Its easy to get turned around in Tarkov while making your way to extraction, especially if everything looks the same.
Here’s a list of all the places you can use to make your escape on the Woods Map.
Escape From Tarkov Woods Extraction Point – Locations
Both PMC and Scav
UN Roadblock/Outskirts
The main extraction for Woods, one on either side of the map.
For the western side is the UN Roadblock, just directly at the end of the road on that side.
On the eastern side is the Outskirts extraction. It is a large enough area to simply wander into if you can’t safely follow the road to the end. As long as you’re close enough to the north eastern wall, you’ll likely hit the extract location.
RUAF Roadblock
On the northwestern side, closer to the shore of the lake, is a fork in the road. Following the long path will take you to the UN Roadblock, and the short path leads directly to another road gate. This extraction is only available when there is a green flare nearby.
South V-Ex
Another vehicle extract like the one on Customs. It works for all players, when it is available, but requires a small fee of 3000 Roubles to get yourself out. Be careful, as the extraction takes a full minute before it allows you to leave.
The moment the first person hands the money over, the timer begins. Luckily, there are a number of large bushes to hide in nearby, but the risk is still quite high.
ZB-014
The Bunker close to the wall on the eastern side, requiring a key to open. While it is available to both PMCs and Scavs, it’s unlikely you’ll end up with the required key in your inventory as a Scav. Only available if a green flare is on the ground.
Factory Gate
Only mentioned because it exists. As an extract requiring both a PMC and a player Scav to not shoot each other on sight, the likelihood of you actually using this extraction is almost nil.
EFT Woods PMC Only Extraction Points
Cliff Descent
Located near Lookout Rock on the southern end of the map, this extract requires you to have a Red Rebel Ice Pick and a Paracord in your inventory. Additionally you can’t extract if you’re wearing an armored vest, so you’ll either have to drop it or just bring an armored carrier rig.
This is usually the safest way out of the Woods, if you have the tools to get out.
ZB-016
Like the other bunker extract, ZB-016 is only open when green flares are around the area. Unlike ZB-104 however, this bunker does not require a key to reach the extract.
EFT Woods Scav Only Extraction Points
Outskirts Water
Near to the Outskirts extract, but closer to the shore. A slightly closer alternative to the Outskirts extract if you get this as an option.
Scav House
Entering the Scav house is another extract. As there is cover from all sides this is usually pretty safe, if you haven’t gotten the aggro of the Scavs outside the house.
East Gate
Near the checkpoint on the eastern side of the map is a fork in the road. One fork leads out to a gate with some crosshairs painted on them. This location is the third extract on this side of the map.
Dead Man’s Place/The Boat:
If you follow the eastern shore of the Lake, you’ll come across a small dock with a number of rocks just beyond it. The dock is the location of the Boat extraction, and just beyond on the other side of the rocks is the Dead Man’s Place extraction.
Mountain Stash
In the same place as the Cliff Descent extraction for PMCs is an extraction for Scavs. Luckily this doesn’t require the Scav to also meet the same requirements for the PMC extract.
West Border
If you follow the map’s border wall, heading westward, you’ll find a part in the wall that isn’t quite connected to the rest of the border wall, and is inside the map. This is the location of the West Border extraction.
Old Station
The last Scav extract on the list. Located on the western edge of the map, a short distance away from the UN Checkpoint.
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