Star Wars: Galaxy of Heroes Hoth Rebel Soldier Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 8 YEARS AGO

SWGOH Hoth Rebel Soldier Review S

Star Wars: Galaxy of Heroes Hoth Rebel Soldier Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

The Hoth Rebel Soldier is a great taunter with self heal abilities. Let’s look at this brief guide and see what he has to offer to your team.

Type: Rebel, Support

Side: Light

Synergy: Anti-Empire, Counter, Taunt, Health Up, Defense Up, Offense Down, Self Heal

How to Get[Shards]: Data Cards, Dark Side 3-B, Light Side 7-D

[easytable]Pros, Cons

Great self heal which is perfect for taunters, Quite hard to farm with only 2 hard modes

Inflicts offense down on basic attack, No AoE attacks

Good health and tanky, Very slow

Good armor and resistance, No Leader skill

Gets defense up when an empire enemy is defeated, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Cover Fire – Deal Physical damage to target enemy with a 55% chance to inflict Offense Down for 2 Turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: +15% Offense Down Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +5% Damage(46)
  • LvL 6: +15% Offense Down Chance(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: Add inflict Offense Down for 2 turns on critical hit(76)

Special Ability: Hold the Line – Taunt and grant Rebel allies Defense Up for 3 Turns. In addition, Hoth Rebel has a 35% chance to also gain 25% Health Up for 3 turns. (4 Turn CD)

  • LvL 2: Add 25% chance to gain 15% Health Up for 2 Turns on use(18)
  • LvL 3: +10% Health(28)
  • LvL 4: Defense Up Duration +1(38)
  • LvL 5: Cooldown -1(48)
  • LvL 6: Health Duration +1(58)
  • LvL 7: +10% Health(68)
  • LvL 8: Taunt Duration+1(78)

Unique Ability: Rebel Momentum – Hoth Rebel Soldier gains Defense Up for 2 turns whenever an Empire enemy is defeated. In addition, at the start of each turn, Hoth Rebel Soldier recovers 20% of his Max Health if he has a Defense Up effect and 25% Counter Chance.

  • LvL 2: At the start of each turn, gain 10% of his Max Health if he has Defense Up(20)
  • LvL 3: +2.5% Heal(30)
  • LvL 4: +2.5% Heal(40)
  • LvL 5: Add +25% Counter Chance(50)
  • LvL 6: +2.5% Heal(60)
  • LvL 7: +2.5% Heal(70)
  • LvL 8: +15% Counter Chance(80)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, N/A, 3.6, 4.5, 5.5, 6.4, 7.3

Agility, N/A, N/A, 2.7, 3.4, 4.1, 4.8, 5.5

Intelligence, N/A, N/A, 2.7, 3.4, 4.1, 4.8, 5.5[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 21, 815

AGI, 15, 555

INT, 15, 566

Health, 537, 16279

Speed, 85, 98

Physical Damage, 42, 1468

Physical Critical, 6, 289

Armor, 3, 171

Armor Penetration, 0, 22

Dodge, 0, 0

Special Damage, 36, 1418

Special Critical Rate, 0, 80

Resist, 1, 114

Resist Penetration, 0, 5

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 62%

Tenacity, 15%, 29%

Hp Steal, 0, 0.05[/easytable]

Thoughts

The Hoth Rebel Soldier is a tanky taunter who can self regen with defense up buff. He offers a bit more utility than Chewbacca as a taunter as he has offense down on his basic attack.

He is best used as a taunter in the arena or tough light side maps where the enemy has large single target burst damage.

He is very slow, so that means you will not be able to get your taunt off until the first round has passed. Most people will prefer Poe Dameron in the arena as he is much faster and can taunt quickly in battle.

But, if you have slower and tankier characters, then the Hoth Rebel Scout might suit your team. He is harder to farm, so do not expect to get him to 7 star anytime soon.

Rating

[usrlist “Campaign Map:4” “Arena:3.5” “Galactic War:3.5”]

Verdict: Gear him well, he is a good taunter for campaign maps.

References: SWGOH

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