable] Role, Mage
Specialty, Charge / Regen
Cost, 15000 BP or 399 Diamonds
Ability Effects, 7/10
Difficulty, 7/10 [/easytable]
Alice is a rather average Mage type with pretty basic stats. She’s well used against heroes if she’s grouped with another team mate.
|PHYSICAL ATTACK||109||ATTACK SPEED||8|
|MAGIC POWER||0||HP REGEN||36|
|MAGIC RESISTANCE||10||BASIC ATTK CRIT RATE||0|
|HP||2397||ABILITY CRIT RATE||0|
Blood Ancestry – Passive
Description: When a nearby minion dies, a blood orb will generate. Absorbing blood orb will permanently increase 6 HP
Cooldown: 6 s
Mana Cost: 90
Description: Shoots a blob of blood in a specified direction, dealing 260 pts of magic damage to the enemy. Afterwards the hero can use this ability to instantly teleport to wherever the ball of blood is.
Cooldown: 7 s
Mana Cost: 120
Description: Deals 310 pts of magic damage , to surrounding enemies and stuns them for 1 seconds. After being stunned, the enemy will be slowed down for 1.5s.
Blood Ode – Ultimate
Cooldown: 40 s
Mana Cost: 135
Description: For the next 4 seconds, the blood princess will be in blood-drinking mode, dealing 80 pts of magic damage to surrounding enemies every 0.5 seconds and regening 50% of the damage as HP for herself.
Thousands of years ago, the humans defeated the Blood Deamons and imprisoned their queen Alice in the dark abyss. Today, the land of dawn faces a huge disturbance. The seal’s power has slowly weakened, and Alice has broken free of her ancient prison, driven mas by her endless lust for blood. She has sucked the life out of any creature in her path, and now, momentarily satisfied, she has set her sights on…