[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
6, A+, S, A, C, A, A[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
4 – 6, Black Mage, FFBE, Male, Human[/easytable]
Trust Master Rewards – Draco Spike: Weapon (Rod) – ATK+30, MAG+101/Dracoslayer Additional Effect
Level | XP required | Total XP | Unlocked items | Rewards |
---|---|---|---|---|
1 | 0 | 0 | ||
2 | 1000 | 1000 | Poke Ball x10 | |
3 | 2000 | 3000 | Poke Ball x15 | |
4 | 3000 | 6000 | Poke Ball x15 | |
5 | 4000 | 10000 | Gyms, Potions, Revives | Poke Ball x20, Potion x10, Revive x10, Incense |
6 | 5000 | 15000 | Poke Ball x15, Potion x10, Revive x5, Incubator | |
7 | 6000 | 21000 | Poke Ball x15, Potion x10, Revive x5, Incense | |
8 | 7000 | 28000 | Razz Berry | Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module |
9 | 8000 | 36000 | Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg | |
10 | 9000 | 45000 | Super Potions | Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
11 | 10000 | 55000 | Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3 | |
12 | 10000 | 65000 | Great Balls | Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3 |
13 | 10000 | 75000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
14 | 10000 | 85000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
15 | 15000 | 100000 | Hyper Potions | Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
16 | 20000 | 120000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
17 | 20000 | 140000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
18 | 20000 | 160000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
19 | 25000 | 185000 | Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5 | |
20 | 25000 | 210000 | Ultra Balls | Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2 |
21 | 50000 | 260000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
22 | 75000 | 335000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
23 | 100000 | 435000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
24 | 125000 | 560000 | Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10 | |
25 | 150000 | 710000 | Max Potions | Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module |
26 | 190000 | 900000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
27 | 200000 | 1,100,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
28 | 250000 | 1,350,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 |
4★ | 5★ | 6★ |
General Thoughts
Zyrus is a 6 star unit that falls into the Magic Damage role. He’s a basic Black Mage with the more utility style magic set up rather than the elemental spells.
His stats are great for a mage style unit and his skills are fitting for his role. He lacks spells like Fire, Thunder, Blizzard, but makes up for them with the more devastating spells a Black Mage can have.
The two most utilized spells will obviously be Osmoses and Drain. One stealing MP from an enemy and the other stealing HP, so both are helpful in their own right.
Aside from those two he is outfitted with Flare which is a heavy hitter in its own right. But Flare can be combo’d with one of his other skills Blood Rend.
By using Blood Rend after Flare it does bonus Water damage to the target. So these two go hand in hand when in use.
He’s also outfitted with Dual Black Magic allowing two spells to be cast in one turn. So you could double up Osmoses/Drain for double utility it one turn.
The downside to Zyrus is the fact that he lacks most of the Black Mage spell repertoire but that’s really all on an opinion stand point. What he has is good especially if built right and used right.
Even his Limit Burst is good dealing damage and increasing his Magic for 3 turns. So given the chance Zyrus can be a reallly good magic unit.
Verdict: A decent magic damage unit
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4★ | 1992 | 118 | 63 | 67 | 88 | 79 | 1 | 8 | 6 |
5★ | 2589 | 153 | 82 | 87 | 114 | 102 | 1 | 10 | 6 |
6★ | 3366 | 199 | 106 | 113 | 148 | 133 | 1 | 12 | 6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
4★ | 210 | 35 | 14 | 14 | 18 | 14 |
5★ | 240 | 40 | 16 | 16 | 24 | 16 |
6★ | 390 | 65 | 26 | 26 | 34 | 26 |
Resistance
Zyra is neutral to all elements and status ailments
Learned Abilities
Magic
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
4★ | Surging Hydra | Base | Magic damage (4x) to one enemy Increase MAG (40%) for 3 turns to caster |
1 | 14 |
Max | Magic damage (4.7x) to one enemy Increase MAG (54%) for 3 turns to caster |
||||
5★ | Surging Hydra | Base | Magic damage (4.5x) to one enemy Increase MAG (60%) for 3 turns to caster |
1 | 16 |
Max | Magic damage (5.45x) to one enemy Increase MAG (79%) for 3 turns to caster |
||||
6★ | Blood Hydra | Base | Magic damage (5x) to one enemy Increase MAG (80%) for 3 turns to caster Enables access to following abilities for 2 turns: Blood Frenzy – Use blood skills (blood scar, blood curse, blood rend, blood pulsar) twice in one turn |
1 | 24 |
Max | Magic damage (7.4x) to one enemy Increase MAG (104%) for 3 turns to caster Enables access to following abilities for 2 turns: Blood Frenzy – Use blood skills (blood scar, blood curse, blood rend, blood pulsar) twice in one turn |
Equipment
Zyra can equip 3 weapons and 4 armors
[easytable]Weapons, Armors
Rarity | Ability Slots | Affinity |
---|---|---|
4★ | 3 | Black Magic Lv6 |
5★ | 4 | Black Magic Lv7 |
6★ | 4 | Black Magic Lv8 |
Awakening
Rarity | Material 1 | Material 2 | Material 3 | Material 4 | Material 5 |
---|---|---|---|---|---|
5★ | Mystic Ore (25) | Wicked Drop (13) | Brilliant Ray (8) | Sacred Crystal (15) | Holy Crystal (8) |
6★ | Divine Crystal (15) | Fairies’ Writ (5) | Calamity Gem (10) | Prismatic Horn (10) | Calamity Writ (10) |
Lore
A young, silent black mage from a place widely unknown. He always has his sights set on dragons, and is especially equipped for taking them on. He’s cold-blooded when it comes to fighting dragons, not taking mercy on them even if they are wounded or even young. He hates being thought of by humans, and is constantly trying to avoid getting involved with others. He has a particularly bad relationship with a certain dragoon, and there are even rumors that this dragoon seeks to end his life.