Star Wars: Galaxy of Heroes Luke Skywalker Review

BY EWAN

ewan

Writer and Storywriter

PUBLISHED 8 YEARS AGO

SWGOH Luke Skywalker Review

Star Wars: Galaxy of Heroes Luke Skywalker Review

CharacterTypeSymbolWhere
IchigoPowerElement PowerHard Mode - 1-26, 2-30 to 2-36, 2-50, 2-54
IkakkuPowerElement PowerHard Mode - 2-39 to 2-47
ShinsuiPowerElement PowerHard Mode - 2-55 to 2-58, 3-107, 3-108, 3-110
RenjiPowerElement PowerHard Mode - 1-21 to 1-24, 2-49 to 2-58
KenpachiPowerElement PowerHard Mode - 2-49, Special Event Gotei 13
SajinPowerElement PowerHard Mode - 3-74 to 3-80, Special Event Gotei 13
HaienPowerElement PowerNormal Mode - 6-184, 6-186, 6-192 to 6-196, 6-200
UkitakeTechniqueElement TechniqueHard Mode - 3-107, 3-108, 3-110, Special Event Gotei 13
YumichikaTechniqueElement TechniqueHard Mode - 2-39 to 2-47
MayuriTechniqueElement TechniqueHard Mode - 3-68 to 3-73, Special Event Gotei 13
MomoTechniqueElement TechniqueHard Mode - 2-40, 2-46, 3-88 to 3-91
OrihimeTechniqueElement TechniqueHard Mode - 1-8, 1-10 to 1-12
IzuruTechniqueElement TechniqueHard Mode - 3-101, 3-103
RangikuTechniqueElement TechniqueHard Mode - 3-101, 3-103, 3-104
ShinjiTechniqueElement TechniqueHard Mode - 4-113 to 4-116, 4-131 to 4-133
UryuSpeedElement SpeedHard Mode - 1-17 to 1-19
RukiaSpeedElement SpeedHard Mode - 1-3, 1-6
ByakuyaSpeedElement SpeedHard Mode - 2-62, 3-82, 3-83, 3-92, 3-93, 3-95, Special Event Gotei 13
TosenSpeedElement SpeedHard Mode - 3-74 to 3-80
YoruichiSpeedElement SpeedHard Mode - 2-61 to 2-65
SoifonSpeedElement SpeedHard Mode - 3-98 to 3-100
GinSpeedElement SpeedHard Mode - 3-88 to 3-91, Special Event Gotei 13
IzuruMindElement MindHard Mode - 3-101
MomoMindElement MindHard Mode - 2-90
UryuMindElement MindHard Mode - 1-17, 1-18, 5-163 to 5-166, 5-179
TosenMindElement MindHard Mode - 3-78, 3-80
UkitakeMindElement MindHard Mode - 3-107, 3-108
ShunsuiMindElement MindHard Mode - 2-55, 3-107, 3-108, 3-110
HitsugayaMindElement MindHard Mode - 4-130 to 4-133, 4-140, 4-141, 4-144, 4-146, Special Event Gotei 13
GinMindElement MindHard Mode - 3-88
ByakuyaMindElement MindHard Mode - 2-61 to 2-66, 3-68, 3-82 to 3-85, 3-92 to 3-95, 3-97
MayuriMindElement MindHard Mode - 2-70, 2-71
RangikuMindElement MindHard Mode - 3-101, 3-103, 3-129, 3-131, 3-133, 4-146, 4-150
UraharaMindElement MindNormal Mode- 5-170 to 5-178, Hard Mode - 4-149, 4-150, 4-157, 5-157, 5-160, 5-161, 5-178
RenjiHeartElement HeartHard Mode - 2-55, 5-170 to 5-176
IchigoHeartElement HeartNormal Mode - 4-118, 4-119, 5-158 to 5-166, 5-170 to 179, Hard Mode - 2-30, 4-117 to 4-121, 5-157 to 5-161, 5-178, 5-179, 6-200, Kon Calamity Event
SajinHeartElement HeartHard Mode - 3-74, 3-75, 3-78
YoruichiHeartElement HeartHard Mode - 2-62, 4-149, 4-150, 4-153
Soi FonHeartElement HeartHard Mode - 3-98, 3-100, 3-110
IkkakuHeartElement HeartNormal Mode- 4-122, 4-123, 4-125Hard Mode - 1-41, 1-44, 4-122, 4-123
RukiaHeartElement HeartNormal Mode - 4-140, 5-172, 5-174 to 5-176, 6-182, 6-186, 6-195, 6-196, 6-200, Kon Calamity Event
ChadHeartElement HeartNormal Mode - 4-122, 4-123, 5-179, Hard Mode - 4-122, 4-123, 5-163, 5-165, 5-166, 5-168, 5-179
YumichikaHeartElement HeartHard Mode - 1-41

Luke Skywalker is a damage dealing ranged character. He relies on critical hits to deal tonnes of damage and disable enemies. We will be doing a quick guide on what he has to offer to your team.

