Star Wars: Galaxy of Heroes Greedo Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 6 YEARS AGO

SWGOH Greedo Review S

Star Wars: Galaxy of Heroes Greedo Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Greedo is an attacker with critical damage and bomb detonators. Let’s take a look at what he has to offer to your team.

Type: Scoundrel, Attacker

Side: Dark

Synergy: AoE Damage, Bomb, Evasion, Multi-Attack, Turn Meter Gain,

How to Get[Shards]: Data Cards, Squad Arena Shipments

[easytable]Pros, Cons

Scales well with more critical rate, Bombs do delayed damage

Great critical damage leader for scoundrel allies, Low health pool

Can attack again when scoring a critical hit, Bombs have long cooldown – 5 turns[/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Who shot first? – Deal Physical damage to target enemy with a 45% chance to gain Evasion Up for 2 turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Evasion Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +15% Damage(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: +15% Evasion Up Chance(76)

Special Ability: Thermal Detonator – Place Thermal Detonators on all enemies that explode after 2 Turns with a 40% chance for Greedo to gain 25% Turn Meter. (5 Turn CD)

  • LvL 2: +2.5% Damage(18)
  • LvL 3: Add 25% Chance to gain 25% Turn Meter on Use(28)
  • LvL 4: +2.5% Damage(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +2.5% Damage(58)
  • LvL 7: +2.5% Damage(68)
  • LvL 8: +15% Turn Meter Gain Chance(78)

Unique Ability: If at First You Don’t Succeed – Greedo has +10% Critical Chance and a 50% chance to attack again whenever he scores a Critical Hit.

  • LvL 2: +5% Multi-attack Chance(20)
  • LvL 3: +5% Multi-attack Chance(30)
  • LvL 4: Add +5% Critical Chance(40)
  • LvL 5: +5% Multi-attack Chance(50)
  • LvL 6: +5% Critical Chance(60)
  • LvL 7: +5% Multi-attack Chance(70)
  • LvL 8: +5% Critical Chance(80)

Leader Skill: Ambuscade – Scoundrel allies gain 50% Critical Damage.

  • LvL 2: +5% Critical Damage(22)
  • LvL 3: +10% Critical Damage(32)
  • LvL 4: +5% Critical Damage(42)
  • LvL 5: +10% Critical Damage(52)
  • LvL 6: +5% Critical Damage(62)
  • LvL 7: +5% Critical Damage(72)
  • LvL 8: Add +20% Turn Meter on a Critical hit(82)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, 1.3, 2, 2.7, 3.4, 4.1, 4.8, 5.4

Agility, 2, 3, 4.1, 5.1, 6.1, 7.2, 8.2

Intelligence, 1.1, 1.7, 2.2, 2.8, 3.4, 4, 4.5[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 17, 520

AGI, 24, 851

INT, 16, 478

Health, 469, 10523

Speed, 100, 117

Physical Damage, 53, 1600

Physical Critical, 9, 497

Armor, 4, 170

Armor Penetration, 0, 29

Dodge, 0, 0

Special Damage, 38, 1205

Special Critical Rate, 0, 10

Resist, 1, 90

Resist Penetration, 0, 12

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 30%

Tenacity, 15%, 22%

Hp Steal, 0, 0.25[/easytable]

Thoughts

Greedo actually hits pretty hard. His bomb damage is also decent. Now, I personally don’t like bomb damage as it is delayed. Yes, it does some good damage, but I prefer raw damage.

Greedo has built in evasion, allowing him to survive a bit longer if he can dodge. He has a chance to attack again if he gets a crit, which is quite often as his base critical rate is higher than the average character.

He would work very well in a Scoundrel team of Cad Bane, Lando(Lead), Nute Gunray and Mob Enforcer.

Alternatively, you can pair him with Captain Phasma as leader. You can deal good damage when he gets to attack off turn.

[usrlist “Campaign Map:3.5” “Arena:3.5” “Galactic War:3.5”]

Verdict: Not worth leveling.

References: SWGOH

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