Learn how to complete the Schedar Squad rematch in Pokemon Scarlet/Violet!
In Pokemon Scarlet and Violet, the player has a lot of missions to do: breaking up the seemingly evil Team Star, coming across the mysterious new Titan Pokemon, finding and catching every species of Pokemon in the region to complete the Pokedex, or defeating every single Pokemon Gym in the region to have a go at the Pokemon League, become a Paldea Champion, and be the very best like no one ever was.
Even after completing all that, along with the game’s main story and watching the credits roll, there are still many things the player can do. One of these is a rematch between the former Team Star squads!
This guide will cover everything a player needs to know to defeat Team Star’s Schedar Squad/Fire Crew in a rematch! Consider this your spoiler alert for some post-game information!
Location
In the post-game, the Team Star squad bases have been changed to the Star Training Centers. Just like before, the Schedar Squad Base is found in East Province (Area One) (or north of Artazon, which is the first city east of Mesagoza) just west along the path near the East Province (Area One) Pokemon Center.
Star Barrage: Rematch!
After completing the main story and watching the credits, the player can again take on the Star Barrage against the Schedar Squad of the newly-formed Star Training Centers. In case you forgot, in a Star Barrage, the player must battle several Pokemon within the time frame given by using the R button to send out multiple Pokemon, specifically the first three Pokemon in the player’s party, and have them battle the Grunts’ Pokemon simultaneously.
If all of the player’s Pokemon run out of HP or the timer runs out, the player will lose. The player can retreat and give up by pressing the Y button before the timer runs out. If the player’s Pokemon are low on HP, the player can talk to Clive near the base entrance and ask him to heal the Pokemon, or the player can interact with any of the vending machines inside the base.
To begin the Star Barrage rematch against Team Star’s Schedar Squad, approach the base’s gate, interact with the bell with a glowing button, and confirm on the prompt that the player wants to train at the STC using the first Pokemon in the player’s party.
Upon confirming the Star Barrage rematch against the Schedar Squad, Mela will explain through the speakers that the player must defeat 50 of the Schedar Squads’ Pokemon (instead of 30 like in the player’s first attempts) within 10 minutes.
This Star Barrage rematch is easy to beat if the player has three strong Pokemon or can deal super effective damage against Fire-type Pokemon.
Because this is the base of the Fire crew, all of the Grunts inside the base will use a Fire-type Pokemon (some Pokemon will have dual types, but one of them will be Fire-type). So, with that in mind, it’s worth mentioning that Fire-type Pokemon are weak against Bug-type, Fairy-type, and Fighting-type Pokemon (super effective), so it would be best to use three Pokemon of these types to defeat the grunts with ease.
Upon finishing the Star Barrage, the player will be given LP with the amount based on how quickly the player completed the Star Barrage. This means the player will receive more LP the faster the player defeats 50 of the Schedar Squad’s Grunts’ Pokemon.
Schedar Squad Boss Mela: Rematch!
The player can also demand a rematch with the recently revamped Star Training Center Squad Bosses. The Squad Bosses in the game can only be taken on by the player once each in-game day.
To challenge Mela, the Schedar Squad’s Boss, enter the Schedar Squad base, head to the large tent with a large Poke Ball sign, and there, the player will find Mela with two Grunts. Talk to Mela, and he will ask if the player is here to battle. Select ‘Yes’ on the prompt, and a rematch against Mela will commence!
Mela will use five Dark-type Pokemon: a Level 65 Torkoal, a Level 65 Coalossal, a Level 65 Houndoom, a Level 65 Arcanine, and a Level 66 Armarouge. Unlike when the player first battled against her, Mela will use more than two Pokemon and will not use the Schedar Starmobile. Mela will not Terastallize any of her Pokemon.
With that in mind, it is worth mentioning that Torkoal is a Fire-type Pokemon that has a weakness to Ground-type, Rock-type, and Water-type moves (super effective) and resistance to the Bug-type, Fairy-type, Fire-type, Grass-type, Ice-type, and Steel-type moves (not very effective).
Mela’s Torkoal will use the following moves:
- Body Press is a physical Fighting type move with 80 Power and 100 Accuracy that will deal damage based on the Pokemon using the move’s Defense stat instead of the Attack stat.
- Yawn is a Normal-type status move that will make the target Pokemon fall asleep at the end of the next turn.
- Flare Blitz is a physical Fire-type attack with 120 Power and 100 Accuracy that deals damage and has a 10% chance of burning the opposing Pokemon. The Pokemon using the move will also receive equal recoil damage to a third of the damage dealt.
- Stone Edge is a physical Rock-type attack with 100 Power and 80 Accuracy and has an increased Critical Hit ratio by one stage.
Mela’s Torkoal also has the Ability called Drought, which will change the weather to Harsh Sunlight and be active for five turns.
Coalossal is a Fire and Rock-type Pokemon that is weak (super effective) to Fighting-type, Rock-type, and especially Ground-type and Water-type moves and resistant (not very effective) to the Bug-type, Fairy type, Flying-type, Ice-type, Normal-type, Poison-type, and especially Fire-type moves.
Mela’s Coalossal will use the following moves:
- Heat Crash is a physical Fire-type attack with 100 Accuracy that has an attack power based on the target Pokemon’s weight, so the lighter (or heavier) the opposing Pokemon is, the greater (or lesser) the power will be. This move’s power can also go as high as 120 if the target Pokemon is 20% lighter than the Pokemon using it and can go as low as 20 if the target Pokemon is 50% lighter.
