Once Human: 10 Best Combat Deviants

BY ALLAINE BAGUIO

PUBLISHED 1 WEEK AGO

Allaine Baguio

Writer and Storywriter

Al discovered her passion for gaming at the age of eight. As a dedicated RPG, strategy, adventure survival, and horror game enthusiast, she has built a career in digital art and video game writing, contributing to platforms like wikiHow, Playoholic, and Talk Android. Outside of work, she streams video games with friends and creates clips and videos about PC games on YouTube.

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Here’s a list of the best Combat Deviants for PvE and PvP in Once Human. Discover their abilities and how to get them in the game.

Once Human: 10 Best Combat Deviants

Once Human is an open-world, futuristic post-apocalyptic game that lets their players capture Deviants to assist in combat, crafting, and base management. Combat Deviants are especially popular for their unique abilities, which not only allow them to fight for players during combat but also provide buff and support.

Their abilities complement various playstyles, making them essential in specific builds. Here’s a list of the best Combat Deviants for dominating both PvE and PvP modes.

Best Combat Deviants for PvP

PvP servers in Once Human allow players to face off against other Metas in intense, skill-based combat. Players under Level 10 are placed in a Novice state, shielding them from being targeted by high-level opponents. However, once they hit Level 11 and activate Chaos Mode, the gloves come off, making them fair game for PvP. To survive these high-stakes encounters, PvP Combat Deviants play a critical role. Here are the best PvP combat deviants in the game.

10. Mini Feaster

Mini Fester Best Combat Deviants

Ability: Marking Enemies, Summons Tentacles, DMG Increase

Source: Mist Zones / Red Orbs

Mini Feaster marks and attacks the designated target using summoned tentacles. ‘Touch of the Abyss’ summons 1 tentacle near an enemy every 5 seconds and deals damage. When Bounce is triggered, a tentacle spawns. Every 1 tentacle increases the player’s Weapon DMG up to 98%.

9. Festering Gel

Festering Jelly

Ability: Blocks Attacks, Recover HP, Sanity Recovery

Source: Clear Monolith of Greed

Festering Gel transforms into a shelter, a flawless fortification that provides cover in open areas and is best deployed during heavy combat. Allied players near the shelter recover HP and Sanity every second.

8. Dr. Teddy

Once Human Dr Teddy

Ability: Healing, Revives Allies

Source: Clear Securement Silo – Theta

Dr. Teddy excels as a combat support deviant, offering a 50% instant heal and reviving nearby allies. While sacrificing additional damage buffs and offensive abilities, Dr. Teddy enhances the team’s survivability.

7. Mr. Wish

Once Human Mr Wish

Ability: High Damage, Debuffs, Marking Enemies

Source: Clear Hidden Keycard Room in Securement Silo – Sigma

Mr. Wish is best for sniper rifle players. Mr. Wish marks enemies and applies the Bull’s Eye status effect, highlighting the enemy and making them visible through walls for 12 seconds. Attacking marked enemies increases the damage received.

6. Mini Wonder

Once Human Mini Wonder

Ability: Bullet Absorption, Automatic Reload of Weapon Magazine

Source: Chance to obtain while crafting Vortex Generators.

Mini Wonder provides a Combat Assist. Once deployed, Mini Wonder absorbs incoming enemy bullies and automatically reloads the player’s weapon. It is best used during intense territory gunfights.

5. Voodoo Doll

Once Human Voodoo doll

Ability: Reflect Damage, Absorbs Damage

Source: Carnival of Doom Quest, Chance spawn in Sunbury Middle School, Alternate Reality Research Institute, and Fort Eyrie.

Voodoo Doll absorbs some damage if the designated target is an ally. When the target is an enemy, it reflects a portion of the damage the player receives back to the enemy. Voodoo Doll is most effective when used by players with high HP.

4. Polar Jelly

Once Human Polar Jelly

Ability: Knockback, Frost Damage, Slow Enemies

Source: Chance to obtain during Cargo Scramble Event.

Once thrown, Polar Jelly knocks back enemies. Auto Attack deals with AoE Frost Status Damage to enemies and reduces the Movement Speed by 50%. Once Frost Vortexes form within the radius, Polar Jelly creates Ice Spikes. Polar Jelly amplifies Frost Damage, which is ideal for shotgun users.

3. Lonewolf’s Whisper

Once Human Lonewolf's Whisper

Ability: Pulls Enemy Aggro, Spawns Clone, Amplify Damage to Target

Source: Clear Monolith of Thirst

Lonewolf’s Whisper attacks enemy targets and attracts aggro from nearby enemies. Once the designated target dies, Lonewolf’s Whisper spawns a clone. While Lonewolf’s Whisper is deployed, the player’s weapon damage is increased while attacking the target.

2. Butterfly’s Emissary

Once Human Butterfly's Emissary

Ability: Weakspot Amplify

Source: Clear Hidden Stage in Securement Silo – Alpha

Butterfly’s Emissary automatically attacks the enemy target, marking the enemy’s Weakspot upon hitting and causing the enemy to take an extra 20% Weakspot Damage. Simple combat ability but highly effective.

