Seven Knights Guide: Tips and Tricks [Global]

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 6 YEARS AGO

Seven Knights is a popular game made by Netmarble. You get to collect various heroes and use them to combat enemies. It has a turn based system. I definitely see a lot of similarities between this game and Summoners War.

Seven Knights Guide: Tips and Tricks [Global]

This guide will not go over super basic game play stuff. This is a compilation of the vital information you need for the game.

NameOriginTM RewardDescription
RainFF BE--
LasswellFF BE--
FinaFF BE--
RizerFF BEHP +10%-
LeahFF BEBanishLight magic damage (1.2x) to one enemy
TronnFF BEFiraFire magic damage (1.4x) to all enemies
EldinFF BEPilferSteal gil from one enemy
BaurgFF BEStorePhysical damage (+0.8x per usage, 1.6x max) to one enemy and increase damage taken (50%) to caster
GimleeFF BEAimPhysical damage (1.2x) to one enemy
MaxellFF BEPower ShotPhysical damage (1.2x) to one enemy
LizaFF BELullabySleep (30%) to all enemies
WedgeFF 6Fire BeamFire magic damage (1.2x) to one enemy
BiggsFF 6Blizzard BeamIce magic damage (1.2x) to one enemy
PaulFF 2EscapeEscape battle
AnastasisFF 12RegenHeal (400HP, 2x) for 3 turns to one ally
SarahFF 1PaeanHeal while singing for 3 turns to all allies
King GiottFF 4Stone KillerIncrease damage against stone monsters (50%)
ShikiFF BETranquilityPhysical damage (1.2x) to one enemy
MizellFF BEDeprotectDecrease DEF (20%) for 3 turns to one enemy
RonaldoFF BEDrain BladeHybrid damage (1.4x) and physical damage (0.8x) with HP drain (30%) to one enemy
MelFF BEDrinkAllows use of drinkable items.
ViviFF 9FiragaFire magic damage (1.8x) to all enemies
PeneloFF 12Equip S SwordAllow use of short swords
MariaFF 2EsunaCure all status effects to one ally
SabinFF 6CounterCounter physical attacks (30%)
ShadowFF 6ThrowAllow use of throwable items
KrileFF 5ThundagaLightning magic damage (1.8x) to all enemies
KainFF 4GungnirSpear - Atk +90
EdgarFF 6Machine KillerIncrease damage against mechanical monsters (50%)
FranFF 12CleanseCure disease to one ally
ShantottoFF 11MAG +30%-
RydiaFF 4BlizzagaIce magic damage (1.8x) to all enemies
CyanFF 6EvadeChance to negate physical damage taken (10%)
ClyneFF BECoverChance to take physical damage for ally (5%)
AnzelmFF BEDrainMagic damage (0.8x) with HP drain (30%) to one enemy
LunaFF BEBarrageFour physical damage (3.2x) to random enemies
BedileFF BEThundaga BladeLightning hybrid damage (1.8x) to one enemy
GarlandFF 1Equip L SwordAllow use of long swords
ExdeathFF 5HolyLight magic damage (2.3x) to one enemy
KujaFF 9FlareMagic damage (2.3x) and decrease water resistance (30%) for 3 turns to one enemy
Cloud of DarknessFF 3Auto-LimitIncrease LB gauge (1) each turn
CecilFF 4ExcaliburLong Sword - Atk+120 and Light Element
TerraFF 6UltimaMagic damage (2.8x) with ignore SPR (25%) to all enemies
Magitek Armor TerraFF 6--
BartzFF 5DoublehandIncrease equipment ATK (50%) when single wielding sword, katana, axe, or hammer
FirionFF 2Equip H ArmorAllow use of heavy armors
ZidaneFF 9Dual WieldAllow use of weapons in both hands
VaanFF 12Maximilian-
DuaneFF BEBioga BladeDark hybrid damage (1.8x) and poison (40%) to one enemy
CeriusFF BEMiracle ShoesAccessory - Auto-Protect, Auto-Shell, Auto-Regen
RoseliaFF BEEquip StaffAllow use of staves
MediusFF BEGrowth EggIncrease experience (50%)
SaraiFF BESilence DanceHybrid damage (1.2x) and silence (30%) to one enemy
PaulaFF BEStonraEarth magic damage (1.4x) to all enemies
KenyuFF BERaging FistPhysical damage (1.2x) with ignore DEF (25%) to one enemy
OllieFF BEAquan KillerIncrease damage against aquatic monsters (50%)
CarrieFF BESunbeamMagic damage (1.2x) and blind (30%) to all enemies
SkahaFF BEDragon KillerIncrease damage against dragons (50%)
MontanaFF BECamouflageDecrease likeliness of being targeted (50%)
RussellFF BEBladeblitzPhysical damage (1.4x) to all enemies
MiyukiFF BESakurafubukiKatana - Atk +98
GolbezFF 4MeteorMagic damage (2.5x) with ignore SPR (25%) to all enemies
GalufFF 5CometMagic damage (1.6x) with consecutive damage increase (0.1x) to one enemy
XiaoFF BEKaiser KnucklesFist - Atk +101
ArtemiosFF BEEquip BowAllow use of bows
LockeFF 6Rising SunThrowing - Atk +107
LeoFF 6Aegis ShieldHeavy Shield - Def+53, Spr+25
GilbertFF BEDream HarpMusic Instrument - Atk+76, Mag+41
CelesFF 6Minerva BustierArmor - Def+47, Spr+45, Resistance: Fire (+30%), Ice (+30%), Lightning (+30%), Wind (+30%)
KefkaFF 6RibbonAccessory - Mag+5, Spr+5, Nullify all status ailments
RakshasaFF BEHoly Blade-

Tip 1: Focus on creating your team of 6 star roster

At the beginning of the game, you will use whatever that is given to you. Once you start having stronger 5/6 heroes, you can then opt to be picky and decide what you want to do. The general rule is this:

  • Feed 1/2 star heroes to your 3/4/5/6 star heroes
  • Fuse any hero that is 3 stars or higher.

