Star Wars: Galaxy of Heroes Cad Bane Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 7 YEARS AGO

SWGOH Cad Bane Review

Star Wars: Galaxy of Heroes Cad Bane Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Cad Bane is an anti Jedi character with high damage capabilities. Let’s take a look at what he has to offer to your team.

Type: Scoundrel, Support

Side: Dark

Synergy: Critical, Anti-Jedi, Multi-Attack, Turn Meter Removal, Evasion

How to Get[Shards]: Data Cards

[easytable]Pros, Cons

High chance to attack twice, Not farmable

Good evasion leader skill for scoundrel allies, Low health pool

100% stun chance that is not avoidable, No AoE damage

Very good single target damage against Jedis, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Gun Slinger – Deal Physical damage to target enemy with a 55% chance to attack again.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Multi-Attack Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Multi-Attack Chance(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: Add 50% chance to gain 15% Turn Meter on hit(76)

Special Ability: Stun Glove – Deal unavoidable Physical damage to target enemy and Stun for 1 turn. In addition, remove 20% Turn Meter, or 100% Turn Meter if the target is a Jedi. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: Add 20% Turn Meter against non-Jedi targets(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: Cooldown -1(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: +20% Harmful Effect Power(78)

Unique Ability: Jedi Hunter – Cad Bane has +35% Critical Chance and 15% Critical Damage when attacking Jedi enemies.

  • LvL 2: +5% Critical Chance(20)
  • LvL 3: Add 10% Critical Damage against Jedi targets(30)
  • LvL 4: +5% Critical Chance(40)
  • LvL 5: +5% Critical Damage(50)
  • LvL 6: +5% Critical Chance(60)
  • LvL 7: +5% Critical Chance(70)
  • LvL 8: +5% Critical Damage(80)

Leader Skill: Hunter’s Reflexes – Scoundrel allies gain 20% Evasion and gain 25% Turn Meter whenever they Evade.

  • LvL 2: +2.5% Evasion(22)
  • LvL 3: Add +20% Turn Meter on Evade(32)
  • LvL 4: +2.5% Evasion(42)
  • LvL 5: +2.5% Evasion(52)
  • LvL 6: 5% Bonus Effect Power(62)
  • LvL 7: +2.5% Evasion(72)
  • LvL 8: +5% Bonus Effect Power(82)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6

Agility, N/A, N/A, 3.7, 4.7, 5.6, 6.6, 7.5

Intelligence, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 15, 492

AGI, 24, 861

INT, 16, 504

Health, 431, 9267

Speed, 100, 107

Physical Damage, 54, 1954

Physical Critical, 9, 548

Armor, 3, 138

Armor Penetration, 0, 29

Dodge, 0, 0

Special Damage, 40, 1210

Special Critical Rate, 0, 0

Resist, 1, 77

Resist Penetration, 0, 0

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 27%

Tenacity, 15%, 34%

Hp Steal, 0, 0.05[/easytable]

Thoughts

Cad Bane is a very useful disabler against Jedis. His single target stun ability is guaranteed to land and provides a bonus 100% turn meter reduction on Jedis. That means a 2 full turn loss. That is powerful.

His first skill is a multi-attack skill similar to Princess Leia’s, but not as OP. It is still good though. When RNG procs on your side, its awesome damage. He works very well in a scoundrel composition alongside Chewbacca, Lando, Boba Fett and Greedo.

He does have very low health though. Plus, he is not farmable right now. That means he will be very good until mid-game and he starts dropping off as other characters will be higher star level and better damage eventually.

Rating

[usrlist “Campaign Map:3.5” “Arena:3.5” “Galactic War:3.5”]

Verdict: Use him till mid-game. Don’t invest too much into him.

References: SWGOH

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