1. Zeno-Purifier

Once Human Zeno-Purifier

Ability: Teleports

Source: Chance to obtain from Weapon Crates and by completing Season Goal.

Zeno-Purifier moves autonomously once deployed and teleports next to the target to launch a melee attack even if they’re hidden. Zeno-Purifier also grants the player the same teleportation ability for melee attacks.

Best Combat Deviants for PvE

PvE in Once Human offers Metas the freedom to play solo or with friends, allowing them to tackle the game at their own pace. Players can engage in challenging content, participate in events, find all Deviants, and conquer high-difficulty dungeons and boss battles. Combat Deviants used in PvE focus on amplifying damage or increasing the player’s chance of survival in both overworld and dungeon.

10. Enchanting Void

Enchanting Void Once Human

Ability: Amplify Melee Damage, Increase Speed

Source: Clear Hidden Stage in Securement Silo – Theta

Enchanting Void attacks hostile targets, increasing the player’s melee damage to enemies by 200%, lasting for 20 seconds. When focused on the player, it boosts the player’s Movement Speed by 10% while holding a melee weapon and restores 10% of Max HP when attacking the target with melee.

9. Grumpy Bulb

Once Human Grumpy Bulb

Ability: Disrupts Aggro, AoE Status Damage

Source: Chance to obtain from harvesting Deviated Onions.

When thrown, the Grumpy Bulb deals AoE Status Damage at the impact location, disrupting enemy aggro. This combat deviant then applies the confused status to enemies, causing them to attack each other.

8. Mini Feaster

Mini Fester Best Combat Deviants

Ability: Marking Enemies, Summons Tentacles, DMG Increase

Source: Mist Zones / Red Orbs

Mini Feaster marks and attacks the designated target using summoned tentacles. ‘Touch of the Abyss’ summons 1 tentacle near an enemy every 5 seconds and deals damage. When Bounce is triggered, a tentacle spawns. Every 1 tentacle increases the player’s Weapon DMG up to 98%.

7. Mr. Wish (From PvP)

Once Human Mr Wish

Ability: High Damage, Debuffs, Marking Enemies

Source: Clear Hidden Keycard Room in Securement Silo – Sigma

Mr. Wish is best for sniper rifle players. This combat deviant marks enemies and applies the Bull’s Eye status effect, highlighting the enemy and making them visible through walls for 12 seconds. Attacking marked enemies increases the damage received.

6. Polar Jelly

Once Human Polar Jelly

Ability: Knockback, Frost Damage, Slow Enemies

Source: Chance to obtain during Cargo Scramble Event.

Once thrown, Polar Jelly knocks back enemies. Auto Attack deals with AoE Frost Status Damage to enemies and reduces the Movement Speed by 50%. Once Frost Vortexes form within the radius, Polar Jelly creates Ice Spikes. Polar Jelly amplifies Frost Damage, which is ideal for shotgun users.

5. Shattered Maiden

Shattered Maiden Once Human

Ability: Debuffs, Amplify Blast Damage

Source: Participate in Production Facility Event.

Shattered Maiden inflicts Slowdown and Chained debuff to non-boss enemies in front when attacking, also increasing the player’s Blast Damage to enemies by 50%. This combat deviant is ideal for crowd control in silo or monolith.

4. Pyro Dino

Pyro Dino Once Human

Ability: Blaze Damage, Burn

Source: Clear Securement Silo – Phi

Pyro Dino automatically attacks the target once deployed, dealing AoE Blaze Damage, which has a chance to inflict burn on enemies at the impact zone until this combat deviant energy is depleted.

3. Festering Gel

Festering Jelly

Ability: Blocks Attacks, Recover HP, Sanity Recovery

Source: Clear Monolith of Greed

Festering Gel transforms into a shelter, a flawless fortification that provides cover in open areas and is best deployed during heavy combat. Allied players near the shelter recover HP and Sanity every second. This combat deviant is often used in Prime Wars or boss battles.

2. Lonewolf’s Whisper

Once Human Lonewolf's Whisper

Ability: Pulls Enemy Aggro, Spawns Clone, Amplify Damage to Target

Source: Clear Monolith of Thirst

Lonewolf’s Whisper attacks enemy targets and attracts aggro from nearby enemies. Once the designated target dies, Lonewolf’s Whisper spawns a clone. While Lonewolf’s Whisper is deployed, the player’s weapon damage is increased while attacking the target. Great for boss battles.

1. Butterfly’s Emissary

Once Human Butterfly's Emissary

Ability: Weakspot Amplify

Source: Clear Hidden Stage in Securement Silo – Alpha

Butterfly’s Emissary automatically attacks the enemy target, marking the enemy’s Weakspot upon hitting and causing the enemy to take an extra 20% Weakspot Damage. It is mostly used by players with a high Weakspot build.

Conclusion

Combat Deviants are selected based on a player’s build and playstyle. Players with high DPS but low speed often choose Deviants that can attract aggro to protect them in battle. Conversely, high-speed but low DPS players prefer Deviants with damage boosts or elemental amplifications to maximize their offensive output.

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