Rating
[easytable]Max Rarity, Skills, Future Proof, Stats, Equipment, Trust Master, Overall
5, A, A, S, C, B, A-[/easytable]
[easytable]Rarity, Job, Origin, Gender, Family
4★ – 5★, Thief, FF CD, Male, Human[/easytable]
Trust Master Rewards – Coin Steal – Special Ability [Active] – Effect: Physical damage (2x) and steal gil to one enemy. MP: 20
Level | XP required | Total XP | Unlocked items | Rewards |
---|---|---|---|---|
1 | 0 | 0 | ||
2 | 1000 | 1000 | Poke Ball x10 | |
3 | 2000 | 3000 | Poke Ball x15 | |
4 | 3000 | 6000 | Poke Ball x15 | |
5 | 4000 | 10000 | Gyms, Potions, Revives | Poke Ball x20, Potion x10, Revive x10, Incense |
6 | 5000 | 15000 | Poke Ball x15, Potion x10, Revive x5, Incubator | |
7 | 6000 | 21000 | Poke Ball x15, Potion x10, Revive x5, Incense | |
8 | 7000 | 28000 | Razz Berry | Poke Ball x15, Potion x10, Revive x5, Razz Berry x10, Lure Module |
9 | 8000 | 36000 | Poke Ball x15, Potion x10, Revive x5, Razz Berry x3, Lucky Egg | |
10 | 9000 | 45000 | Super Potions | Poke Ball x20, Super Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
11 | 10000 | 55000 | Poke Ball x15, Super Potion x10, Revive x3, Razz Berry x3 | |
12 | 10000 | 65000 | Great Balls | Great Ball x20, Super Potion x10, Revive x3, Razz Berry x3 |
13 | 10000 | 75000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
14 | 10000 | 85000 | Great Ball x10, Super Potion x10, Revive x3, Razz Berry x3 | |
15 | 15000 | 100000 | Hyper Potions | Great Ball x15, Hyper Potion x20, Revive x10, Razz Berry x10, Incense, Lucky Egg, Egg Incubator, Lure Module |
16 | 20000 | 120000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
17 | 20000 | 140000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
18 | 20000 | 160000 | Great Ball x10, Hyper Potion x10, Revive x5, Razz Berry x5 | |
19 | 25000 | 185000 | Great Ball x15, Hyper Potion x10, Revive x5, Razz Berry x5 | |
20 | 25000 | 210000 | Ultra Balls | Ultra Ball x20, Hyper Potion x20, Revive x20, Razz Berry x20, Incense x2, Lucky Egg x2, Egg Incubator x2, Lure Module x2 |
21 | 50000 | 260000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
22 | 75000 | 335000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
23 | 100000 | 435000 | Ultra Ball x10, Hyper Potion x10, Revive x10, Razz Berry x10 | |
24 | 125000 | 560000 | Ultra Ball x15, Hyper Potion x10, Revive x10, Razz Berry x10 | |
25 | 150000 | 710000 | Max Potions | Ultra Ball x25, Max Potion x20, Revive x15, Razz Berry x15, Incense, Lucky Egg, Egg Incubator, Lure Module |
26 | 190000 | 900000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
27 | 200000 | 1,100,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 | |
28 | 250000 | 1,350,000 | Ultra Ball x10, Max Potion x15, Revive x10, Razz Berry x15 |
4★ | 5★ |
General Thoughts
Thief is, well good at stealing, and by good at stealing I mean REAL GOOD at stealing EVERYTHING. Thief can steal items, (Steal), Gil (Steal Gil), HP (Steal HP), Time (Steal Time), Auras (Steal Aura) and Magic Points (Steal MP).
Did I mention that Thief also gets Bandit which DOUBLES the rate of stealing?
Thief also gets some good DPS abilities like Triple Attack (Three physical damage (3x) to one enemy), which unlike Barrage lets you choose the target, and Mercy Stroke (Physical damage (2x) and reduce ATK (30%) to one enemy) which gives the same –ATK debuff as Fullbreak. By the way, Thief can equip Enhancer (+82 ATK, +23 MAG) which is the best non-Trust Master Reward weapon in the game right now.
Thief’s Limit Break is also top notch when it comes to end game content. Nimble Stance (Base: Negate 3 damage taken for 1 turn to all allies) works wonders on the likes of bosses like Intangir, being able to negate Meteor is no joke and bring along a unit with Entrust to do it a second time.
Thief’s only draw backs would be a sub-par Trust Mastery Reward Coin Steal (Physical damage (2x) and steal Gil from one enemy) which is the useless cousin of Mug. Thief also doesn’t have a great selection of equipment, but does gain access to most of the better items out now.
Verdict: Good DPS, great debuffing abilities, bad Trust Master Reward, good choice for 2nd melee slot.
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | LB Drops | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4★ | 1946 | 86 | 83 | 71 | 69 | 73 | 4 | 2 | 4 |
5★ | 2650 | 118 | 113 | 98 | 92 | 98 | 4 | 3 | 4 |
Resistance
Thief is neutral to all elements and status ailments.
Learned Abilities
Limit Burst
Rarity | Name | Effect |
---|---|---|
4★ | Nimble Stance | Base: Negate 2 damage taken for 1 turn to all allies Max: Negate 2 damage taken for 1 turn to all allies and lower LB cost |
5★ | Nimble Stance | Base: Negate 3 damage taken for 1 turn to all allies Max: Negate 3 damage taken for 1 turn to all allies and lower LB cost |
Equipment
Thief can equip 3 weapons and 4 armors.
[easytable]Weapons, Armors
, [/easytable]
Rarity | Ability Slots | Affinity |
---|---|---|
4★ | 3 | – |
5★ | 4 | – |
Awakening
Rarity | Material 1 | Material 2 | Material 3 | Material 4 | Material 5 |
---|---|---|---|---|---|
5★ | Crimson Tear (25) | Heaven’s Ash (13) | Sacred Crystal (15) | Esper’s Tear (8) | Holy Crystal (8) |
Lore
A warrior known to have fought many beasts, who appears in the tales of a distant world where crystals bring peace and prosperity to the people. The Thief was finally able to awaken after facing countless battles that earned him experience, managing in the process to become a kind of wandering hero. He also became still lighter on his feet, now able to collect scattered gil on the field with greater ease than ever. Those who have seen the Thief in action are said to be impressed by his work.