Star Wars: Galaxy of Heroes Nightsister Initiate Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 6 YEARS AGO

SWGOH Nightsister Initiate Review 1

Star Wars: Galaxy of Heroes Nightsister Initiate Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Nightsister Initiate is a single target critical based damage dealer. Let’s look at this brief guide and see what she has to offer for your team.

Type: Nightsister, Attacker

Side: Dark

Synergy: Critical, Damage Over Time, Buff Immunity

How to Get[Shards]: Data Cards, Galactic War Shipments

[easytable]Pros, Cons

Hits very hard when she crits, No AoE Damage

Can apply buff immunity or damage over time on an enemy, No leader skill

Cut down hits hard, Deals only physical damage

High health for an attacker and tanky with high armor, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Slice Open – Deal Physical damage to target enemy. On a Critical Hit, inflict Damage Over Time for 2 turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: Damage Over Time Duration +1(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)

Special Ability 1: Cut Down – Deal Physical damage to target enemy with an additional 70% chance of a Critical Hit. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +15% Damage(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +15% Damage(58)

Special Ability 2: Severing Strike – Deal Physical damage to target enemy with a 30% chance to render the target Immune to positive status effects for 2 turns. (4 Turn CD)

  • LvL 2: +5% Damage(20)
  • LvL 3: +15% Immunity Chance(30)
  • LvL 4: +5% Damage(40)
  • LvL 5: +15% Immunity Chance(50)
  • LvL 6: +5% Damage(60)
  • LvL 7: +5% Damage(70)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, 2.1, 3.1, 4.2, 5.3, 6.3, 7.4, 8.4

Agility, 1.4, 2.1, 2.8, 3.5, 4.2, 4.9, 5.6

Intelligence, 1.1, 1.7, 2.3, 2.9, 3.5, 4.1, 4.7[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 22, 1078

AGI, 16, 562

INT, 15, 488

Health, 554, 20162

Speed, 100, 112

Physical Damage, 45, 1849

Physical Critical, 10, 357

Armor, 4, 210

Armor Penetration, 0, 10

Dodge, 0, 0

Special Damage, 36, 1171

Special Critical Rate, 0, 0

Resist, 1, 74

Resist Penetration, 0, 0

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 40%

Tenacity, 15%, 33%

Hp Steal, 0, 0.15[/easytable]

Thoughts

The Nightsister Initiate is surprisingly tanky and deals good damage, especially when paired with Darth Sidious/IG-88 as leader. The more critical rate she gets, the more damage she does.

She is a nightsister, so you can put a nightsister leader for bonuses. The fact that she is tanky and can deal damage makes her a very viable character for you if you choose to level her.

Her single target damage hits very hard when it is a critical hit. I think most people won’t want to level her because she isn’t a “hero” character. Her buff immunity and damage over time is great against strong/tanky characters.

The only downside is that she has no AoE damage. Other than that, she is a solid choice to build as a damage dealer on the dark side.

Rating

[usrlist “Campaign Map:4.5” “Arena: 4” “Galactic War:4”]

Verdict: Max her if you want a nightsister team or a dark side damage dealer.

References: SWGOH

Star Wars: Galaxy of Heroes First Order TIE Pilot Review

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