Hollow Knight: How to Get Dash Ability

BY DREW

Drew

Writer and Storywriter

PUBLISHED 2 MONTHS AGO

In order to dash in Team Cherry’s Hollow Knight, you must obtain the Mothwing Cloak. This will grant the Knight the ability to dash a short distance – horizontally – to cross gaps that normal jumping cannot reach or to dodge enemy attacks.

Hollow Knight: How to Get Dash Ability

The Mothwing Cloak can be used mid-air and has a cooldown of 0.6 seconds but It resets after landing to the ground, taking damage, jumping off of enemies or objects using their Nail, or holding onto or jumping off a wall with the Mantis Claw.

Location

The Mothwing Cloak can be obtained in the Greenpath which can be accessed early on in the game.

Boss Reward: Beat the Hornet to get the Mothwing

To obtain the Mothwing Cloak, the Knight must first defeat the princess-protector of Hallownest’s ruins, Hornet. To beat her, it is essential to understand her moves in battle. Here are her base moves:

  • Run – move around the arena
  • Leap – jump within the arena
  • Lunge – Hornet thrusts forward with her needle in hand
  • Aerial Lunge – Hornet leaps into the air, aims at the Knight, and rushes downwards
  • Gossamer Storm – Hornet releases an area-of-effect attack centered on herself, slicing anything around her using her thread. This can be done in mid-air.
  • Throw – Hornet launches her needle forward and then pulls it back. It can inflict damage on the Knight as it goes back. The attack range is a little smaller than the width of the battlefield. 

If you’re fast enough, Hornet changes into a battle stance at the beginning of the skirmish. She will remain stationary and can be repeatedly attacked during this animation, which only takes a second. There is a very small window to attack after she does her Lunge attack which can easily be dodged by jumping out of her way or moving out of the attack’s range. As for her Aerial Lunge, Hornet’s aim is locked onto the Knight as soon as she jumps. Move away right after she locks her aim.

It’s worth mentioning that Hornet’s Gossamer Storm and Throw attacks both take time to execute and have a limited range. Although small, this can be a window to heal. To dodge Hornet’s Throw attack, simply move out of range or, if you don’t have time, jump to the middle of Hornet and her needle after she throws it then quickly jump away when she pulls it back. As for her Gossamer Storm, she will usually do this attack when the Knight is close to her. Simply move or jump away from the range of the attack.

After dealing damage, she will eventually stagger and take a breath to try and recover. This will happen four times during your battle. Do not attack her during this as attacking her will cause her to immediately recover. This is the best time to heal. Hornet will then Leap towards the Knight after she recovers.

After the battle, the Mothwing Cloak is yours for the taking!

Upgrades

The Mothwing Cloak can be upgraded to the Shade Cloak which gives the Knight the ability to dash through enemies and their attacks. Additionally, equipping the Dashmaster Charm decreases the 0.6-second dash cooldown to 0.4-seconds along with the ability to dash downwards.

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