[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
6, A, A, A, A, A, A+[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
4★ – 6★, Spy, FFBE, Female, Human[/easytable]
Trust Master Rewards – Quick Assult: Special Ability (Passive) – Increase ATK (30%)
Chance to negate physical damage taken (10%)
|Level||XP required||Total XP||Unlocked items||Rewards|
|2||1000||1000||Poke Ball x10|
|3||2000||3000||Poke Ball x15|
|4||3000||6000||Poke Ball x15|
|5||4000||10000||Gyms, Potions, Revives||Poke Ball x20, Potion x10, Revive x10, Incense|
|6||5000||15000||Poke Ball x15, Potion x10, Revive x5, Incubator|
|7||6000||21000||Poke Ball x15, Potion x10, Revive x5, Incense|
|8||7000||28000||Razz Berry||Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module|
|9||8000||36000||Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg|
|10||9000||45000||Super Potions||Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|11||10000||55000||Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3|
|12||10000||65000||Great Balls||Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3|
|13||10000||75000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|14||10000||85000||Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3|
|15||15000||100000||Hyper Potions||Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module|
|16||20000||120000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|17||20000||140000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|18||20000||160000||Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5|
|19||25000||185000||Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5|
|20||25000||210000||Ultra Balls||Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2|
|21||50000||260000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|22||75000||335000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|23||100000||435000||Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10|
|24||125000||560000||Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10|
|25||150000||710000||Max Potions||Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module|
|26||190000||900000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|27||200000||1,100,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
|28||250000||1,350,000||Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15|
Shine is a 6 star character with very well rounded stats and a decent Trust Master. Shine is a Physical Damage character and plays the role in an interesting way.
Most of Shine’s abilities are built around dealing physical damage as you’d expect. But some of them are built to amplify it in different ways.
Noir Attack is a good example cause it dishes out damage but also has the chance to blind an enemy. Assassinate is a good one too just having a flat out chance of 50% to instant KO any target.
Also with Shine having the skill Hide it gives her a good stall factor letting her disappear for 3-5 turns giving her time to either recover or buff. Mirage giving the same effect from it negating 2 physical damage attacks.
For a Physical Damage character, Shine could easily be played as a Tank of sorts. Not really built to front line and soak but damage but she can definitely take some hits with no harm cause of Mirage and use Assassinate for that 50% instant kill.
Her final skill Into Darkness is pretty good in itself dealing dark physical damage and a 100% critical blow to the target. So adding the dark element onto the damage plus the guaranteed critical is a great addition to her damage output.
Even her limit burst Research has the same added helpful effects. Dealing heavy physical damage and having a high chance to inflict blind on the target.
Shine’s downfall comes in the area of her equipment and Trust Master. Her Trust Master is quite decent and that 10% chance to negate all physical damage is nice to have.
The chance rate is to low for it to make any real difference especially with her having a skill like Mirage. And her equipment is nice weapon wise it’s her armor that brings her down.
Having access to no real defensive armor really limits Shine’s play ability. With out a good build for defense she can be brought down just as quickly as she can bring down others.
Verdict: A decent 6 star and worth some investment
|Rarity||HP||MP||ATK||DEF||MAG||SPR||Attack Hits||Drop Check||Exp. Growth Pattern|
Maximum Stats Increase
Shine is neutral to all elements and status ailments.
|4★||Research||Base: Physical damage (2.3x) and blind (30%) to all enemies|
Max: Physical damage (3x) and blind (44%) to all enemies
|5★||Research||Base: Physical damage (2.5x) and blind (40%) to all enemies|
Max: Physical damage (3.45x) and blind (59%) to all enemies
|6★||Research||Base: Physical damage (2.7x) and blind (50%) to all enemies|
Max: Physical damage (3.9x) and blind (74%) to all enemies
Shine can equip 5 weapons and 3 armors.
|4★||3||BlackMagic Lvl 2|
|5★||4||Black Magic Lvl 3|
|6★||4||Black Magic Lvl 4|
|Rarity||Material 1||Material 2||Material 3||Material 4||Material 5|
|4★||Crimson Tear (25)||Bizarre Box (13)||Sacred Crystal (15)||Lucky Seedling (8)||Holy Crystal (8)|
|5★||Calamity Gem (20)||Calamity Writ (10)||Prismatic Horn (10)||Rainbow Bloom (5)||Divine Crystal (5)|
A maid who works for the emperor of Zoldaad, the empire that forever burns bright. A callous woman, in truth she is an expert at retrieving confidential information that she then shares with the rebel army opposing the empire, or with whomever pays enough money to procure it. Shine is actually one of the many false identities she has created over the years to carry out her business.