Star Wars: Galaxy of Heroes Old Daka Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 8 YEARS AGO

SWGOH Old Daka Review

Star Wars: Galaxy of Heroes Old Daka Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Old Daka is a nightsister support that can heal and cause disruption on the enemy team. We will give you a quick guide on what she has to offer to your team.

Type: Nightsister, Support

Side: Dark

Synergy: Stun, AoE Heal, Revive

How to Get[Shards]: Data Cards & Dark Side 4-B, Cantina Shipments

[easytable]Pros, Cons

Ability to stun 2 targets, Average health pool

Decent AoE Heal for the dark side, Heals are not as good due to her having lower hp

Has a small chance to revive allies with heal and unique ability(every turn), Lacks damage

 

Good leader for a nightsister team, Only has physical damage

Easily farmable from Squad Cantina Shipment,

Best non droid healer for the deadly Droid Squad(Hk-47/IG-88/IG-86/Poggle), [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Insightful Blow – Deal Physical damage to target enemy with a 45% chance to stun for 1 turn and a 40% chance to stun a random enemy for 1 turn.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Stun Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)

Special Ability: Chant of Resurrection – All allies recover Health equal to 30% of Old Daka’s Max health, with a 40% chance to revive defeated allies at 1 Health. (4 Turn CD)

  • LvL 2: +2.5% Healing(18)
  • LvL 3: +2.5% Healing(28)
  • LvL 4: +5% Revive Chance(38)
  • LvL 5: +2.5% Healing(48)
  • LvL 6: +5% Revive Chance(58)
  • LvL 7: +2.5% Healing(68)

Unique Ability: Serve Again – When another ally is defeated, Daka has a 10% chance to revive it with 30% Health and grant it Offense and Defense Up for 1 turn. In addition, revived character gains 20% Turn Meter.

  • LvL 2: +2.5% Health(22)
  • LvL 3: Add Defense Up for 1 turn to revived character(32)
  • LvL 4: +2.5% Health(42)
  • LvL 5: Add 20% Turn Meter to revived character(52)
  • LvL 6: +2.5% Health(62)
  • LvL 7: +2.5% Health(72)

Leader Skill: Nightsister Elder – Nightsister allies gain 40 Defense and 7.5% Max Health.

  • LvL 2: +10 Defense(20)
  • LvL 3: +5% Health(30)
  • LvL 4: +10 Defense(40)
  • LvL 5: +10 Defense(50)
  • LvL 6: +2.5% Health(60)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, N/A, 3.8, 4.6, 5.4, 6.2

Agility, N/A, N/A, N/A, 3.5, 4.3, 5, 5.7

Intelligence, N/A, N/A, N/A, 4, 4.8, 5.6, 6.4[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 17, 617

AGI, 16, 539

INT, 20, 794

Health, 479, 13629

Speed, 80, 136

Physical Damage, 41, 1345

Physical Critical, 6, 221

Armor, 3, 136

Armor Penetration, 0, 20

Dodge, 0, 0

Special Damage, 48, 2241

Special Critical Rate, 0, 15

Resist, 1, 125

Resist Penetration, 0, 30

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 87%

Tenacity, 15%, 33%

Hp Steal, 0, 0[/easytable]

Thoughts

Old Daka, in my opinion, should be the first character you want to farm in Squad Cantina due to her useful heal and revive if you want to go far in dark side campaign map. She is very easy to farm and her chance to double stun really helps once you get into an extended fight. A good stun will turn tides in your favor.

Also, her revive will have a chance to proc every turn if any of your allies die. Works well in extended battles. If you put her in a droid team of Hk-47, IG-88 and IG-86 is a good idea since IG-88 and 86 are squishy and her revive will get them back up in no time. Her AoE heal also revives as well, so sometimes you get lucky and she gets to heal up the dead ally. ūüôā

Her only downside is her heal is not as good as Luminara/Jedi Consular due to her lower health pool, but it will work if you are doing the dark side campaign map.

Rating

[usrlist “Campaign Map:4.5” “Arena: 4.5” “Galactic War:4.5”]

Verdict: Farm her and max for completing dark side campaigns.

References: SWGOH

SWGOH IG 86 Sentinel Droid Review

Star Wars: Galaxy of Heroes IG-86 Sentinel Droid Review

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