Character | Type | Symbol | Where |
---|---|---|---|
Ichigo | Power | Hard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54 |
|
Ikakku | Power | Hard Mode - 2-39 to 2-47 | |
Shinsui | Power | Hard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110 | |
Renji | Power | Hard Mode - 1-21 to 1-24, 2-49 to 2-58 | |
Kenpachi | Power | Hard Mode - 2-49, Special Event Gotei 13 | |
Sajin | Power | Hard Mode - 3-74 to 3-80, Special Event Gotei 13 | |
Haien | Power | Normal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200 | |
Ukitake | Technique | Hard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13 | |
Yumichika | Technique | Hard Mode - 2-39 to 2-47 | |
Mayuri | Technique | Hard Mode - 3-68 to 3-73, Special Event Gotei 13 | |
Momo | Technique | Hard Mode - 2-40, 2-46, 3-88 to 3-91 | |
Orihime | Technique | Hard Mode - 1-8, 1-10 to 1-12 | |
Izuru | Technique | Hard Mode - 3-101, 3-103 | |
Rangiku | Technique | Hard Mode - 3-101, 3-103, 3-104 | |
Shinji | Technique | Hard Mode - 4-113 to 4-116, 4-131 to 4-133 | |
Uryu | Speed | Hard Mode - 1-17 to 1-19 | |
Rukia | Speed | Hard Mode - 1-3, 1-6 | |
Byakuya | Speed | Hard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13 | |
Tosen | Speed | Hard Mode - 3-74 to 3-80 | |
Yoruichi | Speed | Hard Mode - 2-61 to 2-65 | |
Soifon | Speed | Hard Mode - 3-98 to 3-100 | |
Gin | Speed | Hard Mode - 3-88 to 3-91, Special Event Gotei 13 | |
Izuru | Mind | Hard Mode - 3-101 | |
Momo | Mind | Hard Mode - 2-90 | |
Uryu | Mind | Hard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179 | |
Tosen | Mind | Hard Mode - 3-78, 3-80 | |
Ukitake | Mind | Hard Mode - 3-107, 3-108 | |
Shunsui | Mind | Hard Mode - 2-55, 3-107, 3-108, 3-110 | |
Hitsugaya | Mind | Hard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13 | |
Gin | Mind | Hard Mode - 3-88 | |
Byakuya | Mind | Hard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97 | |
Mayuri | Mind | Hard Mode - 2-70, 2-71 | |
Rangiku | Mind | Hard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150 | |
Urahara | Mind | Normal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178 | |
Renji | Heart | Hard Mode - 2-55, 5-170 to 5-176 | |
Ichigo | Heart | Normal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event | |
Sajin | Heart | Hard Mode - 3-74, 3-75, 3-78 | |
Yoruichi | Heart | Hard Mode - 2-62, 4-149, 4-150, 4-153 | |
Soi Fon | Heart | Hard Mode - 3-98, 3-100, 3-110 | |
Ikkaku | Heart | Normal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123 | |
Rukia | Heart | Normal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event | |
Chad | Heart | Normal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179 | |
Yumichika | Heart | Hard Mode - 1-41 |
The First Order Stormtrooper is a tanky guy with counter abilities. Let’s take a look at what this trooper has to offer.
[easytable]Pros, Cons
Has counter ability, Damage is lacking
Very tanky with defense buff, No AoE attacks
Does well in a First Order team with Captain Phasma lead, Deals only physical damage
Speed down on basic attack, Needs to be attacked to be able to do significant damage [/easytable]
Skills and Abilities
Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.
Basic Ability: Hindering Shot – Deal Physical damage to target enemy with a 45% chance to inflict Speed Down for 1 turn. This chance is doubled if First Order Stormtrooper has Advantage.
- LvL 2: +5% Damage(16)
- LvL 3: +15% Damage(26)
- LvL 4: +5% Damage(36)
- LvL 5: +15% Speed Down Chance(46)
- LvL 6: +5% Damage(56)
- LvL 7: +5% Damage(66)
- LvL 8: +15% Damage(76)
Special Ability: The Order Relentless – First Order Stormtrooper gains Advantage and Defense Up for 3 turns with a 25% chance to gain 40% Turn Meter. (4 Turn CD)
- LvL 2: Add 25% Chance to gain 25% Turn Meter(18)
- LvL 3: +5% Turn Meter Gain(28)
- LvL 4: Defense Up Duration +1(38)
- LvL 5: +5% Turn Meter Gain(48)
- LvL 6: Advantage Duration +1(58)
- LvL 7: +5% Turn Meter Gain(68)
- LvL 8: Cooldown -1(78)
Unique Ability: Return Fire – First Order Stormtrooper has 65% Counter Chance.
- LvL 2: +5% Counter Chance(20)
- LvL 3: +5% Counter Chance(30)
- LvL 4: +15% Counter Chance(40)
- LvL 5: +5% Counter Chance(50)
- LvL 6: +5% Counter Chance(60)
- LvL 7: +5% Counter Chance(70)
- LvL 8: +15% Counter Chance(80)
Stat Growth/Increase Per Level Table
[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★
Strength, N/A, 3, 4, 5, 6, 7, 8
Agility, N/A, 2, 2.6, 3.3, 4, 4.6, 5.3
Intelligence, N/A, 1.6, 2.2, 2.7, 3.3, 3.9, 4.4[/easytable]
Base and Max Stats
[easytable] Stat, Base, Max
STR, 21, 881
AGI, 14, 458
INT, 13, 418
Health, 618, 18868
Speed, 100, 111
Physical Damage, 44, 1490
Physical Critical, 5, 215
Armor, 3, 266
Armor Penetration, 0, 7
Dodge, 0, 0
Special Damage, 31, 1043
Special Critical Rate, 0, 10
Resist, 1, 167
Resist Penetration, 0, 17
Deflect Rating, 0, 0
Critical Damage, 150%, 150%
Potency, 0, 0%
Tenacity, 15%, 55%
Hp Steal, 0, 0[/easytable]
Thoughts
The First Order Stormtrooper is a very tanky character. I personally use him in the INT gear challenge during the daily events. He doesn’t do much damage, but he can counter enemies, which will add up if he gets attacked often.
He has a lot of health when you gear him up, so he works great in dark side campaigns if you need a tanky member. His advantage bonus will give him some added fire power when needed. He also works very well in the FO team alongside Kylo Ren, Captain Phasma and First Order TIE Pilot.
I suggest you level him to about 40 and use him for the INT gear challenge member.
Rating
[usrlist “Campaign Map:3.5” “Arena:3” “Galactic War:3.5”]
Verdict: Level him enough as a backup character.
References: SWGOH