Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
Biggs Darklighter is a support with critical hits. Let’s take a look at what he has to offer.
Type: Rebel, Support
Side: Light
Synergy: Critical, Turn Meter Gain, Evasion, Assist
How to Get[Shards]: Data Cards, Dark Side 4-A, Holotable Battle 3-G, Galactic War Shipments
[easytable]Pros, Cons
Briggs gets an extra turn when taking critical hits, Only deals physical damage
High critical rate, No AoE attacks
Easy to farm and is available in Squad Cantina and GW, No leader skill
Decent health for a support, [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Cadet’s Aim – Deal Physical damage to target enemy with a 50% chance to gain Critical Chance Up for 2 turns.
- LvL 2: +5% Damage(16)
- LvL 3: +10% Bonus Effect Chance(26)
- LvL 4: +5% Damage(36)
- LvL 5: +15% Bonus Effect Chancee(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: +25% Critical Chance(76)
Special Ability: Comrade-in-Arms – Deal Physical damage to target enemy and call an Assist with an additional 75% Chance of a Critical Hit. (3 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: Gains additional 50% Critical Chance(28)
- LvL 4: +5% Damage(38)
- LvL 5: +25% Bonus Effect Power(48)
- LvL 6: +15% Damage(58)
- LvL 7: +5% Damage(68)
- LvL 8: Cooldown -1(78)
Unique Ability: Adrenaline Rush – Biggs Darklighter gains 100% Turn Meter and Evasion Up for 3 Turns after suffering a Critical Hit.
- LvL 2: Add +20% Turn Meter on suffering a Critical Hit(20)
- LvL 3: +20% Turn Meter Gain(30)
- LvL 4: Evasion Up Duration + 1(40)
- LvL 5: +20% Turn Meter Gain(50)
- LvL 6: +20% Turn Meter Gain(60)
- LvL 7: +20% Turn Meter Gain(70)
- LvL 8: Evasion Up Duration +1(80)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, 1.4, 2.1, 2.8, 3.5, 4.2, 5, 5.7
Agility, 1.9, 2.8, 3.8, 4.7, 5.7, 6.6, 7.6
Intelligence, 1.4, 2.1, 2.8, 3.5, 4.2, 5, 5.7[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 18, 580
AGI, 23, 863
INT, 17, 561
Health, 487, 13208
Speed, 100, 108
Physical Damage, 43, 1560
Physical Critical, 9, 506
Armor, 4, 164
Armor Penetration, 0, 10
Dodge, 0, 0
Special Damage, 40, 1394
Special Critical Rate, 0, 10
Resist, 1, 101
Resist Penetration, 0, 10
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 82%
Tenacity, 15%, 42%
Hp Steal, 0, 0[/easytable]
Thoughts
Briggs is quite underrated in my opinion. He crits very often and has a decent health pool. His assist deals bonus damage and the odds of a critical is very high.
He also gets an additional turn every time he receives a critical hit. You do have to be at max level for it to move again though. He gets better and better as he gets skilled up.
He is also easy to farm, so you won’t have a problem maxing him. A good team to go with would be the Genosian Solder, IG-86 and Darth Sidious or Boba Fett as the leader.
While he packs a punch, he is quite slow though.
Rating
[usrlist “Campaign Map:4” “Arena:4” “Galactic War:4”]
Verdict: Farm him if you like critical hits.
References: SWGOH