Zyrus Review [Final Fantasy Brave Exvius]

BY MATT BAKER

Matt Baker

Writer and Storywriter

PUBLISHED 7 YEARS AGO

Unit Zyrus 6

Zyrus Review [Final Fantasy Brave Exvius]

[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall

6, A+, S, A, C, A, A[/easytable]

[easytable]Rarity, Job, Origin, Gender, Family

4 – 6, Black Mage, FFBE, Male, Human[/easytable]

Trust Master Rewards – Draco Spike: Weapon (Rod) – ATK+30, MAG+101/Dracoslayer Additional Effect

LevelXP requiredTotal XPUnlocked itemsRewards
100
210001000Poke Ball x10
320003000Poke Ball x15
430006000Poke Ball x15
5400010000Gyms, Potions, RevivesPoke Ball x20, Potion x10, Revive x10, Incense
6500015000Poke Ball x15, Potion x10, Revive x5, Incubator
7600021000Poke Ball x15, Potion x10, Revive x5, Incense
8700028000Razz BerryPoke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module
9800036000Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg
10900045000Super PotionsPoke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module
111000055000Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3
121000065000Great BallsGreat Ball x20, Super Potion x10, Revive x3, Razz Berry x3
131000075000Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3
141000085000Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3
1515000100000Hyper PotionsGreat Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module
1620000120000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1720000140000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1820000160000Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5
1925000185000Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5
2025000210000Ultra BallsUltra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2
2150000260000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
2275000335000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
23100000435000Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10
24125000560000Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10
25150000710000Max PotionsUltra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module
26190000900000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
272000001,100,000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15
282500001,350,000Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15

 

4★ 5★ 6★
Unit Zyrus 4 Unit Zyrus 5 Unit Zyrus 6

General Thoughts

Zyrus is a 6 star unit that falls into the Magic Damage role. He’s a basic Black Mage with the more utility style magic set up rather than the elemental spells.

His stats are great for a mage style unit and his skills are fitting for his role. He lacks spells like Fire, Thunder, Blizzard, but makes up for them with the more devastating spells a Black Mage can have.

The two most utilized spells will obviously be Osmoses and Drain. One stealing MP from an enemy and the other stealing HP, so both are helpful in their own right.

Aside from those two he is outfitted with Flare which is a heavy hitter in its own right. But Flare can be combo’d with one of his other skills Blood Rend.

By using Blood Rend after Flare it does bonus Water damage to the target. So these two go hand in hand when in use.

He’s also outfitted with Dual Black Magic allowing two spells to be cast in one turn. So you could double up Osmoses/Drain for double utility it one turn.

The downside to Zyrus is the fact that he lacks most of the Black Mage spell repertoire but that’s really all on an opinion stand point. What he has is good especially if built right and used right.

Even his Limit Burst is good dealing damage and increasing his Magic for 3 turns. So given the chance Zyrus can be a reallly good magic unit.

Verdict: A decent magic damage unit

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
4★ 1992 118 63 67 88 79 1 8 6
5★ 2589 153 82 87 114 102 1 10 6
6★ 3366 199 106 113 148 133 1 12 6

Maximum Stats Increase

Rarity HP MP ATK DEF MAG SPR
4★ 210 35 14 14 18 14
5★ 240 40 16 16 24 16
6★ 390 65 26 26 34 26

Resistance

Zyra is neutral to all elements and status ailments

Learned Abilities

Active
Min rarity Level Icon Name Effect Hits MP
5★ 1 Dual BLack Magic Dual Black Magic Use black magic twice in one turn 1 0
5★ 13 blood scar Blood Scar Fixed damage (999) to caster
Recover MP (99) to caster
1 0
5★ 80 blood curse Blood Curse Magic damage (2.5x) to one enemy
Decrease MAG (50%) for 3 turns to one enemy
1 40
6★ 50 blood rend Blood Rend Water magic damage (2.5x) to one enemy

