Star Wars: Galaxy of Heroes Hk-47 Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 8 YEARS AGO

SWGOH HK-47 Review

Star Wars: Galaxy of Heroes Hk-47 Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Hk-47 is a tanky support with good droid synergy and can be very devastating at times. Here is a brief guide on what he offers to your team.

Type: Droid, Support

Side: Dark

Synergy: Critical, Self Revive, Slow, AoE Damage, Ability Block, Anti-Jedi, Offense

How to Get[Shards]: Data Cards, Arena Shipments

[easytable]Pros, Cons

Droid leadership gives great damage to droid allies, His self revive is at only 75% chance

Increased debuff chance against Jedis, Requires at least another droid to take advantage of his leadership skill

Tanky with a good health pool, Very slow

Gets more turns in a droid team when he crits,  [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Superior Firepower – Deal Physical damage to target enemy with a 55% chance to gain Offense Up for 3 turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Bonus Effect Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Bonus Effect Chance(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: Offense Up Duration +1(66)

Special Ability: Meatbag Mayhem – Deal Physical damage to all enemies with a 25% chance each to inflict Ability Block, Speed Down, Offense Down, and Defense Down for 1 turn. This chance is doubled against Jedi. (3 Turn CD)

  • LvL 2: Add 25% Chance to inflict Speed Down for 1 turn on hit(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: Add 25% Chance to inflict Offense Down for 1 turn on hit(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: Add 25% Chance to finlict Defense Down for 1 turn on hit(58)
  • LvL 7: +5% Damage(68)

Unique Ability: Reconstruction – HK-47 has a 75% chance to Revive with 30% Health the first time he is defeated.

  • LvL 2: +2.5% Revive Health(22)
  • LvL 3: +2.5% Revive Health(32)
  • LvL 4: +25% Revive Chance(42)
  • LvL 5: +2.5% Revive Health(52)
  • LvL 6: +5% Revive Health(62)
  • LvL 7: +2.5% Revive Health(72)

Leadership Skill: Assassin Protocol – Droid allies gain 30% Critical Chance and gain 30% Turn Meter on a Critical Hit.

  • LvL 2: +5% Critical Chance(20)
  • LvL 3: Add +20% Turn Meter on a Critical Hit(30)
  • LvL 4: +5% Critical Chance(40)
  • LvL 5: +10% Turn Meter Gain(50)
  • LvL 6: +5% Critical Chance(60)
  • LvL 7: +5% Critical Chance(70)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, 1.8, N/A, N/A, 4.5, 5.5, 6.4, 7.3

Agility, 1.3, N/A, N/A, 3.4, 4.1, 4.8, 5.5

Intelligence, 1.3, N/A, N/A, 3.4, 4.1, 4.8, 5.5[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 26, 735

AGI, 19, 576

INT, 15, 531

Health, 632, 15024

Speed, 80, 97

Physical Damage, 40, 1153.84

Physical Critical, 7, 322

Armor, 4, 159

Armor Penetration, 0, 29

Dodge, 0, 0

Special Damage, 36, 1470

Special Critical Rate, 0, 30

Resist, 1, 137

Resist Penetration, 0, 0

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 75%

Tenacity, 15%, 38%

Hp Steal, 0, 0[/easytable]

Thoughts

Hk-47 is a very reliable support, especially in a team with at least 2 droids with him as the leader. He gives bonus critical rate and damage. Alongside his turn meter gain on critical hit, he and his droid allies will get more turns over time.

The best droid combo right now is Hk-47, IG-88, IG-86, Poggle the Lesser and a healer(Old Daka is perfect). Too bad Lobot’s healing is lackluster. The ultimate droid team will be complete once EA creates a good droid healer. Even without a good droid healer, the droid team is very scary at high levels and can decimate any team with ease.

The only thing about him is his slow speed. otherwise, Hk-47 is very useful all round and is great in Galactic War with a high chance to revive when dead.

Rating

[usrlist “Campaign Map:4.5” “Arena: 4.5” “Galactic War:4.5”]

Verdict: Max it out if you want a droid team!

References: SWGOH

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