Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
General Grievous is the newest addition to SWGOH. He is an attacker with AoE abilities and wields 4 light sabers. Let’s see what he has to offer to your team.
Type: Droid, Attacker
Side: Dark
Synergy: Anti-Critical, AoE Damage, Healing Immunity, Health Up, Health Down, Turn Meter Gain, Turn Meter Reduction, Unavoidable Damage
How to Get[Shards]: Shard Shop
[easytable]Pros, Cons
Basic attacks cannot be avoided, Hard to get and takes quite a while
Natural debuff leader skill that counters critical type characters, Quite slow
Gets tankier with more droid allies, Low health pool
2 AoE skills, Poor armor and special resistance
Very strong against Jedi teams, [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Skill: Furious Assault – Deal Physical Damage to target enemy. This attack can’t be evaded or countered.
- LvL 2: +5% Damage(16)
- LvL 3: +5% Damage(26)
- LvL 4: +15% Damage(36)
- LvL 5: +5% Damage(46)
- LvL 6: +15% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: +15% Damage(76)
Special Ability 1: Grievous Wounds – Deal Physical damage to all enemies with a 50% chance to inflict healing immunity for 1 turn. (4 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: +15% Damage(28)
- LvL 4: +5% Damage(38)
- LvL 5: +15% Healing Immunity Chance(48)
- LvL 6: +5% Damage(58)
- LvL 7: +5% Damage(68)
- LvL 8: +15% Healing Immunity Chance(78)
Special Ability 2: Sinister Laugh – Inflict health down on all enemies for 2 turns, with a 40% chance to remove 30% turn meter. This chance is doubled against Jedi Enemies. (4 Turn CD)
- LvL 2: +2.5% Turn Meter Reduction(20)
- LvL 3: +15% Turn Meter Recuction Chance(30)
- LvL 4: +2.5% Turn Meter Reduction(40)
- LvL 5: +2.5% Turn Meter Reduction(50)
- LvL 6: Cooldown -1(60)
- LvL 7: +2.5% Turn Meter Reduction(70)
- LvL 8: +15% Turn Meter Recuction Chance(80)
Unique Ability: Tactical Retreat – Grievous has +9% max health for each living droid ally. in addition, whenever grievous falls below 50% health, he will dispel all negative status effects on himself and force a random ally to taunt for 1 turn if no ally is currently taunting for him. if he does, that ally also gains 100% turn meter.
- LvL 2: +1% Health(24)
- LvL 3: +1% Health(34)
- LvL 4: +1% Health(44)
- LvL 5: Add Dispel all negative status effects(54)
- LvL 6: +1% Health(64)
- LvL 7: +1% Health(74)
- LvL 8: Taunt effect also triggers when Grievous falls below 25% Health(84)
Leader Skill: Daunting Presence – All enemies have -17.5% Critical Chance and -20% critical damage.
- LvL 2: +2.5% Critical Resistance(22)
- LvL 3: +2.5% Critical Resistance(32)
- LvL 4: Add 10% Critical Damage Reduction(42)
- LvL 5: +2.5% Critical Resistance(52)
- LvL 6: +10% Critical Damage Reduction(62)
- LvL 7: +2.5% Critical Resistance(72)
- LvL 8: +5% Critical Resistance(82)
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, N/A, N/A, N/A, 3.3, 4, 4.7, 5.4
Agility, N/A, N/A, N/A, 5, 6.1, 7.1, 8.1
Intelligence, N/A, N/A, N/A, 2.8, 3.3, 3.9, 4.5[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 19, 472
AGI, 26, 818
INT, 17, 412
Health, 517, 9931
Speed, 90, 97
Physical Damage, 60, 2117
Physical Critical, 10, 534
Armor, 4, 139
Armor Penetration, 0, 40
Dodge, 0, 0
Special Damage, 40, 1022
Special Critical Rate, 0, 0
Resist, 1, 41
Resist Penetration, 0, 0
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 30%
Tenacity, 15%, 27%
Hp Steal, 0, 0%[/easytable]
Thoughts
General Grievous is a very strong character to have against Jedis. With a good number of Jedis in the game, he really does shine. His basic attacks cannot be avoided. He has 2 AoE skills. The first AoE skill can inflict healing immunity and the second can reduce enemy turn meter + the chance is doubled against Jedis.
His leader skill is also very unique. It is made to counter critical teams. That puts people like Luke Skywalker/Darth Sidious/IG-86 at a slight disadvantage due to having less damage.
Now, he is quite squishy with a low health pool. However, that can be offset if you run a droid team, which would allow him to gain 9% hp for every droid ally.. HK-47 would be a great leader along with Poggle, IG-86 and IG-88. Now the droid team only lacks a good droid healer.
He is hard to get though, especially for free to play players. Good luck farming him!
Rating
[usrlist “Campaign Map:5” “Arena:4.5” “Galactic War:4.5”]