Project Leonardo: PlayStation Announces Customizable Accessibility Controller

BY BAYANI MIGUEL ACEBEDO

PUBLISHED 2 YEARS AGO

Bayani Miguel Acebedo

Writer and Storywriter

Bayani is a freelance pop-culture newswriter that's been covering the news cycle since 2017. He writes mostly about TV and movies, but he also covers the biggest game news and makes sure to keep you up-to-date on the hottest titles. Though he does specialize on topics like Star Wars and Comic Book films, he also keeps up to date on none superhero properties like the latest movies and most buzzed about tv shows. He also has a podcast called Feed the Geeks which you can check out on Youtube, Spotify, and Apple Podcasts. He also draws original webcomics from time to time.

Games like The Last of Us Part II and God of War Ragnarok have been praised for their accessibility options, but it looks like Sony wants to take things up a bit further.

Project Leonardo: PlayStation Announces Customizable Accessibility Controller

Just in, Project Leonardo has been officially announced, and it’s revealed to be a fully customizable, accessibility controller. Here’s the official image:

image 96
via: PlayStation Blog

Sony Interactive Entertainment designer So Morimoto had this to say about the new controller:

“Project Leonardo is part of the PS5 product family and is based on the same design concept. We were inspired by the idea of all players enjoying the world of PlayStation together. Our team tested over a dozen designs with accessibility experts, looking for approaches that would help address key challenges to effective controller use.”

With some players not being able to access all the buttons on one controller, Sony had opted for a split controller design where they can either combine two Project Leonardo controllers together, or one PL controller alongside the standard DualSense controller.

Players will also be able to tinker with the software to make sure that the controller works best for their needs. The entire point of the device is to encourage players to make it work specifically for them.

It’s definitely great that Accessibility is a topic that’s getting more of the spotlight recently, and hopefully this new controller will be a huge step in the right direction.

To read more about Project Leonardo, you can check out the official PlayStation Blog.

For now, Project Leonardo is still in development, but hopefully we can see a launch sometime later in the year.

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