Rating
[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
5, A, B, A, B, C, B[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
3★ – 5★, l’Cie, FF XIII, Female, Human[/easytable]
Trust Master Rewards – Equip Spear [Passive] – Effect: Allow use of spears
Level | XP required | Total XP | Unlocked items | Rewards |
---|---|---|---|---|
1 | 0 | 0 | ||
2 | 1000 | 1000 | Poke Ball x10 | |
3 | 2000 | 3000 | Poke Ball x15 | |
4 | 3000 | 6000 | Poke Ball x15 | |
5 | 4000 | 10000 | Gyms, Potions, Revives | Poke Ball x20, Potion x10, Revive x10, Incense |
6 | 5000 | 15000 | Poke Ball x15, Potion x10, Revive x5, Incubator | |
7 | 6000 | 21000 | Poke Ball x15, Potion x10, Revive x5, Incense | |
8 | 7000 | 28000 | Razz Berry | Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module |
9 | 8000 | 36000 | Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg | |
10 | 9000 | 45000 | Super Potions | Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
11 | 10000 | 55000 | Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3 | |
12 | 10000 | 65000 | Great Balls | Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3 |
13 | 10000 | 75000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
14 | 10000 | 85000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
15 | 15000 | 100000 | Hyper Potions | Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
16 | 20000 | 120000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
17 | 20000 | 140000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
18 | 20000 | 160000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
19 | 25000 | 185000 | Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5 | |
20 | 25000 | 210000 | Ultra Balls | Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2 |
21 | 50000 | 260000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
22 | 75000 | 335000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
23 | 100000 | 435000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
24 | 125000 | 560000 | Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10 | |
25 | 150000 | 710000 | Max Potions | Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module |
26 | 190000 | 900000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
27 | 200000 | 1,100,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
28 | 250000 | 1,350,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 |
3★ | 4★ | 5★ |
General Thoughts
If Kain could ever get past his love interest Rosa, Fang might be the person for him. Fang is basically Kain with more elemental coverage, Esuna, Area Blast and less single target damaging abilities. Both are fun to play, unusable in arena (since Jump is banned in arena) and bring a unique style of play to FFBE. They should hook up so Fang could teach their kids Equip Spear. #stillabetterlovestorythantwilight
Fang brings along these notable active abilities:
• Jump (Physical damage (1.8x) with jump delay (1 turn) to one enemy), can’t be a dragoon without this.
• Flamestrike and Froststrike (Fire or Ice physical damage (1.4x) to one enemy, respectively), Fang, unlike Kain can take advantage of elemental weaknesses.
• Area Blast (Physical damage (1.8x) to all enemies), decent physical AoE damage for a 5-Star unit.
• Dispel (Remove all status effects from one enemy), always useful to have at least one unit with this move, especially if it isn’t on a healer.
Along with these notable passives:
• Spear Master (Increase ATK (20%) when equipped with spear), do what you love, better.
• Lady Luck (ATK +15%, DEF +15%), Global Exclusive, makes Fang on par with Kain’s ATK and DEF.
• ATK +20% and HP +10%, more base stats are always good.
• High Jump (Increase damage for jump attacks (100%)), do what you love, even more better.
Equip Spear (Allow use of spears). Fairly straight forward ability, allows your character to access equipment they otherwise could not. Elza’s TMR Demon Scythe being is the best of the bunch right now, and if you had Equip Spear, Demon Scythe and for some reason didn’t want to equip Demon Scythe on Elza you could equip it on some else cough Cloud of Darkness cough. Equip Spear is not a good as Garland’s Equip Long Sword, but that’s because Excalibur and Deathbringer are Long (Great) Swords.
Highwind (Base: Physical damage (2.5x) and reduce ATK (30%) for 3 turns to one enemy – Max: Physical damage (3.45x) and reduce ATK (49%) for 3 turns to one enemy), vanilla single target physical DPS with attack break. Useful, but not game changing.
Verdict: If you want to use Fang, are thinking about using Fang, haven’t started playing FFBE but want to use Fang, or are otherwise a completionist, get Fang’s Calamity Spear (Stats – Type: Spear, ATK+75, Element: Wind, Ability: Aero Blitz). It is the best non-TMR spear in the game that is accessible right now and gives Fang a pretty kick ass weapon for new players.
Niche Trust Master, good unit for new players, can’t compete with 6-Star base units. If you get Fang, it’s worth getting the TMR since the pool of good spears will only grow with time, but otherwise Fang is just a roster placeholder.
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | LB Drops | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3★ | 1526 | 68 | 66 | 53 | 53 | 53 | 3 | 2 | 4 |
4★ | 1984 | 89 | 86 | 70 | 69 | 69 | 3 | 3 | 4 |
5★ | 2580 | 116 | 113 | 92 | 90 | 90 | 3 | 4 | 4 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
3★ | 150 | 25 | 14 | 10 | 10 | 10 |
4★ | 210 | 35 | 18 | 14 | 14 | 14 |
5★ | 240 | 40 | 24 | 16 | 16 | 16 |
Resistance
Fang is neutral to all elements and status
Learned Abilities
Magic
Min rarity | Level | Icon | Name | Effect | MP |
---|---|---|---|---|---|
5★ | 30 | Dispel | Remove all status effects from one enemy | 7 |
Exclusive Materia
Icon | Name | Effect | MP |
---|---|---|---|
Attacker | ATK +10%, MAG +10% | – | |
Defender | DEF +10%, SPR +10% | – |
Limit Burst
Rarity | Name | Effect |
---|---|---|
3★ | Highwind | Base: Physical damage (2.1x) and reduce ATK (10%) for 3 turns to one enemy Max: Physical damage (2.55x) and reduce ATK (19%) for 3 turns to one enemy |
4★ | Highwind | Base: Physical damage (2.3x) and reduce ATK (20%) for 3 turns to one enemy Max: Physical damage (3x) and reduce ATK (34%) for 3 turns to one enemy |
5★ | Highwind | Base: Physical damage (2.5x) and reduce ATK (30%) for 3 turns to one enemy Max: Physical damage (3.45x) and reduce ATK (49%) for 3 turns to one enemy |
Equipment
Fang can equip 4 weapons and 8 armors
[easytable]Weapons, Armors
, [/easytable]
Rarity | Ability Slots | Affinity |
---|---|---|
3★ | 2 | White Magic Lvl 3 |
4★ | 3 | White Magic Lvl 4 |
5★ | 4 | White Magic Lvl 5 |
Exclusive Equipment
Icon | Name | Type | Effect |
---|---|---|---|
Calamity Spear | Spear | ATK+75 Element: Wind Ability: Aero Blitz |
Awakening
Rarity | Material 1 | Material 2 | Material 3 | Material 4 | Material 5 |
---|---|---|---|---|---|
4★ | Beast Meat (25) | Esper Cryst (15) | Litrock (10) | Heaven’s Ash (5) | Sacred Crystal (5) |
5★ | Litrock (20) | Heaven’s Ash (10) | Sacred Crystal (10) | Dragon Heart (5) | Holy Crystal (5) |
Lore
A woman who appears in the tales of a world where the gods toy with humanity’s fate. Fang was a fearless, even audacious lance wielder—some might say a daredevil. Her tale tells that she became a l’Cie to protect her home world of Gran Pulse from an attack by the floating continent of Cocoon; however, her recollection of the incident remained sketchy.
What could never be in doubt, however, was her enduring affection for her friend Vanille; a love unequaled, having spent half a lifetime with her.