Diablo Immortal: 36 New Legendary Items (April 28)

BY JOHN PAUL SANTIAGO

John Paul Santiago

Writer and Storywriter

John creates game guides and covers the latest updates and developments in Valorant, Diablo Immortal, and GTA V for PlayerAssist. He is a PC gaming enthusiast with an affinity for FPS and RPG titles, but he has recently also developed a newfound appreciation for MMORPGs.

PUBLISHED 12 MONTHS AGO

Group them up and blast them away with new Hell VII-exclusive Legendary Items.

Diablo Immortal: 36 New Legendary Items (April 28)

Another set of 36 Legendary Items has arrived in Diablo Immortal. This time, Blizzard is looking to give players in Hell VII and above more build options for all class skills by adding Legendary Item effects that group up enemies and set them up for powerful Skill combos.

This quick guide outlines everything you need to know about the new Legendary Items in Diablo Immortal.

Barbarian

The new Legendary Items for the Barbarian focus on using Hammer of the Ancients and Demoralize to gather enemies and set them up for Ground Stomp and Cleave.

  • Bloodguzzle (Shoulders): Increases Cleave damage by 10% up to 30% when damaging enemies. Has a 2-second effect window.
  • Indiscriminate Heat (Pants): Using Ground Stomp will cause a lava eruption that damages and stuns enemies after a short delay.
  • Lurker’s Last Chance (Main Hand): Convets Cleave into a Channeled skill. Damages all enemies in front of you while channeling.
  • Peace and Quietus (Off-Hand): Launch the Hammer of the Ancients to a target location. Upon reactivation, you and the hammer will rush toward each other, getting all enemies in between.
  • Truss of Stolen Skin (Chest): Increases Attack Speed and Movement Speed by 20% for 4 seconds after using Hammer of the Ancients.
  • Visage of the Living Ancients (Head): Using Demoralize will spawn an Ancient that will rush toward you and gather all enemies within its path.

Crusader

Shield Charge can gather enemies, followed by Spinning Shield or Consecration for maximum damage.

  • Adamant Lash (Main Hand): Immobilized enemies hit by Spinning Shield will be Stunned for 3 seconds.
  • Ardent Shepherd (Off-Hand): Spinning Shield hurls three electrified shields that Stun enemies hit for 4 seconds. Spinning Shield gains two max charges but will no longer return to you.
  • Censured Trespass (Pants): Shield Charge slams your shield into the ground, dealing damage and pulling in nearby enemies.
  • Crown of Dispassion (Head): Consecration will automatically seek nearby enemies and cover a small targetable area.
  • Last Defender (Chest): Gain 2% up to 10% damage for every enemy affected by Consecration.
  • Radiant Auspex (Shoulders): Bind all nearby enemies for 3 seconds when Conjuration of Light is activated.

Demon Hunter

Precipitous Execution gives Rain of Vengeance flaming arrows that burn enemies within a target area. When combined with Duplicitous Prophetics and Knockback Shot, you can set up enemies for a firestorm that deals massive damage.

  • Duplicitous Prophetics (Chest): Causes your Primary Attack to fire a blast of wind that knock away enemies when using Knockback Shot.
  • False Manifesto (Head): Increases Primary Atatck Speed by 30% for 4 seconds after using Knockback Shot.
  • Intended Consequences (Pants): Using Knife Trap will now attract enemies and explode after a few seconds.
  • Precipitous Execution (Shoulders): Rain of Vengeance now deploys flaming arrows, Burning all enemies in the targeted area.
  • Theory of Retribution (Off Hand): Crossbow Shot now deals additional damage when hitting the same enemy three times.
  • Tiresome Rebuke (Main hand): Multishot will randomly fire Hatred or Discipline arrows and cause affected enemies to become Vulnerable or Slowed, respectively. Enemies affected by both Hatred and Discipline arrows will take more damage and become Stunned.

Monk

Noble’s Patch gives Flying Dragon the ability to knock enemies within a target area into the air, which sets enemies up nicely for a massive Movement Speed slow through Inner Sanctuary, which then sets enemies up for massive damage through Wave of Light. 

  • Bell of Sorrow (Head): Inner Sanctuary forms a sphere that significantly reduces enemy Movement Speed and prevents Dash skills from being used inside the sphere.
  • Desert Striders (Pants): Increases Wave of Light damage by 3% up to 30% whenever Wave of Light damages enemies within 2 seconds.
  • Noble’s Path (Chest): Flying Dragon now creates an updraft in a targeted area that knock enemies into the air. Activating Flying Dragon a second time will allow you to teleport and unleash a flurry of kicks that deal damage and stuns enemies.
  • Order Without Sin (Main Hand): Fists of Thunder’s full combo final strike now generates a ball of lightning that deals continuous damage.
  • Shoulders of Vylnas (Shoulders): Converts Wave of Light into a Channeling Skill. Drops a golden bell in front of you that repeatedly strikes and damages enemies.
  • Vedenin’s Sting (Off-Hand): Flying Dragon now shatters enemy armor. Increases damage taken by 10% for 3 seconds.

Necromancer

Strange Sojourn gives the Necromancer the ability to teleport to targets and inflict Fear on nearby enemies. Feared enemies will receive massive damage through Corpse Explosion. Finish off strays with a barrage of Bone Spirits

  • Adjudicator’s Cage (Chest): Increases Bone Spirits’ damage to Feared enemies by 35%.
  • Emperor of Worms (Head): Corpse Lance reduces the Movement Speed of affected enemies and Immobilizes enemies hit by the lance 4 times for 3 seconds.
  • Soul Levee (Off-Hand): Bone Spirits now instantly unleash many spirits. It no longer consumes energy to maintain the effect.
  • Strange Sojourn (Pants): Teleport to a target with Wraith Form and deal damage and Fear enemies upon arrival.
  • Stroke of Midnight (Main Hand): Reduce Wraith Form cooldown by 0.5 seconds each time you are hit— Max of 1.5 seconds.
  • Tremulous Boil (Shoulders): Corpse Explosion now detonates the Fear of targeted enemies. Deals damage to all nearby enemies.

Wizard

Riftcarver and Tomorrow’s Silhouette will now allow movement while using Arcane Torrent and Slow Time, respectively. When combined with Lightning Nova, you can deal a massive amount of continuous damage to enemies you pass through. 

  • Crustclaw (Shoulders): Reduces continual damage taken by 40% when Ice Armor is active.
  • Riftcarver (Main Hand): Arcane Torrent now moves with you and fires arcane missiles at random nearby enemies.
  • Soaring Scree (Off-Hand): Allies gain 30% increased Movement Speed for 1 second after being struck by Lightning Nova.
  • Sprightspark (Chest): Lightning Nova will transform you into a ball of lightning. You gain high-speed movement and continually deal damage to nearby enemies.
  • The Medley (Pants): Enemies hit by Arcane Torrent 4 times will take additional burst damage.
  • Tomorrow’s Silhouette (Head): Slow Time now follows you.

Crowd Control for Hell VII

Through the new set of Legendary Items introduced in the latest Content Update, players at Hell VII and above should now have many new build options for their various characters in Diablo Immortal. The new Legendary Items provide valuable crowd-control abilities that are otherwise absent in some classes in-game, opening up many combo potentials for clearing mobs in PvE and dungeon content.

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