Star Wars: Galaxy of Heroes Plo Koon Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 6 YEARS AGO

SWGOH Plo Koon S

Star Wars: Galaxy of Heroes Plo Koon Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Plo Koon is a support character with good defenses, debuffs, and Clone Trooper synergies. Let’s see what he has to offer to your team.

Type: Jedi, Tank

Side: Light

Synergy: AoE Damage, Clone, Defense Up, Dispel, Jedi, Light, Offense Down, Offense Up, Stealth Detection, Tank, Turn Meter Gain

How to Get[Shards]: Data Cards, Dark Side Battle 7-C, and Holotable Battle 4-G

[easytable]Pros, Cons

Strong AoE special attack with offense down, Low damage

Reduces enemy damage to your entire team, Low special critical rate

Tanky with defense up, high armor and resistance,

Dispel a positive effect,

Stealth removal, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Quelling Blow – Deal Physical damage to target enemy and dispel a random positive status effect on them. If an effect is dispelled, Plo Koon gains Defense Up for 3 turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Damage(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: Defense Up Duration +1(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: Add 50% chance to dispel all positive status effects(76)

Special Ability 1: Force Judgment – Deal Special damage to all enemies with a 55% chance to inflict Offense Down for 2 Turns. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +15% Offense Down Chance(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +15% Offense Down Chance(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: Offense Down Duration +1(78)

Special Ability 2: Take Charge – All allies gain Defense Up for 4 Turns. Clone allies also gain 50% turn meter.

  • LvL 2: +5% Turn Meter Gain(20)
  • LvL 3: +1 Defense Up Duration(30)
  • LvL 4: +5% Turn Meter Gain(40)
  • LvL 5: +5% Turn Meter Gain(50)
  • LvL 6: +1 Defense Up Duration(60)
  • LvL 7: +5% Turn Meter Gain(70)
  • LvL 8: Add half Turn Meter Gain for non-Clone allies(80)

Leader Abilty: Overwatch – Each ally has a 50% chance to remove Stealth from each enemy at the start of their turn. If they dispel any enemies, they gain Offense Up for 1 Turn.

  • LvL 2: +5% Dispel chance(22)
  • LvL 3: Add Offense Up for 1 turn on dispel(32)
  • LvL 4: +5% Dispel chance(42)
  • LvL 5: +5% Dispel chance(52)
  • LvL 6: +5% Dispel chance(62)
  • LvL 7: +5% Dispel chance(72)
  • LvL 8: Offense Up Duration +1(82)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, 3.2, 4, 4.9, 5.7, 6.5

Agility, N/A, N/A, 2.8, 3.5, 4.2, 4.9, 5.6

Intelligence, N/A, N/A, 3.2, 4, 4.9, 5.7, 6.5[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 19, 603

AGI, 17, 505

INT, 22, 838

Health, 528, 14855

Speed, 80, 120

Physical Damage, 44, 1328

Physical Critical, 6, 202

Armor, 3, 255

Armor Penetration, 0, 6

Dodge, 0, 0

Special Damage, 52, 2445

Special Critical Rate, 0, 35

Resist, 2, 204

Resist Penetration, 0, 25

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 20%

Tenacity, 15%, 54%

Hp Steal, 0, 0%[/easytable]

Thoughts

Plo Koon is a great Jedi tank that brings utility to the team. He is able to greatly reduce the damage taken for all allies due to his 2 AoE abilities. The ability to give AoE defense buff to your team and also the AoE attack debuff to the enemy team means you will take very little damage for 2 turns.

The random positive effect removal also comes in handy sometimes, especially against someone like Rey. He is also a great counter against stealth units. So, if someone runs Princess Leia, Teebo or Nute Gunray, he will be able remove their stealth advantage.

For a tank, his health pool is on the lower end but makes up for high armor and resistance. If you don’t want to use Old Ben, Plo Koon will be a viable replacement as a support tank.

Rating

[usrlist “Campaign Map:3” “Arena:3” “Galactic War:3”]

Verdict: An okay member. Old Ben is better.

References: SWGOH, SWGOHDB

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