- Rock Blast is a physical Rock-type move with 25 Power and 90 Accuracy that will inflict damage to the target Pokemon two to five times consecutively (37.5% chance to hit the opposing Pokemon two times, 37.5% chance to hit three times, 12.5% chance to hit four times, and 12.5% chance to hit five times).
- Body Press is a physical Fighting-type attack with 80 Power and 100 Accuracy that will inflict damage calculated based on the Pokemon using the move’s Defense stat instead of the Attack stat.
- Earthquake is a physical Ground-type move with 100 Power and 100 Accuracy that will damage all of the Pokemon in the battle and even double the damage if a Pokemon is in the middle of the move Dig.
Aside from that, Mela’s Coalossal has the Ability called Steam Engine, which will increase the Pokemon with the Ability’s Speed stat by six stages if the Pokemon with the Ability is hit with a Fire-type or Water-type attack.
Houndoom is a Dark and Fire-type Pokemon that is weak (super effective) to Fighting-type, Ground-type, Rock-type, and Water-type moves, resistant (not very effective) to Dark-type, Fire-type, Ghost-type, Grass-type, Ice type, and Steel-type moves, and immune (no effect) to Psychic-type moves.
Mela’s Houndoom will use the following moves:
- Fire Blast is a special Fire-type move with 110 Power and 85 Accuracy that, in addition to causing damage, also has a 10% chance of burning the target Pokemon.
- Dark Pulse is a special Dark type move with 80 Power and 100 Accuracy that deals damage and has a 20% chance of causing the target Pokemon to flinch.
- Sludge Bomb is a special Poison-type attack with 90 Power and 100 Accuracy that, aside from inflicting damage, also has a 30% chance of poisoning the target Pokemon.
- Thunder Fang is a physical Electric-type move with 65 Power and 95 Accuracy that not only deals damage but also has a 10% chance of paralyzing the target Pokemon or making the target Pokemon flinch.
Additionally, Mela’s Houndoom has an ability called Early Bird, which will give the Pokemon the ability to wake up from sleeping twice as fast.
Arcanine is a Fire-type Pokemon that is weak (super effective) to Ground-type, Rock-type, and Water-type moves and resistant (not very effective) to the Bug-type, Fairy-type, Fire-type, Grass-type, Ice-type, and Steel-type moves.
Mela’s Arcanine will use the following moves:
- Flare Blitz is a physical Fire-type move with 120 Power and 100 Accuracy that, again, also has a 10% chance of burning the target Pokemon. Additionally, the Pokemon using the move will take recoil damage equal to a third of the damage dealt.
- Extreme Speed is a physical Normal-type move with 80 Power and 100 Accuracy with an increased Speed priority of 2, making it move first before most moves.
- Close Combat is a physical fighting-type attack with 120 power and 100 accuracy that, aside from causing damage, will also decrease the defense and special defense stats of the Pokemon using the move by one stage.
- Overheat is a special Fire-type move with 130 Power and 90 Accuracy that deals damage and decreases the Pokemon using the move’s Special Attack stat by two stages.
Aside from its moves, Mela’s Arcanine has the Ability called Intimidate, which will decrease the opposing Pokemon’s Attack stat by one stage when the Pokemon with the Ability enters the battle.
Armarouge is a Fire and Psychic-type Pokemon, meaning it is weak (super effective) to Dark-type, Ghost-type, Ground-type, Rock-type, and Water-type moves and resistant (not very effective) to Fairy-type, Fire-type, Fighting-type, Grass-type, Ice-type, Psychic-type, and Steel-type moves.
Mela’s Armarouge will use the following moves:
- Aura Sphere is a special Fighting-type attack with 80 Power and is an attack that will never be missed.
- Armor Cannon is a special Fire-type move with 120 Power and 100 Accuracy that deals damage and decreases the Pokemon using the move’s Defense and Special Defense stats by one stage.
- Energy Ball is a special Grass-type move with 90 Power and 100 Accuracy. In addition to dealing damage, it also has a 10% chance of decreasing the Special Defense stat of the opposing Pokemon by one stage.
- Psychic is a special Psychic-type move with 90 Power and 100 Accuracy. It also has a 10% chance of lowering the opposing Pokemon’s Special Defense stat by one stage.
Mela’s Armarouge has the Ability called Flash Fire, which will raise the damage of the Pokemon with the Ability’s Fire-type moves by 50% if a Fire-type move hits the Pokemon with the Ability. Additionally, if this Ability is active, the Pokemon with the Ability will become immune to Fire-type attacks.
Schedar Squad Rematch Tips
As Mela’s Pokemon are Level 65 and 66, it is advised that the player use Level 67 and higher Pokemon with Ground-type and Water-type moves. This is because Ground-type and Water-type moves can effectively damage all of Mela’s Pokemon, especially Coalossal.
Be careful, however, when using Water-type and Ground-type Pokemon because Mela’s Pokemon has moves that can counter these types of Pokemon, specifically Houndoom’s Thunder Fang, which can deal super effective damage to Water-type Pokemon, and Armarouge’s Energy Ball, which can deal super effective damage to both Water and Ground-type moves.
Rock-type moves can also be great, effectively damaging Mela’s Pokemon. Fighting-type moves can deal super effective damage to Mela’s Coalossal and Houndoom.
After defeating Mela, the boss of Schedar Squad, the player will receive 11,880 Pokemon Dollars. The player would then have to wait until the following day in the game to battle Mela again, but the player could still battle the other former Team Star Squad Bosses around the Paldea region!