Almost two years after release, Divinity: Original Sin 2 – Definitive Edition is still receiving updates. Larian Studios made the announcement on its official Twitter account today by saying the new patch will fix various “visual and technical issues”. The post in the forums summarizes the changes as follows:
“Our latest update for Divinity: Original Sin 2 – Definitive Edition is now live for PC, Mac, PS4, Xbox One and Nintendo Switch! We’ve addressed an array of visual and technical issues with the new Armour Sets, the Peck Eyes skill is no longer available during character creation and the cake is no longer a lie as we’ve addressed the crash from interacting with the wedding cake in Arx.”
I’ve posted all the changes listed in the forum post in case there was one or two keeping you from the game. They all look mostly minor, and many people have enjoyed a lengthy adventure through the game’s world. If you shop for a bargain, the game is usually listed around $20, and its wealth of content is more than worth it if you enjoy a return to the CRPG days.
Bug Fixes:
-Fixed the Perseverance talent not restoring physical or magical armour correctly
-Fixed the talent Indomitable from the Divine Talents gift bag mod to correctly restore physical or magical armour
-Fixed a crash related to interacting with the Wedding Cake in Arx
-Fixed a blocked dialog when having the Vulture Armour equipped in the Hall of Echoes
-Fixed not being able to declare war to another player through the party management screen, while you could with the in-game cursor
-Fixed a lingering particle effect related to equipping the Captain’s Armour
-Fixed Magister Cecic’s Ghost not having a dialog when the Scion died or was not released in Fort Joy
-Fixed an issue that other equipment would also be boosted in level when completing and equipping the Captain’s Armour set
-Fixed an incorrect aura visual effect being present when equipping the Captain’s Armour in combination with the Pet Powers gift bag mod
-Fixed dropping and picking up Vulture Armour set pieces causing early completion of the quest
-Fixed an issue with the pants equipment slot after switching from loading into act 2 while wearing the Captain’s Charismatic Coat
-Fixed the Captain’s hat being taken from the player if you acquired it before blessing the stone ring
-Fixed an introductory dialog line not playing correctly when meeting Daeyena
-Fixed an issue with polymorph status expiring when one of the party members has the Vulture Amour set equipped
-Fixed Path of Blood’s pure status getting overwritten by the Vulture Wings buff
-Fixed the armour set buffs being removed when switching to specific scenes like the Arena of the One
-Fixed Daeyena not being present in her camp in Reaper’s Coast after rescuing her from the magisters in Fort Joy
-Fixed not receiving the contamination spore after fighting Daeyena, while leaving Magister Carruthers alive
-Fixed combat with the captain not starting in his hideaway after not giving him the soul jar and failing the persuasion check
-Fixed the Contamination Armour’s helmet causing the player to skip a persuasion check while sneaking
-Fixed Peck Eyes skill being a starter skill
-Fixed Duna’s Undertaker not giving the feathers to the character currently in dialog
-Fixed the tooltip description for Deathleech from the Devourer armour set
-Fixed Source hounds fleeing when a summoned character attacks magisters
-Fixed a combat trigger issue when having a second character at the buried chest on a cliff while another character revives Captain Sech Zapor
-Fixed the Captain’s odd skeletal arm still scratching when his soul jar is already destroyed
-Fixed an issue with death fog barrel not killing the unit it was initially dropped on
-Fixed an issue with combat randomizer and the fight with Paladin Keene in the hidden laboratory
-Fixed being able to remove the curse of Captain Zanor’s cursed stone ring by cursing it again