Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
Cad Bane is an anti Jedi character with high damage capabilities. Let’s take a look at what he has to offer to your team.
Type: Scoundrel, Support
Side: Dark
Synergy: Critical, Anti-Jedi, Multi-Attack, Turn Meter Removal, Evasion
How to Get[Shards]: Data Cards
[easytable]Pros, Cons
High chance to attack twice, Not farmable
Good evasion leader skill for scoundrel allies, Low health pool
100% stun chance that is not avoidable, No AoE damage
Very good single target damage against Jedis, [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Gun Slinger – Deal Physical damage to target enemy with a 55% chance to attack again.
- LvL 2: +5% Damage(16)
- LvL 3: +15% Multi-Attack Chance(26)
- LvL 4: +5% Damage(36)
- LvL 5: +15% Multi-Attack Chance(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: Add 50% chance to gain 15% Turn Meter on hit(76)
Special Ability: Stun Glove – Deal unavoidable Physical damage to target enemy and Stun for 1 turn. In addition, remove 20% Turn Meter, or 100% Turn Meter if the target is a Jedi. (4 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: +5% Damage(28)
- LvL 4: Add 20% Turn Meter against non-Jedi targets(38)
- LvL 5: +5% Damage(48)
- LvL 6: Cooldown -1(58)
- LvL 7: +5% Damage(68)
- LvL 8: +20% Harmful Effect Power(78)
Unique Ability: Jedi Hunter – Cad Bane has +35% Critical Chance and 15% Critical Damage when attacking Jedi enemies.
- LvL 2: +5% Critical Chance(20)
- LvL 3: Add 10% Critical Damage against Jedi targets(30)
- LvL 4: +5% Critical Chance(40)
- LvL 5: +5% Critical Damage(50)
- LvL 6: +5% Critical Chance(60)
- LvL 7: +5% Critical Chance(70)
- LvL 8: +5% Critical Damage(80)
Leader Skill: Hunter’s Reflexes – Scoundrel allies gain 20% Evasion and gain 25% Turn Meter whenever they Evade.
- LvL 2: +2.5% Evasion(22)
- LvL 3: Add +20% Turn Meter on Evade(32)
- LvL 4: +2.5% Evasion(42)
- LvL 5: +2.5% Evasion(52)
- LvL 6: 5% Bonus Effect Power(62)
- LvL 7: +2.5% Evasion(72)
- LvL 8: +5% Bonus Effect Power(82)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6
Agility, N/A, N/A, 3.7, 4.7, 5.6, 6.6, 7.5
Intelligence, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 15, 492
AGI, 24, 861
INT, 16, 504
Health, 431, 9267
Speed, 100, 107
Physical Damage, 54, 1954
Physical Critical, 9, 548
Armor, 3, 138
Armor Penetration, 0, 29
Dodge, 0, 0
Special Damage, 40, 1210
Special Critical Rate, 0, 0
Resist, 1, 77
Resist Penetration, 0, 0
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 27%
Tenacity, 15%, 34%
Hp Steal, 0, 0.05[/easytable]
Thoughts
Cad Bane is a very useful disabler against Jedis. His single target stun ability is guaranteed to land and provides a bonus 100% turn meter reduction on Jedis. That means a 2 full turn loss. That is powerful.
His first skill is a multi-attack skill similar to Princess Leia’s, but not as OP. It is still good though. When RNG procs on your side, its awesome damage. He works very well in a scoundrel composition alongside Chewbacca, Lando, Boba Fett and Greedo.
He does have very low health though. Plus, he is not farmable right now. That means he will be very good until mid-game and he starts dropping off as other characters will be higher star level and better damage eventually.
Rating
[usrlist “Campaign Map:3.5” “Arena:3.5” “Galactic War:3.5”]
Verdict: Use him till mid-game. Don’t invest too much into him.
References: SWGOH