Star Wars: Galaxy of Heroes Asajj Ventress Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 6 YEARS AGO

SWGOH Asajj Ventress Review

Star Wars: Galaxy of Heroes Asajj Ventress Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Asajj Ventress is the badass villian in the series. She is my favorite nightsister out of all of them. Let’s look at what this vicious character has to offer to your team.

Type: Nightsister, Support

Side: Dark

Synergy: Offense, AoE Damage, Cleanse, Cooldown Reset, Self Heal, Stun, Offense

How to Get[Shards]: Data Cards, Arena Shipments

[easytable]Pros, Cons

Great AoE dispel against enemy buffers + self heal, Very slow if she is not a leader

Gains offense when someone dies, Leader skill only works best with a nightsister team

Can stun an enemy,  Low resistance

AoE damage with chance to reset cooldown,  Has 5 skills – so more resources to max her skill[/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Cruel Strike – Deal Physical damage to target enemy with a 35% chance to Stun for 1 turn.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Stun Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)

Special Ability 1: Strike Fear – Dispel all positive status effects from all enemies. Asajj recovers 40% of her Max Health, plus an additional 7% for each effect dispelled this way and has a 50% chance to remove 10% Turn Meter. (3 Turn CD)

  • LvL 2: +1% Heal(20)
  • LvL 3: +1% Heal(30)
  • LvL 4: +1 Effect Dispel(40)
  • LvL 5: +1% Heal(50)
  • LvL 6: Add 50% chance to remove 10% Turn Meter on Dispel(60)

Special Ability 2: Endless Wrath – Deal Special damage to all enemies and refresh all cooldowns on a finishing blow. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +15% Damage(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +15% Damage(58)
  • LvL 7: +5% Damage(68)

Unique Ability: Rampage – Whenever any ally or enemy is defeated, Asajj Ventress gains Offense Up and Defense Penetration for one action, with a 25% chance to also gain 32.5% Turn Meter.

  • LvL 2: Adds 25% chance to also gain 25% Turn Meter(24)
  • LvL 3: +2.5% Turn Meter Gain(34)
  • LvL 4: Add Defense Penetration Up for 1 Turn(44)
  • LvL 5: +2.5% Turn Meter Gain(54)
  • LvL 6: +2.5% Turn Meter Gain(64)
  • LvL 7: +2.5% Turn Meter Gain(74)

Leader Skill: Nightsister Swiftness – Nightsister allies gain 26 Speed and have a 25% chance to remove 10% Turn Meter when they damage an enemy.

  • LvL 2: +2 Speed(22)
  • LvL 3: +5 Speed(32)
  • LvL 4: +2 Speed(42)
  • LvL 5: Add 25% chance to remove 10% Turn Meter on hit(52)
  • LvL 6: +2 Speed(62)
  • LvL 7: +2 Speed

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6

Agility, N/A, N/A, 3.7, 4.6, 5.6, 6.5, 7.5

Intelligence, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 13, 463

AGI, 25, 783

INT, 19, 643

Health, 632, 10419

Speed, 75, 86

Physical Damage, 49, 1462

Physical Critical, 10, 511

Armor, 3, 180

Armor Penetration, 0, 5

Dodge, 0, 0

Special Damage, 45, 1781

Special Critical Rate, 0, 15

Resist, 1, 64

Resist Penetration, 0, 17

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 40%

Tenacity, 15%, 28%

Hp Steal, 0, 45%[/easytable]

Thoughts

Asajj Ventress is great at disabling enemy buffs and self heal works wonders in the arena. Her greatest asset is the ability to disarm enemies, reset her own cooldown on killing blows and turn the tides in her favor.

Her damage is decent and with 3 active skills + a unique, she is one of the few characters with 5 skills. She is best when teaming up with night sisters, with her as the leader. A recommended night sister team is Asajj(Leader), Luminara Unduli, Old Daka, Talia, Nightsister Initiate.

Although her stun doesn’t have a high percent chance, 1 in 3 hits is good still decent. Combined with Old Daka, you will be able to stun enemies frequently, making it a deadly combo.

The biggest downside is her speed. She is the SLOWEST character in the game if she is not a leader. If you like speed, then you are forced to use her as a leader and build a nighsister team. That isn’t a bad choice, but most new players won’t have the luxury to build a niche team early on.

Rating

[usrlist “Campaign Map:4” “Arena: 3.5” “Galactic War:3.5”]

Verdict: Max Her if you want to run a night sister team.

References: SWGOH

Star Wars: Galaxy of Heroes Nightsister Initiate Review

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