Star Wars: Galaxy of Heroes Boba Fett Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 7 YEARS AGO

SWGOH Boba Fett Review S

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Star Wars: Galaxy of Heroes Boba Fett Review

Boba Fett is a tenacious ranged tank with revive abilities. Let’s take a look at this brief guide and see what he has to offer to your team.

Type: Tank, Scoundrel

Side: Dark

Synergy: Revive, Evasion, Critical Damage, AoE Damage, Ability Block

How to Get[Shards]: Data Cards, Dark Side 2-B, Dark Side 4-E, Light Side 8-A, Squad Cantina Shipments

[easytable]Pros, Cons

Decent AoE damage with ability block, Revive chance is rather low

Tanky with great armor, Low tenacity

Great critical damage bonus as leader, Only deals physical damage

Works well in a high critical rate team,

Easily farmable, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Execute – Deal Physical damage to target enemy and gain 30% Turn Meter on a finishing blow.

  • LvL 2: +5% Damage(16)
  • LvL 3: +5% Turn Meter Gain(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +5% Turn Meter Gain(76)

Special Ability: Death from Above – Deal Physical damage to all enemies with a 80% chance to inflict Ability Block for 1 turn. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: +15% Block Chance(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +15% Block Chance(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: Add 50% chance to inflict Damage over Time for 2 turns(78)

Unique Ability: Mandalorian Resolve – Boba Fett has a 35% chance to revive at 30% Health whenever he is defeated. In addition, Boba Fett gains Evasion Up for 3 Turns whenever an ally is defeated.

  • LvL 2: +5% Revive Chance(22)
  • LvL 3: +5% Health(32)
  • LvL 4: Evasion Up Duration +1(42)
  • LvL 5: +5% Revive Chance(52)
  • LvL 6: +15% Health(62)
  • LvL 7: +5% Revive Chance(72)
  • LvL 8: Add Offense Up for 2 Turns on revive(82)

Leader Skill: Dead or Alive – All allies gain 50% Critical Damage and 10% Critical Chance.

  • LvL 2: +5% Critical Damage(20)
  • LvL 3: +10% Critical Damage(30)
  • LvL 4: +5% Critical Damage(40)
  • LvL 5: +5% Critical Damage(50)
  • LvL 6: +10% Critical Damage(60)
  • LvL 7: +5% Critical Damage(70)
  • LvL 8: Add 10% Critical Chance(80)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, N/A, 4, 4.8, 5.6, 6.5

Agility, N/A, N/A, N/A, 4.6, 5.5, 6.5, 7.4

Intelligence, N/A, N/A, N/A, 2.9, 3.4, 4, 4.6[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 17, 572

AGI, 22, 848

INT, 16, 469

Health, 469, 12829

Speed, 80, 101

Physical Damage, 47, 1544

Physical Critical, 8, 435

Armor, 3, 220

Armor Penetration, 0, 29

Dodge, 0, 0

Special Damage, 38, 1215

Special Critical Rate, 0, 10

Resist, 1, 83

Resist Penetration, 0, 0

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 40%

Tenacity, 15%, 46%

Hp Steal, 0, 0[/easytable]

Thoughts

Boba Fett is a good tank with decent disruption to be in any team. His AoE damage with ability block is vital to your damage dealers killing off a squishy target when their enemy team has healers and taunts.

His early gear upgrades focus on damage, so he actually hits hard quite early. He also gains evasion when an ally is defeated, making him even “tankier”.

I recommend you use him in a high critical rate team. Think Luke Skywalker/IG-86/Nightsister Initiate. Anyone that has high innate critical rate is a great ally for Boba Fett.  Also make sure to pair him up with Old Daka for an even higher revive chance.

His downside is his speed. If you want his ability block to get through, you need him to go first in the arena, but that is not the case due to most arena units like Darth Sidious/Dooku going first.

Rating

[usrlist “Campaign Map:4” “Arena: 3.5” “Galactic War:4”]

Verdict: Get him for your Dark side team.

References: SWGOH

Star Wars: Galaxy of Heroes Captain Phasma Review

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