Type: Attacker, Rebel

Side: Light

Synergy: Tenacity, Stun, Defense Down, Damage over Time, Rebel

How to Get[Shards]: Data Cards, Holotable 1-B(Squad Cantina Battles)

[easytable]Pros, Cons

High single target damage and can take out squishies easily, Has no AoE damage

Works well with critical rate leaders, Low critical initially when skill levels are still low

High tenacity with leadership skill, No special damage skills

Can damage overtime or stun + apply defense down when an attack is a critical hit, Low resistance

Moderately farmable from Squad Cantina early on, [/easytable]

Skills and Abilities

Note: All skill descriptions are based at max level. The bracket denotes the level required to upgrade that skill.

Basic Ability: Frontier Marksmanship – Deal Physical Damage to target enemy. If this attack scores a Critical Hit, gain 30% Turn Meter and inflict Damage Over Time for 3 Turns.

  • LvL 2: +5% Damage(16)
  • LvL 3: Add +20% Turn Meter on Critical Hit(26)
  • LvL 4: +5% Damage(36)
  • LvL 5: +10% Turn Meter Gain(46)
  • LvL 6: +5% Damage(56)
  • LvL 7: +5% Damage(66)

Special Ability: Bullseye – Deal Physical damage to target enemy. If this attack scores a Critical hit, Stun them for 1 turn and inflict Defense Down for 2 turns. (4 Turn CD)

  • LvL 2: +5% Damage(18)
  • LvL 3: +5% Damage(28)
  • LvL 4: Add Defense Down for 2 turns on Critical Hit(38)
  • LvL 5: +5% Damage(48)
  • LvL 6: +15% Damage(58)
  • LvL 7: +5% Damage(68)

Unique Ability: Draw a Bead – Luke has a 34% chance to gain Critical Chance Up for 2 turns at the start of each of his turns.

  • LvL 2: +2% Critical Chance Up Chance(22)
  • LvL 3: +6% Critical Chance Up Chance(32)
  • LvL 4: +2% Critical Chance Up Chance(42)
  • LvL 5: Critical Chance Up Duration +1(52)
  • LvL 6: +2% Critical Chance Up Chance(62)
  • LvL 7: +2% Critical Chance Up Chance(72)

Leadership Skill: A New Hope – All allies gain 45% Tenacity.

  • LvL 2: +4% Tenacity(20)
  • LvL 3: +4% Tenacity(30)
  • LvL 4: +10% Tenacity(40)
  • LvL 5: +4% Tenacity(50)
  • LvL 6: +4% Tenacity(60)
  • LvL 7: +4% Tenacity(70)

Stat Growth/Increase Per Level Table

[easytable] Star Grade, 1★, 2★, 3★, 4★, 5★, 6★, 7★

Strength, 1.3, N/A, 2.6, 3.3, 4, 4.6, 5.3

Agility, 2, N/A, 4, 5, 6, 7, 8

Intelligence, 1.1, N/A, 2.2, 2.8, 3.3, 3.9, 4.4[/easytable]

Base and Max Stats

[easytable] Stat, Base, Max

STR, 23, 508

AGI, 19, 870

INT, 16, 417

Health, 604, 10534

Speed, 100, 114

Physical Damage, 38, 1750

Physical Critical, 7, 591

Armor, 4, 159

Armor Penetration, 0, 20

Dodge, 0, 0

Special Damage, 38, 1001

Special Critical Rate, 0, 10

Resist, 1, 42

Resist Penetration, 0, 0

Deflect Rating, 0, 0

Critical Damage, 150%, 150%

Potency, 0, 20%

Tenacity, 15%, 25% [/easytable]

Thoughts

Luke is a good single target assassin that works very well against low target enemies like Count Dooku, Darth Sidious, IG-88 just to name a few. He can one shot 75% health squishy targets when he criticals using Bullseye. If you have him in epic gear, he deals even more damage. You will want to pair him with either IG-88 or Darth Sidious as leaders for the critical rate bonus.

He is also a great disabler once you get his unique ability to level 5 or higher. His second skill can stun and prevent enemies from counter attacking. This works well against people like Kylo Ren and Count Dooku. He can also shred high hp enemies with his first skill as well. All in all, he is a solid damage dealer that you can count on. His health is decent for an attacker and will not die as quickly.

I suggest you farm him as your first attacker if you didn’t pull any great attack characters like Jedi Anakin, Count Dooku or Darth Sidious. Plus, light side lacks damage dealers, so he is a great addition to the Light squad.

Rating

[usrlist “Campaign Map:4.5” “Arena: 4” “Galactic War:4”]

Verdict: Farm and max him as your attacker!

References: SWGOH

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Star Wars: Galaxy of Heroes Barriss Offee Review

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