Transformers Battlegrounds Update 1.01 Patch Notes are Massive

BY CHRIS HARDING

Chris Harding

Writer and Storywriter

PUBLISHED 3 YEARS AGO

Transformers Battlegrounds is out today and with it comes a massive day-one update. The Transformers Battlegrounds 1.01 update is live across all relevant platforms and includes a massive list of updates, tweaks, and fixes for the game.
The update is available now across all platforms and the download size is around 2GB in size, depending on the platform that you play on. Below you’ll find the Transformers Battlegrounds update 1.01 patch notes.

Transformers Battlegrounds Update 1.01 Patch Notes are Massive

Transformers Battlegrounds 1.01 Patch Notes

  • Store button added to Main Menu.
  • Implemented a loading animation during start sequence.
  • Temporary freeze lasting around 10 seconds when selecting a New Game.
  • Issues when disconnecting a controller during loading screens or when fading in and out of a cutscene.
  • Optimus Prime’s Throw Back animation was delayed.
  • Decepticon Brawlers disappearing when performing Throw Back ability.
  • Decepticons can spawn inside the Energon Storm area and survive.
  • High pitch audio squeak during slow-motion sequences.
  • Localisation – orphan characters in various languages.
  • PFX visible in cutscenes after restarting a level or ending a turn. Fixed so PFX is cleaned up more efficiently on restarts and turn ends.
  • DLC skins for Optimus Prime and Bumblebee appearing as available to other characters in Squad Select screen.
  • DLC skins not displaying as equipped when in Cube mode.
  • Arcade’s Mission Complete screen only allows players to replay the mission or return to the Main Menu. Fixed by taking the player to Arcade Main Menu to continue in Arcade without having to return to the Main Menu.
  • Audio settings failing to save.
  • Decepticon spray in M1 displaying as magenta. Fixed to now display as purple.
  • During tutorials, the weapon icon pulsed behind other text boxes. Order changed so the weapon icon is above others.
  • Text windows resizing during tutorials and gameplay.
  • Grimlock transforming excessively between bot and dinosaur when loading into the M14 checkpoint.
  • Rocket Roar and Fire Breath unlocks swapped so Rocket Roar now unlocks at M17 and Fire Breath M3. Rocket Roar damage decreased.
  • Actors clipped into the floor in M19.
  • Energon Ore first owned by Autobots and Decepticons remain grey when obscured by the environment. Fixed so they display the correct team colour.
  • Capture the Flag UI displaying as “Already attacked this turn” when no move or attack has been made. Fixed by changing the UI to read “Holding the Flag”.
  • “Holding the Flag” message displayed after dropping the flag in the Autobot base. Prompt does not display for the entirety of holding the flag.
  • End of Turn warning appears when characters are unable to move or attack due to being anchored and disarmed.
  • Flag displaying under Windblade when in vehicle mode.
  • Points displaying outside of the objective box when entering Arcade levels.
  • Tallying points SFX audible on the results screen when scoring zero.
  • Only one achievement notification is displayed when unlocking multiple achievements. Fixed so all achievements earned are displayed.
  • French Barks are quiet. Volume increased.
  • Updates to credits – Job title changes, actor changes, and “In memory of” addition under Italian VO section.

I’d love to be able to talk more about the game, but at the time of writing our review copy of the game is still not working. As soon as it is, we’ll have more coverage and a Transformers Battlegrounds PS4 review soon enough.

trigger illithid baldurs gate 3

How to Trigger Illithid Dreams - Baldur's Gate 3

READ ARTICLE 

More Playstation 4

PlayerAssist YouTube

Most Recent