Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
The IG-100 MagnaGuard is a support droid with anti-Jedi abilities. let’s take a look at what he has to offer to your team.
Type: Droid, Support
Side: Dark
Synergy: Anti-Jedi, AoE Damage, Offense Down, Critical, Defense Up, Turn Meter Gain
How to Get[Shards]: Data Cards, Holotable Battle 3-C, Dark Side 6-E, Light Side 7-A
[easytable]Pros, Cons
AoE turn meter reduction and very effective against Jedis, No leader skill
Defense up and counter chance on first skill, Lacks damage now
Tanky now after the update, Very slow
Works well in an AoE team, [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Electrostaff Assault – Dealt Physical damage to target enemy with a 60% chance to gain Defense Up and Retribution for 2 turns.
- LvL 2: +5% Damage(16)
- LvL 3: +15% Offense Down Chance(26)
- LvL 4: +5% Damage(36)
- LvL 5: +15% Offense Down Chance(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: +15% Damage(76)
Special Ability: Disruption – Deal Physical damage to all enemies with a 50% chance to remove 30% Turn Meter. MagnaGuard gains 5% Turn Meter for each Jedi enemy, plus an additional 35% for each enemy that Evades this attack. (4 Turn CD)
- LvL 2: +15% Damage(18)
- LvL 3: +5% Damage(28)
- LvL 4: +5% Damage(38)
- LvL 5: +10% Turn Meter per Evade(48)
- LvL 6: +5% Damage(58)
- LvL 7: +5% Damage(68)
- LvL 8: Cooldown -1(78)
Unique Ability: Relentless Assault – MagnaGuard has +45% Counter Chance. In addition, MagnaGuard gains Speed Up at the start of each of its turns if it hasn’t been damaged since the end of its last turn. If it already has Speed Up, it also gains Offense Up.
- LvL 2: +5% Counter Chance(20)
- LvL 3: +5% Counter Chance(30)
- LvL 4: Add Offense Up if MagnaGuard already has Speed Up(40)
- LvL 5: +5% Counter Chance(50)
- LvL 6: +5% Counter Chance(60)
- LvL 7: +5% Counter Chance(70)
- LvL 8: +10% Counter Chance(80)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, N/A, 2, 2.7, 3.4, 4.1, 4.8, 5.5
Agility, N/A, 2, 2.7, 3.4, 4.1, 4.8, 5.5
Intelligence, N/A, 2.7, 3.7, 4.6, 5.5, 6.5, 7.4[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 18, 757
AGI, 17, 509
INT, 20, 495
Health, 491, 16503
Speed, 80, 87
Physical Damage, 44, 1568
Physical Critical, 6, 199
Armor, 3, 166
Armor Penetration, 0, 15
Dodge, 0, 0
Special Damage, 48, 2450
Special Critical Rate, 0, 20
Resist, 1, 176
Resist Penetration, 0, 15
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 10%
Tenacity, 15%, 47%
Hp Steal, 0, 5%[/easytable]
Thoughts
Update: With the new changes, Magnaguard is now tanky with a higher health pool and can counter enemies with his first skill. His damage is sub par and not suitable if you are trying to run an offensive droid team.
Old Review: The IG-100 MagnaGuard is a decent support with very high special damage on the second skill. You are welcome to slot him into the Droid team with HK-47, IG-86, IG-88 and Poggle The Lesser. You will have good AoE damage, high single target burst and special damage. The only downside is there is no heal in the team.
He provides good utility against Jedis and also apply offense down as well on critical hits.
He is very slow though, so Poggle the Lesser is much needed to speed everyone up. His health pool is also low, so he won’t be able to tank much.
Full droid teams are vulnerable against mass Jawas, which you will meet plenty of in the dark side campaign map. You will have some hard times in some 5 and 6 dark side maps with them if you run a droid team.
Rating
[usrlist “Campaign Map:3” “Arena:3” “Galactic War:3.5”]
Verdict: Not worth it. Geonosian soldier is much better for the droid team.
References: SWGOH