Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
Ewok Elder is a decent healer with revive capabilities. Let’s look at the brief guide on what he has to offer to your team.
Type: Ewok, Healer
Side: Light
Synergy: Revive, Cleanse, AoE Healer
How to Get[Shards]: Data Cards, Light Side 2-C, Dark Side 8-C
[easytable]Pros, Cons
An AoE Heal with cleanse against negative effects, Lacks damage
Revives a random ally at 40% health at max skill, Hard to farm shards
Tribal healer can revive dead allies as well, Long revive skill cooldown
Gain turns fast due to turn meter increase from basic attacks = more heals/revive, Low resistance[/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Guiding Strike – Deal Physical damage to target enemy with a 60% chance to gain 50% Turn Meter and to grant other Ewok allies half that amount.
- LvL 2 +5% Damage(16)
- LvL 3 +15% Turn Meter Gain Chance(26)
- LvL 4 +5% Damage(36)
- LvL 5 +15% Turn Meter Gain Chance(46)
- LvL 6 +5% Damage(56)
Special Ability 1: Tribal Healer – All allies recover Health equal to 20% of Ewok Elder’s Max Health and lose all negative status effects, with a 30% chance to revive defeated allies at 1 Health. (4 Turn CD)
- LvL 2 +5% Heal(18)
- LvL 3 +5% Revive Chance(28)
- LvL 4 +5% Heal(38)
- LvL 5 Cooldown – 1(48)
- LvL 6 +10% Revive Health(58)
Special Ability 2: Power of the Forest – Revive a random defeated ally at 40% Health with a 40% chance for Ewok Elder to gain 45% Turn meter. (8 Turn CD)
- LvL 2 +10% Revive Health(20)
- LvL 3 Add 25% chance to gain 25% Turn Meter on use(30)
- LvL 4 +10% Turn Meter Gain(40)
- LvL 5 +15% Turn Meter Gain Chance(50)
- LvL 6 +10% Revive Health(60)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, N/A, 2.3, 3, 3.8, 4.6, 5.4, 6.1
Agility, N/A, 2.7, 3.6, 4.5, 5.5, 6.4, 7.3
Intelligence, N/A, 1.8, 2.4, 3, 3.6, 4.2, 4.8[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 16, 603
AGI, 20, 881
INT, 15, 515
Health, 441, 12567
Speed, 80, 114
Physical Damage, 40, 1481
Physical Critical, 8, 514
Armor, 3, 176
Armor Penetration, 0, 6
Dodge, 0, 0
Special Damage, 40, 1324
Special Critical Rate, 0, 0
Resist, 1, 56
Resist Penetration, 0, 10
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 20%
Tenacity, 15%, 48%
Hp Steal, 0, 0.05[/easytable]
Thoughts
The Ewok Elder is a great addition to your squad if you lack a reliable healer. Ewok can revive dead members, cleanse any harmful effects on your team, which is vital – especially against anti-heal debuff(useful against Darth Sidious/Kylo Ren/IG-88 etc.). If you use him alongside Jedi Consular, you will have enough sustain to keep your damage dealers alive.
His revive means its not a big deal when your characters die. His turn meter increase also helps him get more turns and therefore more heals/revives. A lot of people don’t like him because he is not a “popular” character. He is very valuable.
If I had to do it all over again, I would gear him up for the Light side and focus on getting Luminara Unduli for a strong light team. This ensures your team will be able to complete most campaign maps with ease.
The only downside is that it is hard to farm shards for him, so he will be at lower star level than say Lumi or Old Daka.
Rating
[usrlist “Campaign Map:4” “Arena: 3.5” “Galactic War:4”]
Verdict: Gear him well and get shards from Light Side 2-C.
References: SWGOH