If used after Flare:
Water magic damage (5x) to one enemy

1 40
6★ 100 blood pulsar Blood Pulsar Magic damage (3.5x) with consecutive damage increase (1x each, 4 times max) to one enemy 1 50
Trait
Min rarity Level Icon Name Effect
4★ 6 ATK 10 HP 20 Genius Increase MP (20%) and MAG (10%)
5★ 29 Forest Killer Dragon’s Bane Increase physical damage (25%) and magic damage (50%) against dragons
5★ 40 blood rage Blood Rage Increase LB gauge fill rate (100%) for 2 turns when HP drops below 33%
6★ 1 Triple Slip Restless Increase resistance to paralyze (100%) and silence (50%)
6★ 77 ATK 10 HP 20 Mystic Arcana Increase MAG (20%) when equipped with a rod
Increase MAG (30%) when equipped with a robe

Magic

Min rarity Level Icon Name Effect Hits MP
4★ 10 Comet Comet Magic damage (1.7x) with consecutive damage increase (0.1x each, 3 times max) to one enemy 1 15
4★ 19 Drain Osmose Magic damage (0.3x) with MP drain (30%) to one enemy 1 10
4★ 60 Stone Stonga Earth magic damage (1.8x) to all enemies 1 20
5★ 37 Drain Drain Magic damage (0.8x) with HP drain (30%) to one enemy 1 5
5★ 66 Gravity Fist 1 Graviga HP damage (75%) to all enemies 1 20
6★ 24 blood rend Waterga Water magic damage (1.8x) to all enemies 1 20
6★ 44 Flare Flare Fire magic damage (2.3x) to one enemy
Decrease water resistance (30%) for 3 turns to one enemy
1 35

Limit Burst

Rarity Name Effect Hits Cost
4★ Surging Hydra Base Magic damage (4x) to one enemy
Increase MAG (40%) for 3 turns to caster
1 14
Max Magic damage (4.7x) to one enemy
Increase MAG (54%) for 3 turns to caster
5★ Surging Hydra Base Magic damage (4.5x) to one enemy
Increase MAG (60%) for 3 turns to caster
1 16
Max Magic damage (5.45x) to one enemy
Increase MAG (79%) for 3 turns to caster
6★ Blood Hydra Base Magic damage (5x) to one enemy
Increase MAG (80%) for 3 turns to caster
Enables access to following abilities for 2 turns:
Blood Frenzy – Use blood skills (blood scar, blood curse, blood rend, blood pulsar) twice in one turn
1 24
Max Magic damage (7.4x) to one enemy
Increase MAG (104%) for 3 turns to caster
Enables access to following abilities for 2 turns:
Blood Frenzy – Use blood skills (blood scar, blood curse, blood rend, blood pulsar) twice in one turn

Equipment

Zyra can equip 3 weapons and 4 armors

[easytable]Weapons, Armors

Staff1Rod1MaceHatAccessoryClothesRobe [/easytable]

Rarity Ability Slots Affinity
4★ 3  Black Magic Lv6
5★ 4 Black Magic Lv7
6★ 4 Black Magic Lv8

Awakening

Rarity Material 1 Material 2 Material 3 Material 4 Material 5
5★ Mystic Ore (25) Wicked Drop (13) Brilliant Ray (8) Sacred Crystal (15) Holy Crystal (8)
6★ Divine Crystal (15) Fairies’ Writ (5) Calamity Gem (10) Prismatic Horn (10) Calamity Writ (10)

Lore

A young, silent black mage from a place widely unknown. He always has his sights set on dragons, and is especially equipped for taking them on. He’s cold-blooded when it comes to fighting dragons, not taking mercy on them even if they are wounded or even young. He hates being thought of by humans, and is constantly trying to avoid getting involved with others. He has a particularly bad relationship with a certain dragoon, and there are even rumors that this dragoon seeks to end his life.

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