Star Wars: Galaxy of Heroes Magmatrooper Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 8 YEARS AGO

SWGOH Magmatrooper Review S

Star Wars: Galaxy of Heroes Magmatrooper Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

The Magmatrooper is a resilient attacker that recovers quickly from debuffs and deals potent AoE damage.

Type: Empire, Attacker

Side: Dark

Synergy: AoE Damage, Turn Meter Gain, Turn Meter Reduction, Tenacity

How to Get[Shards]: Data Cards

[easytable]Pros, Cons

Can hit 2 targets with the basic attack, Low special resistance

Good chance to remove turn meter on all enemies, No leader skill

High tenacity to resist bad status effects and gain turn meter, No special attacks

Tanky character, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Line of Fire – Deal Physical Damage to target enemy with a 50% chance to damage another random target. The secondary attack deals 35% less damage.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Secondary Attack chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: -15% Damage Penalty(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Secondary Attack chance(76)

Special Ability: Thermal Imploder – Deal Physical Damage to all enemies and remove 30% Turn Meter, with a 40% chance to remove another 30% Turn Meter. This attack ignores Armor. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +15% Damage(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +10% Turn Meter Reduction(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: +15% Damage(78)

Unique Ability: Hazard Training – Magmatrooper has +25% Tenacity and gains 60% Turn Meter whenever he Resists or suffers a negative status effect.

  • LvL 2: +10% Turn Meter Gain(20)
  • LvL 3: +10% Turn Meter Gain(30)
  • LvL 4: +5% Tenacity(40)
  • LvL 5: +10% Turn Meter Gain(50)
  • LvL 6: +5% Tenacity(60)
  • LvL 7: +10% Turn Meter Gain(70)
  • LvL 8: +5% Tenacity(80)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, N/A, N/A, N/A, N/A, 8.1

Agility, N/A, N/A, N/A, N/A, N/A, N/A, 5.4

Intelligence, N/A, N/A, N/A, N/A, N/A, N/A, 4.5[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 19, 866

AGI, 16, 525

INT, 15, 430

Health, 512, 16818

Speed, 100, 119

Physical Damage, 42, 1914

Physical Critical, 6, 480

Armor, 3, 196

Armor Penetration, 0, 15

Dodge, 0, 0

Special Damage, 36, 1092

Special Critical Rate, 0, 0

Resist, 1, 70

Resist Penetration, 0, 0

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 7%

Tenacity, 15%, 74%

Hp Steal, 0, 0%[/easytable]

Thoughts

The Magmatrooper is the newest addition to the SWGOH team. He offers bonus attacks on his basic ability. At max level, provides a 50% chance to attack another random target at -35% power on the second shot. This translates to more attacks/damage over the course of 5 turns.

He also has a lot of turn meter manipulation skills, with his special attack reducing enemy turn meters while his unique gives him bonus turn meter if he resists any negative effects.

His health pool and speed is decent than most troopers, so that makes him a good character to have on the dark side.

The downside is that he doesn’t have any special attacks or a leader skill. He is also currently not farmable, so I think you won’t see much of him till EA makes him farmable.

Rating

[usrlist “Campaign Map:3.5” “Arena:3.5” “Galactic War:3.5”]

Verdict: Gear him if you pulled him and make him your utility tank for the dark side.

References: SWGOH, SWGOH.GG

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