And as a fellow pro Seven Knights player says:

use 1 star units to power up 3/4/5 star units.
use 2 star units to power up 6 star units.
use 3 star units to fuse for 4 star units.
use 4 star units to fuse for 5 star units.
use 5 star units to fuse for 6 star units or rank up if it’s a desirable unit.
use 6 star units to use if it’s desirable or fodder for trans/unlock.

Also consider selling your level 30 units if you are low on gold. For the long term, fuse the 3/4/5 star units you get in the game.

Tip 2: Level Every Hero!

Seven Knights Battle Guide

Even 1/2 star heroes. For each newly leveled hero to 30, you get 5 rubies. This is actually a legitimate way for most f2p players to earn rubies instead of spending real money.

Tip 3: Best Formation?

Now formation costs gold to upgrade. Pick whichever formation you like. If you like more attack, choose the offensive formation. Otherwise, balanced seems to be the best of both in terms of offense and defense. Just level no more than 2 of best formations you like the most.

Tip 4: Ruby Farming!

This is where netmarble actually gives f2p players a chance to shine. You can farm rubies! Leveling a hero to 30 gives 5 rubies for the first time and then 2 rubies after that. To get a ruby farming team going, you are going to need heroes that have AoE skills. Here are the following useful ones you should try:

  • Velika – 2 AoE skills, ignore def [Must Have!]
  • Jave – 2 AoE skills, reflect passive, higher AoE dmg multiplier
  • Eileen/Dellons/Spike/Kris – higher-than-avg base dmg and higher AoE multiplier
  • Ruri – High damage multiplier, 2 AoE skills
  • Yuri/Ariel/May – At least one AoE skill, useful passives

Tip 5: Castle Siege

The best formation for Castle Siege seems to be 1-4 formation, with the backline being your best attacker. The siege is quite hard and if you have only 3/4/5 star heroes, you won’t do as much damage and end up getting less points. The team setup you should aim for is this:

  • 1 DPS for the backline: Your best hero that deals the damage
  • 1-2 AoE Units: This is good to have against groups of enemies, which is every round.
  • Debuffers: Damage reduction is key to surviving.
  • 1 Support with heal/revive – They keep your team alive! You need at least one, no doubt.

For those wanting a recommended hero list, check this out from EDMW 7Knights Thread:

Debuffers

  • Rachel is the most ideal unit, because her single target skills both do a debuff, the rapier attack reducing defense while the phoenix flame attack reduces damage. However, we’re not all born with luck in our fingertips, so if you don’t have Rachel , its not the end of your CR life. Alternative units you can look out for:

Def Down:

  • Leo, Chancellor (same single target 80% def reduction as Rachel)
  • Sarah (AoE 50% reduction for both dmg & def)
  • Sylvia (AoE 50% reduction for def)

Dmg Down

  • Sylvia (same single target 80% dmg reduction as Rachel)
  • Sarah (AoE 50% reduction for both dmg & def)
  • Leo (AoE 40% dmg reduction)
  • Chancellor (AoE 40% phy atk reduction, you can chain this with dmg reduction debuffs)
  • May (AoE 40% phy atk reduction, you can chain this with dmg reduction debuffs)

(Alternative: Bring along 4 of your units and use a friend’s Rachel Rep! Summon immediately.)

Buffers

Take note for buffs/passives, there’s 2 types. One increases damage, the other increases attack type, physical/magical. With regards to stacking, the game will only take the strongest type.

Tip 6: Daily Dungeons

Seven Knights Daily Dungeon

Always do your daily dungeons. Each day gives you the rank up materials of each element. Here it is:

  • Monday – Defensive
  • Tuesday – Support
  • Wednesday – Magic
  • Thursday – Universal
  • Friday – Fire
  • Saturday – Gold
  • Sunday – Anything Goes

Tip 7: Celestial Tower


Climbing the celestial tower gives you additional rewards such as gold, items and heroes. Always do them when your key refreshes(every 30 minute intervals).

Tip 8 : Raids

The Dragon, also known as Destroyer Gaze, has a chance to spawn (if he hasn’t already) whenever you finish an adventure stage.

Destroyer Gaze will stay spawned for 3 hours before it disappears, so it must be killed in that time span.

Only one Destroyer Gaze may be discovered by one player at a time.

Friends of the player that discovered the Destroyer Gaze (both through game and social medias) can participate in killing it, but there’s a 20 player participation limit.

Tip 9: Complete Your Daily Quests

Every time you log on, be sure to check your daily quests list. Doing them means you are also doing the weekly and monthly quests. Below are the daily quests:

  • Battle in the Celestial Tower x3 = 3000 Gold
  • Fight in the Castle Rush x2 = 30 Honor Points
  • Enter the Daily Dungeon x1 = 3000 Gold
  • Buy an Item x1 = 2-4 Star Item
  • Power up a hero x5 = 5000 Gold

Tip 10: Add Friends

The more friends you have, the more honor points you will get. Honor points allow you to buy keys, which means you get to do more adventure mode stuff and actually level your team + get more items.

Tip 11: Check Out the Hero Tier List

If you ever wonder which heroes are good for a certain role, be sure to check out this Korean tier list created by the community. It will give you a sense of what are the strength and weaknesses of each 6 star hero.

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