Black Desert Online: Chenga Tome Quest Guide



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The Chenga Tome is an upgraded version of the Adventurer’s Tome, giving 30% additional Combat EXP from quests and an increased Vision Range of +150m. The increased EXP from quests makes the Chenga Tome a must-complete if you want to level by questing, which is currently the fastest way to level from 59 to 61.

Black Desert Online: Chenga Tome Quest Guide

Quest Prerequisites

To obtain the Chenga Tome, you must complete a quest line called [Lv.53] The Adventurer’s Tome Regarding the Legend of Chenga. The questline has 22 quests in total and can be found in the suggested tab of your quest log. The questline requires at least one character in your family to be over level 53, and you will also need 170 energy to complete.

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Besides that, the questline is easy to complete and does not require killing any monsters. It is mostly just running from one place to another. You should also note that the Chenga Tome is family bound, meaning you can swap it between characters by storing it for another character to collect. However, if you lose your Chenga Tome, you must complete the quest again on a different character.

Questline Sub-Quests/Tasks

Hoom’s Song

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The first quest is called Hoom’s Song. to trigger it, click the navigation button in your quest window, and you will receive a waypoint to Macalod Hill (north of Khimut Lumber Camp) in Dreighan. There is an NPC called Aljai who will give you the first quest. To complete the said quest, you must go to the altar at Dormann Lumber Camp.

The Rumbling Sound of Dreighan

The altar will give you a follow-up quest, wherein you must speak to the three Musical Spirits nearby. The locations are shown in the images below. You can use the minimap as a reference to help you find them. Take note that you must go to the Musical Spirits in the correct order, so you must head to the one on the east side first.

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Each Musical Spirit will give you a riddle that you must answer correctly. Each answer will cost 20 energy, so select the correct answer.

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The answers to the riddles are:

  • First Musical Spirit: Melody of the Sun
  • Second Musical Spirit: Melody of the Flowers
  • Third Musical Spirit: Sing the song of the Wind

Complete the quest at the Third Musical Spirit and pick up the next quest.

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Roads that Merge into One

After completing the previous quest, you can accept the next one, and there will be a trail of Musical Spirits that will serve as your guide to the next location. Follow them, and they will lead you around the river to the east side. 

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Next, climb up the rocks and follow the Musical Spirits into a cave. The cave can be quite dark, especially at night time, so use the Atanis Firefly in your inventory, which was given to you from the last quest. Climb up again all the way to the top, and you will find the next Musical Spirit to hand in the quest and pick up the next part.

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Hoom’s Slate

After completing this part of the quest, return to Hoom’s Altar, and you will now receive the first slate piece. Hoom’s Altar will then give you the next quest.

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Akum’s Palm

In this part of the quest line, you will have to travel to Garmoth’s Nest, which is north of Duvencrune, and interact with Akum’s Little Finger Pagoda. You can find this NPC in the Stone Pagoda underground, just set an auto path to the quest location.

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Hammer of Balance

Speaking to Akum’s Little Finger Pagoda will give you a quest to solve the 3 riddles. To do this, you must go to each of the altars around Garmoth’s Nest and give them the answers. Again, each answer requires 20 energy, and you must do them in the correct order.

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Correct answers and order:

  • Mountain Aura: Hit with Hammer
  • Energy from The Iron Wall: Place your hands on the ground.
  • Energy from The Rock: Meditating

After solving all of the riddles, you will be taken back to the fourth altar to answer the final question, and giving the correct answer will complete the quest. You will then get the next quest from this altar.

The Rock Face Split in Two

For this part of the quest line, you must go to the Gervish Altar, which is located near Duvencrune. Arriving in the area will complete the quest and trigger the next one.

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The Silent Hanging Gardens

The next part is called The Silent Hanging Gardens, which starts with you having to follow the autopath up the mountain to the east of Duvencrune. When you reach the designated area, you will find the Gervish Pagoda in the middle of Kiernak Falls. 

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Once on the specified spot, stand on the rock, face northwest, and then swim in that direction. Take note of the Traces of Ancient Gervish in the water and dive down to interact with them. Use the chat option to complete the quest.

This said part of the quest will need you to use 10 energy. Afterward, go back to the Gervish Pagoda on the rock in the middle of the water to hand in the quest item.

