[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
6, A+, A, S, A, A, A+[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
4 – 6, Emperor, FFBE, Male, Human[/easytable]
Trust Master Rewards – Emperor’s Majesty: Special Ability(Passive) – HP/ATK +20% and recover MP (3%) per turn during battle
|Level||XP required||Total XP||Unlocked items||Rewards|
|2||1000||1000||Poke Ball x10|
|3||2000||3000||Poke Ball x15|
|4||3000||6000||Poke Ball x15|
|5||4000||10000||Gyms, Potions, Revives||Poke Ball x20, Potion x10, Revive x10, Incense|
|6||5000||15000||Poke Ball x15, Potion x10, Revive x5, Incubator|
|7||6000||21000||Poke Ball x15, Potion x10, Revive x5, Incense|
|8||7000||28000||Razz Berry||Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module|
|9||8000||36000||Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg|
|10||9000||45000||Super Potions||Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|11||10000||55000||Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3|
|12||10000||65000||Great Balls||Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3|
|13||10000||75000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|14||10000||85000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|15||15000||100000||Hyper Potions||Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|16||20000||120000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|17||20000||140000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|18||20000||160000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|19||25000||185000||Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5|
|20||25000||210000||Ultra Balls||Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2|
|21||50000||260000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|22||75000||335000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|23||100000||435000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|24||125000||560000||Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10|
|25||150000||710000||Max Potions||Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module|
|26||190000||900000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|27||200000||1,100,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|28||250000||1,350,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
Sozhe is a 6 star character that plays dual roles of Physical Damage and Tank. And the way he’s built really lets him play both those role to their fullest potential.
We can start with his stats which are great for what he’s meant to be used for. His ability to deal damage is great and to take damage is just as good.
As for his skills he’s pretty much outfitted to take all the aggro and wipe the floor with any targets in range. He’s a heavy damage character and it quickly shows.
With moves like Provoke and Defense Order he can pretty much be the wall of the party. Boosting his defense and taking all the aggro while everyone else lays waste to the enemies.
On the same theme though he can use Boulder Stance to boost his Strength then unleash with his damaging skills. Sieg Zoldaad and On Fire are two great skills he has that can be utilized with that strength boost.
Sozhe is also outfitted with strictly Fire element, even having two Fire spells at his disposal. So element wise he is one of the better Fire damage type characters to date.
Not to mention his equipment range is amazing. He has so much range to be built in several different ways it just adds to his effectiveness to play dual roles.
His final skill just shows the great damage with its ability to dish out heavy Fire damage and its chance to paralyze enemies. Adding it all together and Sozhe is a major force to be dealt with.
Verdict: A great 6 stars. Only two words needed really: Hell Shaft
|Rarity||HP||MP||ATK||DEF||MAG||SPR||Attack Hits||Drop Check||Exp. Growth Pattern|
Maximum Stats Increase
Sozhe is neutral to all elements and status ailments
|4★||3||Fira||Fire magic damage (1.4x) to all enemies||1||9|
|5★||21||Firaga||Fire magic damage (1.8x) to all enemies||1||20|
|4★||Imperial Raid||Base||Physical damage (2.3x) with ignore DEF (50%) to all enemies||1||12|
|Max||Physical damage (3x) with ignore DEF (50%) to all enemies|
|5★||Imperial Raid||Base||Physical damage (2.5x) with ignore DEF (50%) to all enemies||3||14|
|Max||Physical damage (3.45x) with ignore DEF (50%) to all enemies|
|6★||Imperial Raid||Base||Physical damage (2.7x) with ignore DEF (50%) to all enemies||7||16|
|Max||Physical damage (3.9x) with ignore DEF (50%) to all enemies|
Sozhe can equip 10 Weapons and 7 Armors
|4★||3||Black Magic Lv5|
|5★||4||Black Magic Lv6|
|6★||4||Black Magic Lv7|
|Rarity||Material 1||Material 2||Material 3||Material 4||Material 5|
|5★||Seed of Life (25)||Earth’s Core (13)||Sacred Crystal (15)||Dragon Heart (8)||Holy Crystal (8)|
|6★||Prismatic Horn (20)||Fairies’ Writ (10)||Rainbow Bloom (10)||Calamity Gem (5)||Divine Crystal (5)|
The ruler of the Zoldaad Empire. By the time that Rain and his companions visit his nation, Emperor Sozhe has already begun using the overwhelming power of his army to run the empire as a dictatorship, causing civil unrest in the process. Whereas the reasons behind his sudden and forceful implementation of a dictatorial regime remain a mystery, he was once known for his efficiency in ruling Zoldaad, despite its lack of natural resources.