Star Wars: Galaxy of Heroes Kit Fisto Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 8 YEARS AGO

SWGOH Kit Fisto Review S

Star Wars: Galaxy of Heroes Kit Fisto Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Kit Fisto is an attacker with counter and additional attack abilities. Let’s take a look at what he has to offer to your team.

Type: Jedi, Attacker

Side: Light

Synergy: Counter, AoE Damage, Potency, Tenacity, Extra Attack, Offense

How to Get[Shards]: Data Cards

[easytable]Pros, Cons

Can counter and has good attack, Counter chance is quite low at 35%

Decent AoE damage with potency, Deals only physical damage

Can attack twice sometimes, Not farmable

High tenacity and quite tanky, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Lightsaber Mastery – Deal Physical damage to target enemy with a 30% chance to attack again.

  • LvL 2: +5% Damage(16)
  • LvL 3: +5% Multi-Attack Chance(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +5% Multi-Attack Chance(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)
  • LvL 8: Add 50% chance to gain 15% Turn Meter on hit(76)

Special Ability: Turn the Tide – Deal Physical damage to all enemies with a 55% chance to grant all allies Potency Up for 2 Turns. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +15% Bonus Effect Chance(28)
  • LvL 4: +5% Damage(38)
  • LvL 5: +15% Bonus Effect Chance(48)
  • LvL 6: +5% Damage(58)
  • LvL 7: +5% Damage(68)
  • LvL 8: Bonus Effect Duration +1(78)

Unique Ability: Superior Bladework – Kit Fisto has 35% Counter Chance and +15% Offense.

  • LvL 2: Add 5% Offense Up(20)
  • LvL 3: +5% Bonus Effect Chance(30)
  • LvL 4: +5% Bonus Effect Power(40)
  • LvL 5: +5% Bonus Effect Power(50)
  • LvL 6: +5% Bonus Effect Chance(60)
  • LvL 7: +5% Bonus Effect Power(70)
  • LvL 8: +5% Bonus Effect Chance(80)

Leader Skill: Jedi Protector – All allies gain 25% Tenacity and Jedi allies gain 35 Defense.

  • LvL 2: +5% Tenacity(22)
  • LvL 3: +10 Defense(32)
  • LvL 4: +5% Tenacity(42)
  • LvL 5: +5% Tenacity(52)
  • LvL 6: +10 Defense(62)
  • LvL 7: +5% Tenacity(72)
  • LvL 8: +10 Defense(82)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, N/A, 3.1, 4.1, 5.1, 6.2, 7.2, 8.2

Agility, N/A, 2, 2.7, 3.4, 4.1, 4.8, 5.5

Intelligence, N/A, 1.7, 2.3, 2.8, 3.4, 4, 4.6[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 25, 878

AGI, 16, 553

INT, 16, 452

Health, 635, 17819

Speed, 80, 118

Physical Damage, 55, 1649

Physical Critical, 6, 365

Armor, 4, 173

Armor Penetration, 0, 22

Dodge, 0, 45

Special Damage, 38, 1164

Special Critical Rate, 0, 35

Resist, 1, 90

Resist Penetration, 0, 23

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 60%

Tenacity, 15%, 47%

Hp Steal, 0, 0.05[/easytable]

Thoughts

While the Jedi Guardian Knight is tanky but poses no damage threat, Kit Fisto is tanky and provides some good damage. He can counter and also proc an additional attack on his basic ability.

He doesn’t hit as hard as say Luminara, but he has health to make up for the lower burst damage. His AoE damage increases your teams ability to land debuffs, so anyone debuffer will find him very useful.

Do keep in mind you need to gear him well in order to see significant damage. He is quite underrated like the Nightsister Initiate due to high health and decent damage. I would call them tanky bruisers.

He is also not farmable, so this will deter people from using him or gearing him to purple epic gear. He is great at lower levels if you got him early from your data card pulls.

Rating

[usrlist “Campaign Map:3.5” “Arena:3.5” “Galactic War:3.5”]

Verdict: Not worth it unless they give us a way to farm him.

References: SWGOHDB

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