Picture of an Arrow

After handing over the item and accepting the next task at the Gervish Pagoda, head back down the mountain by jumping down into the body of water beneath. Dive down on the east side of the rock and interact with the Picture of an Arrow to complete the task. This will then have you pick up the next quest.

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Kiernak’s Acknowledgement

For the next task, go back to the Gervish Altar. There is a way to safely drop down from your current location if you carefully slide down the rocks one at a time. It is, however, recommended just to take the safe pathway even though it is a bit slower.

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Once in the specified area, interact with the Gervish Altar to complete the quest and obtain the Gervish Slate.

Spokesman of Macalod

Next, you must go to Harak’s Shelter and meet the Mysterious Llama. You can find him behind the waterfall and get to the area by going down the stairway from the road that leads down to the waterfall.

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Proof of Wisdom

When you talk to the Mysterious Llama, he will ask you to solve 3 riddles. Answering each riddle will require 10 energy, and you must, again, answer them correctly and in the right order.

The correct answers in order are:

  • Three Exist
  • Belcadas
  • Nybrica
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After answering the riddle, you must hang the tiger-patterned carpet on the cage. Once done, you will then receive the Macalod Slate and the next quest.

Prosperity of Doroter

The next task will take you to Doroter’s Memorial stone, which is located west of Sherekhan Necropolis. When you are in the area, simply interact with the Memorial Stone to complete the task and then pick up the next quest.

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Ancient Child

Now you must head east and find the second Memorial Stone. Interact with the Stone to complete and then pick up the follow-on quest.

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Sacred Pains of Childbirth

In this part, you will now be taken to the Fountain of Origin to find the last Memorial Stone. For this stone, you must swim to the rock on the west side of the river.

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The Memorial Stone of Sadness

The next task is to go to The Memorial Stone of Sadness by following the pathway back up to the top of the cliff and then interacting with the object on the cliff’s edge. Use the chat option, then select “Examine.” You will also have to hold down [Q] to zoom in on the rock and complete the quest. 

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After the step stated above, go back down and hand in the quest at the rock.

Doroter and the Ninety-Nine Children

For the next quest, head south and find Doroter’s Coffin by using the waypoint that will take you to the cave entrance. You can access it by just following the steps down; you can find the coffin on your left. Interact with the coffin to complete the quest and receive the next slate piece.

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Clotting Time

To get the last slate piece, take note of an object behind you on the floor on the other side of the cave. Interact with the object to pick it up, then return to the coffin. On the right side of the coffin is a Dry Branch you can interact with to start a fire. Interact with the coffin to hand in the quest and receive the final slate piece.

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Combine Ancient Figures

For the next step, open your inventory and uncheck the box to auto-arrange your inventory. Move the slate pieces horizontally, like in the image below.

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The slates should be in the following order (left to right):

Hoom, Akum, Gervish, Macalod, and Doroter.

A plus (+) sign will appear in the corner of the first piece. Click this to combine the slates, and then go to the pillar and interact with it to complete the quest.

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Ancient Statue

The next part of the quest line will require you to head down the stairs and interact with the Chenga Sherekhan Statue to complete the quest.

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The Encounter of a Myth

After interacting with the Chenga Sherekhan Statue, follow the auto path around the mountain to Chenga Sherekhan Altar and interact with it to complete the current task. You will then pick up the final quest in this quest line.

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A Recorded Myth

Finally, you must go back to Macalod Hill and talk to Aljai, the first NPC you spoke to at the beginning of the quest line. Complete the quest by talking to him, and he will give you a Chenga Crystal of Wisdom.

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Once you have the said item, open the processing window (L), select Simple Alchemy along the top, and combine the Chenga Crystal of Wisdom with your Adventurer’s Tome to create the Chenga Tome. After doing so, you can now right-click this to equip it.

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NOTE: If you don’t have the Adventurer’s Tome yet, you can get it by speaking to your black spirit. The quest is called Black Spirit’s Gift (Adventurer’s Tome) or will be called Lost Gift (Adventurer’s Tome) if you have done it before. Both quests can be found under the main quests tab. You need to speak to your black spirit to complete it. Do this by clicking the “go back” option and handing it in or resummon the black spirit.

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