Though indie games don’t have the budget and flair of AAA games, they make do with creativity, and developer Ewoud van der Werf has something interesting up their sleeve with the upcoming SCHiM.
Here’s the announcement:
SCHiM is a game about jumping from shadow to shadow in a challenging and lively environment. This 3D platformer takes elements of light & animation and adds them directly to the gameplay, delivering an experience that you will only find in SCHiM.
We don’t know what a SCHiM is yet (or why the word is punctuated that way), but the game also does come with a story description that gives us an objective for the game. Read this:
A schim is the soul and spirit of an object, thing, or living being. Everything in the world has one. A schim should NEVER be separated from their thing! This does happen to your schim, this schim who is attached to a human being is separated from him early on in the game. Can you get back to him before it’s too late?
Like I said, indie games are all about creativity and flair, and SCHiM manages to pull that off, not just with the gameplay mechanics, but with the unique feel of the game as well. Hopefully we don’t have to wait too long before we get an official release date.
No release date has been set for SCHiM yet, but the game is expected to launch for the PS4, Xbox One, Nintendo Switch, and PC sometime this year.