Star Wars: Galaxy of Heroes Lando Calrissian Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 6 YEARS AGO

SWGOH Lando Calrissian Review S

Star Wars: Galaxy of Heroes Lando Calrissian Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Lando is a strong attacker with a high critical and AoE damage. Let’s take a look at what he has to offer to your team.

Type: Attacker, Scoundrel

Side: Light

Synergy: Critical, AoE Damage, Cooldown Reset, Speed

How to Get[Shards]: Data Cards, Squad Cantina 1-E and 5-F

[easytable]Pros, Cons

High critical rate and damage, Hard to farm with only 2 options

Strong AoE damage with cooldown reset chance, Poor health pool

Strong surprise burst damage with basic skill, Low resistance

A great speed and crit damage leader for Scoundrel allies, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Gambler’s Shot – Deal Physical damage to target enemy. This attack has high damage variance and an additional 25% chance of scoring a Critical Hit.

  • LvL 2: +10% Max Damage(16)
  • LvL 3: +5% Critical Chance(26)
  • LvL 4: +10% Max Damage(36)
  • LvL 5: +5% Critical Chance(46)
  • LvL 6: +10% Max Damage(56)
  • LvL 7: +10% Max Damage(66)
  • LvL 8: +5% Critical Chance(76)

Special Ability: Double Down – Deal Physical Damage to all enemies. If this attack scores more than one Critical Hit, its cooldown is reset and it deals 75% more damage on its next use. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +25% Bonus Damage(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: Cooldown -1(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: +25% Bonus Damage(78)

Unique Ability: High Roller – Lando has +13% Critical Chance, and gains Critical Chance Up for 2 turns when he scores a Critical Hit.

  • LvL 2: +2% Critical Chance(22)
  • LvL 3: +2% Critical Chance(32)
  • LvL 4: Critical Chance Up Duration +1(42)
  • LvL 5: +2% Critical Chance(52)
  • LvL 6: +2% Critical Chance(62)
  • LvL 7: +2% Critical Chance(72)
  • LvL 8: +5% Critical Chance(82)

Leader Skill: Fast and Loose – Scoundrel allies gain 13 Speed and 29% Critical Damage.

  • LvL 2: +2 Speed(20)
  • LvL 3: +4% Critical Damage(30)
  • LvL 4: +2 Speed(40)
  • LvL 5: +2 Speed(50)
  • LvL 6: +4% Critical Damage(60)
  • LvL 7: +2 Speed(70)
  • LvL 8: +4% Critical Damage(80)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, N/A, 3.3, 4, 4.6, 5.3

Agility, N/A, N/A, N/A, 5, 6, 7, 8

Intelligence, N/A, N/A, N/A, 2.7, 3.3, 3.9, 4.4[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 18, 524

AGI, 24, 846

INT, 17, 478

Health, 477, 11065

Speed, 80, 110

Physical Damage, 48, 1515

Physical Critical, 9, 491

Armor, 4, 150

Armor Penetration, 0, 11

Dodge, 0, 48

Special Damage, 38, 1333

Special Critical Rate, 0, 10

Resist, 1, 89

Resist Penetration, 0, 5

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 47%

Tenacity, 15%, 43%

Hp Steal, 0, 0.15[/easytable]

Thoughts

Lando is a hart hitting attacker which is extremely hard to get. Update: He is now farmable!

He provides high critical damage and a strong AoE with cooldown reset. It is deadly since he will almost always crit more than 1 time against a team of 5 enemies. That means the second turn will deal bonus 75% more damage. That is a lot of damage for an AoE.

His passive works much like Luke Skywalker’s one. If only there is a way to farm him to 7 stars without either paying money or getting lucky with pulls. He really is a top notch damage dealer.

He does have rather average speed and low health pool though. But even at 4 stars and well geared, he is a very strong character.

Rating

[usrlist “Campaign Map:4.5” “Arena: 4” “Galactic War:4”]

Verdict: Max and gear him well.

References: SWGOH

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