Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
Qui-Gon Jinn is a Jedi Master. Let’s take a look at this character and see what he has to offer to the team.
Type: Jedi, Support
Side: Light
Synergy: Assist, Cleanse, Speed, Offense
How to Get[Shards]: Data Cards, Squad Cantina Shipments
[easytable]Pros, Cons
Very fast if he is a leader, Rather low health pool
Great speed leader for Jedis, No AoE damage
Good special damage when geared, Rather low health pool
Can clear buffs of an enemy + give allies offense up,
Good resistance, [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Skill: Quick Strike – Deal Physical damage to target enemy with a 65% chance to gain 30% Turn Meter.
- LvL 2: +5% Damage
- LvL 3: +5% Damage
- LvL 4: +15% Turn Meter Gain Chance
- LvL 5: +5% Damage
- LvL 6: +10% Damage
- LvL 7: +10% Turn Meter Gain
Special Ability 1: Harmonious Assault – Deal Special damage to target enemy and call an ally to Assist. The Assisting ally deals 75% more Damage. (3 Turn CD)
- LvL 2: +5% Damage(18)
- LvL 3: +50% Assist Damage(28)
- LvL 4: Cooldown -1(38)
- LvL 5: +10% Damage(48)
- LvL 6: +25% Assist Damage(58)
- LvL 7: +10% Turn Meter Gain(68)
- LvL 8: Add 20% Max health recovery to Assist(78)
Special Ability 2: Humbling Blow – Deal Special damage to target enemy and remove all positive status effects. If an effect is dispelled, all allies gain Offense Up for 2 turns. (4 Turn CD)
- LvL 2: +5% Damage(20)
- LvL 3: +5% Damage(30)
- LvL 4: +10% Damage(40)
- LvL 5: Cooldown -1(50)
- LvL 6: Add Offense Up to all allies for 2 turns(60)
- LvL 7: +5% Damage(70)
- LvL 8: Offense Up Duration +1(80)
Leader Skill: Agility Training – Jedi allies gain 25 Speed.
- LvL 2: +2 Speed(22)
- LvL 3: +5 Speed(32)
- LvL 4: +2 Speed(42)
- LvL 5: +2 Speed(52)
- LvL 6: +2 Speed(62)
- LvL 7: +2 Speed(72)
- LvL 8: Effect applies to all allies(82)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, 1.3, 2, 2.7, 3.4, 4.1, 4.8, 5.5
Agility, 1.3, 2, 2.7, 3.4, 4.1, 4.8, 5.5
Intelligence, 1.8, 2.7, 3.7, 4.6, 5.5, 6.5, 7.4[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 16, 507
AGI, 17, 473
INT, 24, 928
Health, 380, 11276
Speed, 10, 137
Physical Damage, 49, 1616
Physical Critical, 6, 204
Armor, 3, 120
Armor Penetration, 0, 40
Dodge, 0, 0
Special Damage, 57, 2661
Special Critical Rate, 0, 30
Resist, 2, 115
Resist Penetration, 0, 22
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 140%
Tenacity, 15%, 37%
Hp Steal, 0, 0[/easytable]
Thoughts
Qui Gon Jin is a good character to have early game. He does very good damage after some gear and his special attack harmonious assault hurts when paired with another attacker.
His leader skill adds speed to an all Jedi team. Use him alongside the Mace Windu, Anakin and Luminara for some speed advantage.
He is able to remove enemy buffs and also grant offense up to your entire team, making it super valuable against buff heavy opponents.
Other than that, he is a solid Jedi to have in your team.
Rating
[usrlist “Campaign Map:4.5” “Arena: 4.5” “Galactic War:4.5”]
Verdict: Gear him well and max him!
References: SWGOH