Trance Terra Review [Final Fantasy Brave Exvius]

BY MATT BAKER

Matt Baker

Writer and Storywriter

PUBLISHED 5 YEARS AGO

Trance Terra Review [Final Fantasy Brave Exvius]

Rating

[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall

6, A, S, S, A, A, S [/easytable]

[easytable]Rarity, Job, Origin, Gender, Family

5★ – 6★, Magic Warrior, FFVI, Female, Human[/easytable]

Trust Master Rewards – Soul of Thamasa – Accessory: MP +30%/Enables Dualcast

LevelXP requiredTotal XPUnlocked itemsRewards
100
210001000Poke Ball x10
320003000Poke Ball x15
430006000Poke Ball x15
5400010000Gyms, Potions, RevivesPoke Ball x20, Potion x10, Revive x10, Incense
6500015000Poke Ball x15, Potion x10, Revive x5, Incubator
7600021000Poke Ball x15, Potion x10, Revive x5, Incense
8700028000Razz BerryPoke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module
9800036000Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg
10900045000Super PotionsPoke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module
111000055000Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3
121000065000Great BallsGreat Ball x20, Super Potion x10, Revive x3, Razz Berry x3
131000075000Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3
141000085000Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3
1515000100000Hyper PotionsGreat Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module
1620000120000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1720000140000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1820000160000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1925000185000Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5
2025000210000Ultra BallsUltra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2
2150000260000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
2275000335000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
23100000435000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
24125000560000Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10
25150000710000Max PotionsUltra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module
26190000900000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
272000001,100,000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
282500001,350,000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
5★6★

 

General Thoughts

Trance Terra is a 6 star character and much like the normal Terra she’s a pretty decent hitter all around. Her stats are great for her Magic Damage role and her skills line up with it just as nicely.

Trance Terra is your basic magic character having several of the elemental spells along with some of the more powerful ones like Holy and Ultima. At the same time she can use Full-Life and Cura giving her both damage and healer capabilities.

Now she’s practically a Red Mage by definition giving her access to all kinds of different magic and ways to attack. Being able to utilize her skills to make her magic more effective.

Dual Black Magic obviously a go to staple, being able to cast 2 spells in one turn in a must for her character. Chaos Wave is also a nice magic damage attack that hits fairly hard especially after Magical Activation.

Even her equipment is pretty decent having both 5 weapon and armor styles to choose from. So back to the earlier term, Trance Terra is pretty much a Red Mage style character having both kinds of magic and a good equipment setup.

Verdict: Great character to have, just as good as the normal Terra.

Stats

RarityHPMPATKDEFMAGSPRAttack HitsDrop CheckExp. Growth Pattern
5★263114396921151001106
6★34211861251201501301126

Maximum Stats Increase

RarityHPMPATKDEFMAGSPR
5★2404016162416
6★3906526263426

Resistance

Trance Terra is neutral to all elements and status ailments.

Learned Abilities

Active
Min rarityLevelIconNameEffectHitsMP
5★1Dual Black MagicUse black magic twice in one turn0
5★80Chaos WaveMagic damage (1.8x) with ignore SPR (50%) to all enemies

(Used after Magical Activation)
Magic damage (3.6x) with ignore SPR (50%) to all enemies

5

10

35

0

6★91Maduin GuardIncrease resistance to fire, ice and lightning (40%) for 3 turns to all allies30
6★100Magical ActivationIncrease MAG and SPR (80%) for 3 turns to caster25
Trait
Min rarityLevelIconNameEffect
5★10SPR +20%Increase SPR (20%)
5★21OmenChance to evade physical damage taken (30%)
5★68Auto-RefreshRecover MP (5%) per turn
5★75Guardian MogCure all status ailments after battle
5★80MAG +30%Increase MAG (30%)
6★1Inherited PowerIncrease MAG and SPR (30%)
Increase resistance to silence (100%)
6★76MP +30%Increase MP (30%)

Magic

Min rarityLevelIconNameEffectHitsMP
5★1CuraHeal (400 HP, 3x) to all allies7
5★1FiraFire magic damage (1.4x) to all enemies19
5★1BlizzaraIce magic damage (1.4x) to all enemies19
5★1ThundaraLightning magic damage (1.4x) to all enemies19
5★50GravigaHP damage (75%) to all enemies120
5★50FiragaFire magic damage (1.8x) to all enemies120
6★30HolyLight magic damage (2.3x) to one enemy135
6★42UltimaMagic damage (2.8x) with ignore SPR (25%) to all enemies160
6★62Full-LifeRevive target (100% HP)20

Limit Burst

RarityNameEffectHitsCost
5★Riot Blade – TranceBaseMagic damage (2.5x) with ignore SPR (50%) to all enemies714
MaxMagic damage (3.45x) with ignore SPR (50%) to all enemies
6★Riot Blade – TranceBaseMagic damage (2.7x) with ignore SPR (50%) to all enemies916
MaxMagic damage (3.9x) with ignore SPR (50%) to all enemies

Equipment

Trance Terra can equip 5 weapons and 5 armors.

[easytable]Weapons, Armors

AccessoryHatClothes [/easytable]

RarityAbility SlotsAffinity
5★4White Magic Lv8, Black Magic Lv8
6★4White Magic Lv8, Black Magic Lv8

Awakening

RarityMaterial 1Material 2Material 3Material 4Material 5
6★Divine Crystal (5)Fairies’ Writ (5)Rainbow Bloom (10)Prismatic Horn (20)Calamity Writ (10)

Lore

A woman who appears in tales from another world, where she played a role in the great conflict between humankind and espers. Able to wield magical powers believed lost to the world, Terra was used as a weapon by the Gestahl Empire bent on world domination. However, she was eventually saved by the treasure hunter Locke and joined him in the fight against the empire by becoming a member of the Returners. Dedicating herself to their cause, she travels with the group to see the esper Valigarmanda, where a strange power resonates with her. In moments, Terra transforms into an esper and flees to an unknown location.

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